diff --git a/Build/Scripting/BCS.cfg b/Build/Scripting/BCS.cfg index ca51e2ca748db7929c24e7470debebaf654f9e3b..d7f141350213ac78085512dca94fde3feb8e4665 100644 --- a/Build/Scripting/BCS.cfg +++ b/Build/Scripting/BCS.cfg @@ -8,7 +8,7 @@ parameters = "-I \"%PT\" -I \"%PS\" %FI %FO"; resultlump = "BEHAVIOR"; // Editor settings -description = "BCS script"; +description = "BCS"; codepage = 0; extensions = "bcs"; casesensitive = false; diff --git a/Build/Scripting/Dehacked.cfg b/Build/Scripting/Dehacked.cfg index 561d14db05ba1a3d9357f4851cc7a7d8a3c84515..80b110c11045ec218547d66f7f164e722834636a 100644 --- a/Build/Scripting/Dehacked.cfg +++ b/Build/Scripting/Dehacked.cfg @@ -3,7 +3,7 @@ \*******************************************************************/ // Editor settings -description = "Dehacked script"; +description = "Doom DEHACKED"; codepage = 0; extensions = "deh,bex"; casesensitive = false; diff --git a/Build/Scripting/Doomsday_DED.cfg b/Build/Scripting/Doomsday_DED.cfg index 741175575b460c14fc2f38aaa5cd53b4a69ad674..7485facc5e4d0c289fd3185b74883bcb6bbcdf85 100644 --- a/Build/Scripting/Doomsday_DED.cfg +++ b/Build/Scripting/Doomsday_DED.cfg @@ -3,7 +3,7 @@ \*******************************************************************/ // Editor settings -description = "Doomsday DED script"; +description = "Doomsday DED"; codepage = 0; extensions = "ded"; casesensitive = false; diff --git a/Build/Scripting/GZDoom_GLDEFS.cfg b/Build/Scripting/GZDoom_GLDEFS.cfg new file mode 100644 index 0000000000000000000000000000000000000000..e10670d56dfbcada7c5c575625db4cbd0500183b --- /dev/null +++ b/Build/Scripting/GZDoom_GLDEFS.cfg @@ -0,0 +1,65 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for GLDEFS +\*******************************************************************/ + +// Editor settings +description = "GZDoom GLDEFS"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +codeblockopen = "{"; +codeblockclose = "}"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/GLDEFS"; + +keywords +{ + #include = "#include"; + + pointlight = "pointlight NAME"; + pulselight = "pulselight NAME"; + flickerlight = "flickerlight NAME"; + flickerlight2 = "flickerlight2 NAME"; + sectorlight = "sectorlight NAME"; + + color = "color <RED> <GREEN> <BLUE>"; + size = "size <SIZE>"; + secondarysize = "secondarysize <SECSIZE>"; + offset = "offset <X> <Y> <Z>"; + scale = "scale <SCALE>"; + interval = "interval <INTERVAL>"; + chance = "chance <CHANCE>"; + subtractive = "subtractive <SUB>"; + dontlightself = "dontlightself <DLS>"; + + object = "object [CLASSNAME]"; + frame = "frame [SPRITENAME]"; + light = "light [LIGHTNAME]"; + + skybox = "skybox NAME [fliptop]"; + + brightmap = "brightmap <flat|sprite|texture> <IMAGE>"; + map = "map <BRIGHTMAP>"; + + Glow = "Glow"; + Flats = "Flats"; + Walls = "Walls"; + Texture = "Texture \"flat name\", color[, glow height] [, fullbright]"; + + HardwareShader = "HardwareShader [Type] <LumpName>"; + Shader = "Shader \"<File>\""; + Speed = "Speed <Value>"; +} + +properties +{ + fliptop; + flat; + sprite; + texture; + iwad; + thiswad; + disablefullbright; + fullbright; +} \ No newline at end of file diff --git a/Build/Scripting/Hexen_ACS.cfg b/Build/Scripting/Hexen_ACS.cfg index e46257dbdd95efbbcd556d47214d63ad54f849f8..e62167e298ca7acc1239ee09796c2b225a7c6a8e 100644 --- a/Build/Scripting/Hexen_ACS.cfg +++ b/Build/Scripting/Hexen_ACS.cfg @@ -8,7 +8,7 @@ parameters = "-H -I \"%PT\" -I \"%PS\" %FI %FO"; resultlump = "BEHAVIOR"; // Editor settings -description = "Hexen ACS script"; +description = "Hexen ACS"; codepage = 0; extensions = "acs"; casesensitive = false; diff --git a/Build/Scripting/Legacy_FS.cfg b/Build/Scripting/Legacy_FS.cfg index 793a0bf29f46d7f62722b66033c138a6c7eefc5b..2ef07c16e72d0ba4b69f03747467cb9b96b349ca 100644 --- a/Build/Scripting/Legacy_FS.cfg +++ b/Build/Scripting/Legacy_FS.cfg @@ -3,7 +3,7 @@ \*******************************************************************/ // Editor settings -description = "Legacy Fragglescript"; +description = "Legacy FraggleScript"; codepage = 0; extensions = "fs"; casesensitive = true; diff --git a/Build/Scripting/ZDoom_ACS.cfg b/Build/Scripting/ZDoom_ACS.cfg index 0f7458140345f784197ebbd6f68b925697d2d22f..4a54267ee92681c94e9c4914d8cbdf388929874b 100644 --- a/Build/Scripting/ZDoom_ACS.cfg +++ b/Build/Scripting/ZDoom_ACS.cfg @@ -8,7 +8,7 @@ parameters = "-I \"%PT\" -I \"%PS\" %FI %FO"; resultlump = "BEHAVIOR"; // Editor settings -description = "ZDoom ACS script"; +description = "ZDoom ACS"; codepage = 0; extensions = "acs"; casesensitive = false; diff --git a/Build/Scripting/ZDoom_CVARINFO.cfg b/Build/Scripting/ZDoom_CVARINFO.cfg new file mode 100644 index 0000000000000000000000000000000000000000..bb67f5d1ee3fdafae949fd869b10348d59c234d2 --- /dev/null +++ b/Build/Scripting/ZDoom_CVARINFO.cfg @@ -0,0 +1,31 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for CVARINFO +\*******************************************************************/ + +// Editor settings +description = "ZDoom CVARINFO"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +terminator = ";"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/CVARINFO"; + +properties +{ + server; + user; + int; + float; + color; + bool; + string; +} + +constants +{ + noarchive; + true; + false; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_LOCKDEFS.cfg b/Build/Scripting/ZDoom_LOCKDEFS.cfg new file mode 100644 index 0000000000000000000000000000000000000000..69388ed870af193028146416c088d52917f78ef7 --- /dev/null +++ b/Build/Scripting/ZDoom_LOCKDEFS.cfg @@ -0,0 +1,33 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for LOCKDEFS +\*******************************************************************/ + +// Editor settings +description = "ZDoom LOCKDEFS"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +codeblockopen = "{"; +codeblockclose = "}"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/LOCKDEFS"; + +keywords +{ + Lock = "Lock locknumber [game]"; + Any = "Any { keyname1 keyname2 ... }"; + Message = "Message \"door message\""; + RemoteMessage = "RemoteMessage \"door message\""; + MapColor = "MapColor r g b"; + LockedSound = "LockedSound soundname"; +} + +constants +{ + ClearLocks; + Doom; + Heretic; + Hexen; + Strife; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_MAPINFO.cfg b/Build/Scripting/ZDoom_MAPINFO.cfg new file mode 100644 index 0000000000000000000000000000000000000000..0766ca422e61ee3b3cc04c2ef21a981ed967456d --- /dev/null +++ b/Build/Scripting/ZDoom_MAPINFO.cfg @@ -0,0 +1,346 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for MAPINFO +\*******************************************************************/ + +// Editor settings +description = "ZDoom MAPINFO"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +codeblockopen = "{"; +codeblockclose = "}"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/MAPINFO"; + +properties +{ + // Generic + lookup; + + // Cluster + Cluster; + ClusterDef; + EnterText; + ExitText; + ExitTextIsLump; + Music; + Flat; + Pic; + Hub; + + // Episode + ClearEpisodes; + Episode; + Name; + PicName; + Key; + Remove; + NoSkillMenu; + Optional; + Extended; + + // Map + Map; + DefaultMap; + AddDefaultMap; + GameDefaults; + ActivateOwnDeathSpecials; + AirControl; + AirSupply; + AllowCrouch; + AllowFreelook; + AllowJump; + AllowMonsterTelefrags; + AllowRespawn; + AutoSequences; + BaronSpecial; + BorderTexture; + CDId; + CDTrack; + CheckSwitchRange; + ClipMidTextures; + CyberdemonSpecial; + DeathSequence; + DefaultEnvironment; + DefaultEnvironment; + DoubleSky; + DSparilSpecial; + EnterPic; + EvenLighting; + ExitPic; + F1; + Fade; + FadeTable; + FallingDamage; + FilterStarts; + ForceNoSkyStretch; + ForgetState; + Gravity; + Grinding_Polyobj; + HorizWallShade; + InfiniteFlightPowerup; + InterMusic; + IronlichSpecial; + KeepFullInventory; + LaxMonsterActivation; + LevelNum; + Lightning; + Map07Special; + MapBackground; + MinotaurSpecial; + MissilesActivateImpactLines; + MissileShootersActivateImpactLines; + MonsterFallingDamage; + Music; + Next; + No_Grinding_Polyobj; + NoAllies; + NoAutosaveHint; + NoAutoSequences; + NoCheckSwitchRange; + NoCrouch; + NoFallingDamage; + NoFreelook; + NoInfighting; + NoIntermission; + NoInventoryBar; + NoJump; + NormalInfighting; + NoSoundClipping; + OldFallingDamage; + ForceFallingDamage; + OutsideFog; + Par; + PrecacheSounds; + RandomPlayerStarts; + Redirect; + RememberState; + ResetHealth; + ResetInventory; + Secret; + SecretNext; + Sky1; + Sky2; + Skybox; + SkyStretch; + Slideshow; + SmoothLighting; + SpawnWithWeaponRaised; + SpecialAction; + SpecialAction_ExitLevel; + SpecialAction_OpenDoor; + SpecialAction_LowerFloor; + SpecialAction_KillMonsters; + SpiderMastermindSpecial; + StrictMonsterActivation; + StrifeFallingDamage; + SuckTime; + TeamDamage; + TeamPlayOff; + TeamPlayOn; + TitlePatch; + TotalInfighting; + Translator; + UnFreezeSinglePlayerConversations; + UsePlayerStartZ; + VertWallShade; + ForceFakeContrast; + PrecacheTextures; + PrecacheClasses; + + // GZDoom + FogDensity; + OutsideFogDensity; + SkyFog; + LightMode; + NoColoredSpriteLighting; + SkyRotate; + PixelRatio; + + // Skill definitions + Skill; + ClearSkills; + AmmoFactor; + DropAmmoFactor; + DoubleAmmoFactor; + DamageFactor; + RespawnTime; + RespawnLimit; + Aggressiveness; + SpawnFilter; + ACSReturn; + Key; + MustConfirm; + Name; + PlayerClassName; + PicName; + TextColor; + EasyBossBrain; + FastMonsters; + SlowMonsters; + DisableCheats; + AutoUseHealth; + ReplaceActor; + MonsterHealth; + FriendlyHealth; + NoPain; + DefaultSkill; + ArmorFactor; + EasyKey; + HealthFactor; + + // GameInfo definitions + GameInfo; + AddCreditPage; + AddInfoPage; + AddPlayerClasses; + AddQuitMessages; + AdvisoryTime; + Border; + BackpackType; + BorderFlat; + ChatSound; + CreditPage; + DefaultBloodColor; + DefaultBloodParticleColor; + DefKickback; + DrawReadThis; + FinaleFlat; + FinaleMusic; + FinalePage; + InfoPage; + IntermissionCounter; + IntermissionMusic; + MapInfo; + NoLoopFinaleMusic; + PageTime; + QuitSound; + SkyFlatName; + StatusBar; + TeleFogHeight; + TitleMusic; + TitlePage; + TitleTime; + Translator; + WeaponSlot; + ArmorIcons; + DimColor; + DimAmount; + DefInventoryMaxAmount; + DefaultRespawnTime; + DefaultDropStyle; + Endoom; + PickupColor; + QuitMessages; + MenuFontColor_Title; + MenuFontColor_Label; + MenuFontColor_Value; + MenuFontColor_Action; + MenuFontColor_Header; + MenuFontColor_Highlight; + MenuFontColor_Selection; + MenuBackButton; + PlayerClasses; + PauseSign; + GibFactor; + CursorPic; + SwapMenu; + TextScreenX; + TextScreenY; + DefaultEndSequence; + MapArrow; + NoRandomPlayerclass; + StatScreen_EnteringPatch; + StatScreen_FinishedPatch; + StatScreen_MapNameFont; + NightmareFast; + DontCrunchCorpses; + CheatKey; + ForceKillScripts; + + // Intermission definitions + Intermission; + Link; + Cast; + Fader; + GotoTitle; + Image; + Scroller; + TextScreen; + Wiper; + Background; + CDMusic; + Draw; + DrawConditional; + Music; + Sound; + Time; + CastClass; + CastName; + AttackSound; + FadeType; + Background2; + InitialDelay; + ScrollDirection; + ScrollTime; + Position; + Text; + TextColor; + TextDelay; + TextLump; + TextSpeed; + WipeType; + + // Automap + Automap; + Automap_Overlay; + AlmostBackgroundColor; + Base; + CeilingDiffWallColor; + ExtraFloorWallColor; + FloorDiffWallColor; + GridColor; + InterTeleportColor; + IntraTeleportColor; + LockedColor; + NotSeenColor; + SecretSectorColor; + SecretWallColor; + ShowLocks; + SpecialWallColor; + ThingColor; + ThingColor_CountItem; + ThingColor_Friend; + ThingColor_Item; + ThingColor_Monster; + ThingColor_NocountMonster; + TwoSidedWallColor; + WallColor; + XHairColor; + YourColor; + + // Thing editor numbers + DoomEdNums; + + // Spawn numbers (SpawnIDs) + SpawnNums; + + // Conversation IDs + ConversationIDs; +} + +constants +{ + gameinfo; + skill; + map; + episode; + cluster; + automap; + automap_overlay; + doomednums; + spawnnums; + conversationids; + EndGame; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_MENUDEF.cfg b/Build/Scripting/ZDoom_MENUDEF.cfg new file mode 100644 index 0000000000000000000000000000000000000000..6f4bd01fae921c0b2ce2df957779cddff539bb92 --- /dev/null +++ b/Build/Scripting/ZDoom_MENUDEF.cfg @@ -0,0 +1,88 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for MENUDEF +\*******************************************************************/ + +// Editor settings +description = "ZDoom MENUDEF"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +codeblockopen = "{"; +codeblockclose = "}"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/MENUDEF"; + +properties +{ + ListMenu; + OptionMenu; + OptionValue; + OptionString; + DefaultListMenu; + DefaultOptionMenu; + OptionMenuSettings; + Font; + Linespacing; + LabelOffset; + PlayerDisplay; + Position; + Selector; + StaticText; + StaticTextSwitchable; + ScrollTop; + SafeCommand; + ColorPicker; + Class; + ScreenResolution; + StaticPatch; + Control; + Option; + Slider; + PatchItem; + TextItem; + Submenu; + Command; + NetgameMessage; + StaticPatchCentered; + StaticTextCentered; + MouseWindow; + CenterMenu; + Title; + PlayerNameBox; + ValueText; + MapControl; + else; + TextField; + NumberField; +} + +constants +{ + listmenu; + optionmenu; + optionvalue; + optionstring; + + ifgame; + ifoption; + + doom; + heretic; + hexen; + strife; + chex; + readthis; + swapmenu; + windows; + unix; + mac; + + LoadMenu; + SaveMenu; + PlayerMenu; + JoystickConfigMenu; + GameplayMenu; + CompatibilityMenu; + VideoModeMenu; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_REVERBS.cfg