From 353ad97413cb7bf5859e1a5c829c7b31966e89a8 Mon Sep 17 00:00:00 2001 From: Yukita Mayako <catgirl@goddess.moe> Date: Mon, 22 Feb 2016 21:58:04 -0500 Subject: [PATCH] Removed BACKUPTICS and packettype_t. --- src/d_clisrv.c | 52 ++++++++++---------------------------------------- src/d_clisrv.h | 28 --------------------------- src/d_enet.c | 14 +------------- src/d_enet.h | 5 ----- src/d_netfil.c | 2 +- src/doomstat.h | 2 +- src/g_game.c | 4 +--- src/p_setup.c | 3 +-- 8 files changed, 15 insertions(+), 95 deletions(-) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 06ee96689b..1b9f756250 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -113,7 +113,7 @@ typedef struct textcmdtic_s struct textcmdtic_s *next; } textcmdtic_t; -ticcmd_t netcmds[BACKUPTICS][MAXPLAYERS]; +ticcmd_t netcmds[MAXPLAYERS]; static textcmdtic_t *textcmds[TEXTCMD_HASH_SIZE] = {NULL}; @@ -210,40 +210,9 @@ UINT8 GetFreeXCmdSize(void) } // Frees all textcmd memory for the specified tic -static void D_FreeTextcmd(tic_t tic) +static void D_FreeTextcmd(void) { - textcmdtic_t **tctprev = &textcmds[tic & (TEXTCMD_HASH_SIZE - 1)]; - textcmdtic_t *textcmdtic = *tctprev; - - while (textcmdtic && textcmdtic->tic != tic) - { - tctprev = &textcmdtic->next; - textcmdtic = textcmdtic->next; - } - - if (textcmdtic) - { - INT32 i; - - // Remove this tic from the list. - *tctprev = textcmdtic->next; - - // Free all players. - for (i = 0; i < TEXTCMD_HASH_SIZE; i++) - { - textcmdplayer_t *textcmdplayer = textcmdtic->playercmds[i]; - - while (textcmdplayer) - { - textcmdplayer_t *tcpnext = textcmdplayer->next; - Z_Free(textcmdplayer); - textcmdplayer = tcpnext; - } - } - - // Free this tic's own memory. - Z_Free(textcmdtic); - } + // NET TODO } // Gets the buffer for the specified ticcmd, or NULL if there isn't one @@ -342,26 +311,26 @@ static void ExtraDataTicker(void) DEBFILE(va("player %d kicked [gametic=%u] reason as follows:\n", i, gametic)); } CONS_Alert(CONS_WARNING, M_GetText("Got unknown net command [%s]=%d (max %d)\n"), sizeu1(curpos - bufferstart), *curpos, bufferstart[0]); - D_FreeTextcmd(gametic); + D_FreeTextcmd(); return; } } } } - D_FreeTextcmd(gametic); + D_FreeTextcmd(); } -static void D_Clearticcmd(tic_t tic) +static void D_Clearticcmd(void) { INT32 i; - D_FreeTextcmd(tic); + D_FreeTextcmd(); for (i = 0; i < MAXPLAYERS; i++) - netcmds[tic%BACKUPTICS][i].angleturn = 0; + netcmds[i].angleturn = 0; - DEBFILE(va("clear tic %5u (%2u)\n", tic, tic%BACKUPTICS)); + DEBFILE(va("clear tic\n")); } // ----------------------------------------------------------------- @@ -1986,8 +1955,7 @@ void SV_StopServer(void) gamestate = wipegamestate = GS_NULL; - for (i = 0; i < BACKUPTICS; i++) - D_Clearticcmd(i); + D_Clearticcmd(); consoleplayer = 0; cl_mode = cl_searching; diff --git a/src/d_clisrv.h b/src/d_clisrv.h index f14271aff6..d762108645 100644 --- a/src/d_clisrv.h +++ b/src/d_clisrv.h @@ -25,35 +25,7 @@ // be transmitted. // Networking and tick handling related. -#define BACKUPTICS 32 #define MAXTEXTCMD 256 -// -// Packet structure -// -typedef enum { - PT_NOTHING, // To send a nop through the network. ^_~ - PT_SERVERCFG, // Server config used in start game - // This is a positive response to a CLIENTJOIN request. - PT_SERVERREFUSE, // Server refuses joiner (reason inside). - PT_SERVERSHUTDOWN,// Server is exiting. - PT_CLIENTQUIT, // Client closes the connection. - - PT_ASKINFO, // Anyone can ask info of the server. - PT_SERVERINFO, // Send game & server info (gamespy). - PT_PLAYERINFO, // Send information for players in game (gamespy). - PT_REQUESTFILE, // Client