diff --git a/Source/Core/GZBuilder/md3/ModelReader.cs b/Source/Core/GZBuilder/md3/ModelReader.cs
index dbaa36a25fca94a343ca3671d1238535f0705e09..90d374b6cb28b82d3cd788dc31923faf34d791be 100755
--- a/Source/Core/GZBuilder/md3/ModelReader.cs
+++ b/Source/Core/GZBuilder/md3/ModelReader.cs
@@ -356,8 +356,8 @@ namespace CodeImp.DoomBuilder.GZBuilder.MD3
             }
 
             // read polygons
-            int minverthack = 0;
-            int minvert = 2147483647;
+            //int minverthack = 0;
+            //int minvert = 2147483647;
             UE1Poly[] polys = new UE1Poly[d3d_numpolys];
             int[] polyindexlist = new int[d3d_numpolys*3];
             for (uint i = 0; i < d3d_numpolys; i++)
diff --git a/Source/Core/Properties/AssemblyInfo.cs b/Source/Core/Properties/AssemblyInfo.cs
index 5dfc552f65a1f6f98676329de9b0e061d96e2b04..54c12cfa5566736a9f9367da464a0baf76d21596 100755
--- a/Source/Core/Properties/AssemblyInfo.cs
+++ b/Source/Core/Properties/AssemblyInfo.cs
@@ -30,6 +30,6 @@ using CodeImp.DoomBuilder;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("2.3.0.3038")]
+[assembly: AssemblyVersion("2.3.0.3041")]
 [assembly: NeutralResourcesLanguageAttribute("en")]
-[assembly: AssemblyHash("80b7d86")]
+[assembly: AssemblyHash("e1b9f31")]
diff --git a/Source/Core/Rendering/Renderer2D.cs b/Source/Core/Rendering/Renderer2D.cs
index 8adedb60df4050aa27c84fe9cea14725dc993666..67fece58f9c6deae1ba65cb98c38582ca0b6cf86 100755
--- a/Source/Core/Rendering/Renderer2D.cs
+++ b/Source/Core/Rendering/Renderer2D.cs
@@ -839,7 +839,7 @@ namespace CodeImp.DoomBuilder.Rendering
 
 				if(General.Settings.RenderGrid) //mxd
 				{
-					bool transformed = Math.Abs(General.Map.Grid.GridOriginX) > 1e-4 || Math.Abs(General.Map.Grid.GridOriginY) > 1e-4 || Math.Abs(General.Map.Grid.GridRotate) > 1e-4));
+					bool transformed = Math.Abs(General.Map.Grid.GridOriginX) > 1e-4 || Math.Abs(General.Map.Grid.GridOriginY) > 1e-4 || Math.Abs(General.Map.Grid.GridRotate) > 1e-4;
 
 					if (transformed)
 					{
@@ -902,7 +902,6 @@ namespace CodeImp.DoomBuilder.Rendering
 		private void RenderGridTransformed(float size, float angle, float originx, float originy, PixelColor c, Plotter gridplotter)
 		{
 			const int mask = 0x55555555; // dotted line mask
-			Vector2D pos = new Vector2D();
 
 			//mxd. Increase rendered grid size if needed
 			if(!General.Settings.DynamicGridSize && size * scale <= 6f)
diff --git a/Source/Plugins/BuilderModes/Properties/AssemblyInfo.cs b/Source/Plugins/BuilderModes/Properties/AssemblyInfo.cs
index 365fd759d719299169e8e9cb9a0b9c20f99755aa..bafa5c98effc171c830696567885c3ec54c8a83d 100755
--- a/Source/Plugins/BuilderModes/Properties/AssemblyInfo.cs
+++ b/Source/Plugins/BuilderModes/Properties/AssemblyInfo.cs
@@ -29,5 +29,5 @@ using System.Resources;
 //      Build Number
 //      Revision
 //
-[assembly: AssemblyVersion("2.3.0.3038")]
+[assembly: AssemblyVersion("2.3.0.3041")]
 [assembly: NeutralResourcesLanguageAttribute("en")]