diff --git a/src/g_game.c b/src/g_game.c index 95f96ccf217c53a3fbcd22f195f6b2e29f5ab62c..ea4cdaf539663e01ac9925b8e974eea7f286a057 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3161,7 +3161,7 @@ void G_DoReborn(INT32 playernum) nextmapoverride = gamemap; countdown2 = TICRATE; skipstats = 2; - forcekeepcutscenes = 0; + keepcutscene = 0; for (i = 0; i < MAXPLAYERS; i++) { diff --git a/src/lua_script.c b/src/lua_script.c index ff2ced1ecf3ee10477162f4def9fc4f47d3f753a..adf095d593c3d1500fe147f2640ccb5f93061394 100644 --- a/src/lua_script.c +++ b/src/lua_script.c @@ -274,16 +274,16 @@ int LUA_PushGlobals(lua_State *L, const char *word) } else if (fastcmp(word,"tutorialmode")) { lua_pushboolean(L, tutorialmode); return 1; - } else if (fastcmp(word, "keepcutscene")) { + } else if (fastcmp(word,"keepcutscene")) { lua_pushboolean(L, keepcutscene); return 1; - } else if (fastcmp(word, "nextgametype")) { + } else if (fastcmp(word,"nextgametype")) { lua_pushinteger(L, nextgametype); return 1; - } else if (fastcmp(word, "skipstats")) { + } else if (fastcmp(word,"skipstats")) { lua_pushinteger(L, skipstats); return 1; - } else if (fastcmp(word, "nextmapoverride")) { + } else if (fastcmp(word,"nextmapoverride")) { lua_pushinteger(L, nextmapoverride); return 1; // end map vars