diff --git a/src/g_game.c b/src/g_game.c
index 95f96ccf217c53a3fbcd22f195f6b2e29f5ab62c..ea4cdaf539663e01ac9925b8e974eea7f286a057 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -3161,7 +3161,7 @@ void G_DoReborn(INT32 playernum)
 					nextmapoverride = gamemap;
 					countdown2 = TICRATE;
 					skipstats = 2;
-					forcekeepcutscenes = 0;
+					keepcutscene = 0;
 
 					for (i = 0; i < MAXPLAYERS; i++)
 					{
diff --git a/src/lua_script.c b/src/lua_script.c
index ff2ced1ecf3ee10477162f4def9fc4f47d3f753a..adf095d593c3d1500fe147f2640ccb5f93061394 100644
--- a/src/lua_script.c
+++ b/src/lua_script.c
@@ -274,16 +274,16 @@ int LUA_PushGlobals(lua_State *L, const char *word)
 	} else if (fastcmp(word,"tutorialmode")) {
 		lua_pushboolean(L, tutorialmode);
 		return 1;
-	} else if (fastcmp(word, "keepcutscene")) {
+	} else if (fastcmp(word,"keepcutscene")) {
 		lua_pushboolean(L, keepcutscene);
 		return 1;
-	} else if (fastcmp(word, "nextgametype")) {
+	} else if (fastcmp(word,"nextgametype")) {
 		lua_pushinteger(L, nextgametype);
 		return 1;
-	} else if (fastcmp(word, "skipstats")) {
+	} else if (fastcmp(word,"skipstats")) {
 		lua_pushinteger(L, skipstats);
 		return 1;
-	} else if (fastcmp(word, "nextmapoverride")) {
+	} else if (fastcmp(word,"nextmapoverride")) {
 		lua_pushinteger(L, nextmapoverride);
 		return 1;
 	// end map vars