requests a file transfer - PT_ASKINFOVIAMS, // Packet from the MS requesting info be sent to new client. - // If this ID changes, update masterserver definition. - - PT_CANFAIL = 0x40, // This is kind of a priority. Anything >= PT_CANFAIL - // allows HSendPacket(,true,,) to return false. - // In addition, this packet can't occupy all the available slots. - - PT_FILEFRAGMENT = PT_CANFAIL, // A part of a file. - - PT_CLIENTJOIN, // Client wants to join; used in start game. - PT_NODETIMEOUT, // Packet sent to self if the connection times out. -} packettype_t; #if defined(_MSC_VER) #pragma pack(1) diff --git a/src/d_enet.c b/src/d_enet.c index 65ef0fecdd..8bfdf22eb9 100644 --- a/src/d_enet.c +++ b/src/d_enet.c @@ -4,6 +4,7 @@ boolean Net_GetNetStat(void) { + // set getbps, sendbps, gamelostpercent, lostpercent, etc. return false; } @@ -16,19 +17,6 @@ boolean Net_AllAckReceived(void) return true; } -// if reliable return true if packet sent, 0 else -boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum, - size_t packetlength) -{ - return false; -} - -boolean HGetPacket(void) -{ - return false; -} - - void D_SetDoomcom(void) { //net_nodecount = net_playercount = 0; diff --git a/src/d_enet.h b/src/d_enet.h index b84ab8ada0..dd340ec7e4 100644 --- a/src/d_enet.h +++ b/src/d_enet.h @@ -4,11 +4,6 @@ boolean Net_GetNetStat(void); void Net_AckTicker(void); boolean Net_AllAckReceived(void); - -// if reliable return true if packet sent, 0 else -boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum, - size_t packetlength); -boolean HGetPacket(void); void D_SetDoomcom(void); void D_SaveBan(void); boolean D_CheckNetGame(void); diff --git a/src/d_netfil.c b/src/d_netfil.c index 1358b84c23..6c7be73140 100644 --- a/src/d_netfil.c +++ b/src/d_netfil.c @@ -478,7 +478,7 @@ void CloseNetFile(void) } // remove FILEFRAGMENT from acknledge list - Net_AbortPacketType(PT_FILEFRAGMENT); + //Net_AbortPacketType(PT_FILEFRAGMENT); } // functions cut and pasted from doomatic :) diff --git a/src/doomstat.h b/src/doomstat.h index 44cf6feaab..a842f69c3c 100644 --- a/src/doomstat.h +++ b/src/doomstat.h @@ -482,7 +482,7 @@ extern boolean singletics; extern consvar_t cv_timetic; // display high resolution timer extern consvar_t cv_forceskin; // force clients to use the server's skin extern consvar_t cv_downloading; // allow clients to downloading WADs. -extern ticcmd_t netcmds[BACKUPTICS][MAXPLAYERS]; +extern ticcmd_t netcmds[MAXPLAYERS]; extern INT32 adminplayer, serverplayer; /// \note put these in d_clisrv outright? diff --git a/src/g_game.c b/src/g_game.c index 423be93389..a7b957d6f1 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1875,13 +1875,11 @@ void G_Ticker(boolean run) default: I_Error("gameaction = %d\n", gameaction); } - buf = gametic % BACKUPTICS; - // read/write demo and check turbo cheat for (i = 0; i < MAXPLAYERS; i++) { if (playeringame[i]) - G_CopyTiccmd(&players[i].cmd, &netcmds[buf][i], 1); + G_CopyTiccmd(&players[i].cmd, &netcmds[i], 1); } // do main actions diff --git a/src/p_setup.c b/src/p_setup.c index 3491669c7d..c2b8b875c1 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -2803,11 +2803,10 @@ boolean P_SetupLevel(boolean skipprecip) skyVisible = true; // assume the skybox is visible on level load. if (loadprecip) // uglier hack { // to make a newly loaded level start on the second frame. - INT32 buf = gametic % BACKUPTICS; for (i = 0; i < MAXPLAYERS; i++) { if (playeringame[i]) - G_CopyTiccmd(&players[i].cmd, &netcmds[buf][i], 1); + G_CopyTiccmd(&players[i].cmd, &netcmds[i], 1); } P_PreTicker(2); #ifdef HAVE_BLUA -- GitLab