From db6890ab9e87b4d703c00cdfcd9acb1d4a1bbba0 Mon Sep 17 00:00:00 2001 From: Yukita Mayako <catgirl@goddess.moe> Date: Tue, 23 Feb 2016 09:23:48 -0500 Subject: [PATCH] Send the gametype too, derr. --- src/d_enet.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/d_enet.c b/src/d_enet.c index 9977ddf007..c52d88872f 100644 --- a/src/d_enet.c +++ b/src/d_enet.c @@ -75,6 +75,7 @@ static void ClientHandlePacket(UINT8 node, DataWrap data) case SERVER_MAPINFO: { INT16 mapnum = data->ReadINT16(data); + gametype = data->ReadINT16(data); G_InitNew(false, G_BuildMapName(mapnum), true, true); break; } @@ -352,11 +353,12 @@ void Net_SendJoin(void) static void ServerSendMapInfo(UINT8 node) { ENetPacket *packet; - UINT8 data[3]; + UINT8 data[5]; UINT8 *buf = data; WRITEUINT8(buf, SERVER_MAPINFO); WRITEINT16(buf, gamemap); + WRITEINT16(buf, gametype); packet = enet_packet_create(data, buf-data, ENET_PACKET_FLAG_RELIABLE); enet_peer_send(nodetopeer[node], 0, packet); -- GitLab