b/Build/Scripting/ZDoom_REVERBS.cfg new file mode 100644 index 0000000000000000000000000000000000000000..99bba74d8514989a1707e0cb9d99eccf2b97f5ba --- /dev/null +++ b/Build/Scripting/ZDoom_REVERBS.cfg @@ -0,0 +1,52 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for REVERBS +\*******************************************************************/ + +// Editor settings +description = "ZDoom REVERBS"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/REVERBS"; + +keywords +{ + AirAbsorptionHF = "AirAbsorptionHF float"; + bDecayHFLimit = "bDecayHFLimit bool"; + bDecayTimeScale = "bDecayTimeScale bool"; + bEchoTimeScale = "bEchoTimeScale bool"; + bModulationTimeScale = "bModulationTimeScale bool"; + bReflectionsDelayScale = "bReflectionsDelayScale bool"; + bReflectionsScale = "bReflectionsScale bool"; + bReverbDelayScale = "bReverbDelayScale bool"; + DecayHFRatio = "DecayHFRatio float"; + DecayLFRatio = "DecayLFRatio float"; + DecayTime = "DecayTime float"; + Density = "Density float"; + Diffusion = "Diffusion float"; + EchoDepth = "EchoDepth float"; + EchoTime = "EchoTime float"; + Environment = "Environment int"; + EnvironmentDiffusion = "EnvironmentDiffusion float"; + EnvironmentSize = "EnvironmentSize float"; + HFReference = "HFReference float"; + LFReference = "LFReference float"; + ModulationDepth = "ModulationDepth float"; + ModulationTime = "ModulationTime float"; + Reflections = "Reflections int"; + ReflectionsDelay = "ReflectionsDelay float"; + ReflectionsPanX = "ReflectionsPanX float"; + ReflectionsPanY = "ReflectionsPanY float"; + ReflectionsPanZ = "ReflectionsPanZ float"; + Reverb = "Reverb int"; + ReverbDelay = "ReverbDelay float"; + ReverbPanX = "ReverbPanX float"; + ReverbPanY = "ReverbPanY float"; + ReverbPanZ = "ReverbPanZ float"; + Room = "Room int"; + RoomHF = "RoomHF int"; + RoomLF = "RoomLF int"; + RoomRolloffFactor = "RoomRolloffFactor float"; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_SBARINFO.cfg b/Build/Scripting/ZDoom_SBARINFO.cfg new file mode 100644 index 0000000000000000000000000000000000000000..b356040edb9e5ded95ffc410dd2fd674977ff47e --- /dev/null +++ b/Build/Scripting/ZDoom_SBARINFO.cfg @@ -0,0 +1,232 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for SBARINFO +\*******************************************************************/ + +// Editor settings +description = "ZDoom SBARINFO"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +codeblockopen = "{"; +codeblockclose = "}"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/SBARINFO"; + +keywords +{ + interpolate = "interpolate speed"; + drawshadow = "drawshadow [xOffset], [yOffset]"; + alignment = "alignment"; + ammo = "ammo [class]"; + hexenarmor = "hexenarmor [type], [slot]"; + prefix = "prefix value, pad"; +} + +properties +{ + Base; + completeborder; + CreatePopup; + Height; + InterpolateHealth; + InterpolateArmor; + LowerHealthCap; + MonospaceFonts; + Resolution; + StatusBar; + alpha; + aspectratio; + drawbar; + DrawGem; + DrawKeyBar; + DrawInventoryBar; + DrawImage; + DrawMugShot; + DrawNumber; + DrawSelectedInventory; + DrawShader; + DrawString; + DrawSwitchableImage; + else; + GameMode; + HasWeaponPiece; + IfHealth; + InInventory; + not; + InventoryBarNotVisible; + IsSelected; + PlayerClass; + PlayerType; + UsesAmmo; + UsesSecondaryAmmo; + WeaponAmmo; + mugshot; + IfInvulnerable; + IfWaterLevel; + IfCVarInt; +} + +constants +{ + statusbar; + mugshot; + + nullimage; + true; + false; + none; + SlideInBottom; + pushup; + fade; + fullscreen; + normal; + automap; + inventory; + inventoryfullscreen; + popuplog; + popupkeys; + popupstatus; + forcescaled; + fullscreenoffsets; + reverse; + wiggle; + translatable; + armor; + vertical; + horizontal; + reverserows; + alwaysshow; + noartibox; + noarrows; + alwaysshowcounter; + translucent; + Doom; + Heretic; + Hexen; + HexenStrict; + Strife; + playericon; + armoricon; + weaponicon; + ammoicon1; + ammoicon2; + sigil; + xdeathface; + animatedgodmode; + disablegrin; + disableouch; + disablepain; + disablerampage; + health; + armorclass; + ammo1; + ammo2; + frags; + kills; + monsters; + items; + totalitems; + secrets; + score; + totalsecrets; + airtime; + ammocapacity; + ammo1capacity; + ammo2capacity; + poweruptime; + globalvar; + globalarray; + accuracy; + keys; + savepercent; + stamina; + fillzeros; + whennotzero; + alternateonempty; + artiflash; + alwaysshowcounter; + center; + centerbottom; + invulnerable; + keyslot; + armortype; + levelname; + levellump; + skillname; + playerclass; + playername; + ammo1tag; + ammo2tag; + weapontag; + inventorytag; + time; + logtext; + linebreaks; + normal; + pain; + ouch; + rampage; + god; + godanimated; + grin; + death; + xdeath; + custom; + health2; + healthspecial; + directional; + left; + right; + dontcap; + itemflash; + alticonfirst; + alternateonfail; + forcescale; + skipalticon; + skipicon; + skipready; + skipspawn; + auto; + cooperative; + singleplayer; + teamgame; + deathmatch; + weaponslot; + equal; + + //Some default fonts + BIGFONT; + INDEXFONT; + SMALLFONT; + HUDFONT_DOOM; + INDEXFONT_DOOM; + HUDFONT_RAVEN; + INDEXFONT_RAVEN; + + // Default font colors + Yellow; + Red; + Green; + Blue; + White; + Black; + untranslated; + Brick; + Tan; + Gray; + Grey; + Brown; + Gold; + Orange; + LightBlue; + Cream; + Olive; + DarkGreen; + DarkRed; + DarkBrown; + Purple; + DarkGray; + DarkGrey; + Cyan; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_SNDINFO.cfg b/Build/Scripting/ZDoom_SNDINFO.cfg new file mode 100644 index 0000000000000000000000000000000000000000..e3d938f0e2e342aba5bfb2d12f16ec93a23fb0ae --- /dev/null +++ b/Build/Scripting/ZDoom_SNDINFO.cfg @@ -0,0 +1,61 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for SNDINFO +\*******************************************************************/ + +// Editor settings +description = "ZDoom SNDINFO"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +codeblockopen = "{"; +codeblockclose = "}"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/SNDINFO"; + +properties +{ + $random; + $alias; + $limit; + $pitchshift; + $pitchshiftrange; + $playerreserve; + $playersound; + $playersounddup; + $playeralias; + $playercompat; + $ambient; + $ifdoom; + $ifheretic; + $ifhexen; + $ifstrife; + $map; + $musicvolume; + $registered; + $archivepath; + point; + surround; + world; + continuous; + periodic; + random; + $volume; + $rolloff; + $mididevice; + $attenuation; + $edfoverride; + $musicalias; + $singular; + $endif; +} + +constants +{ + custom; + linear; + log; + male; + female; + other; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_SNDSEQ.cfg b/Build/Scripting/ZDoom_SNDSEQ.cfg new file mode 100644 index 0000000000000000000000000000000000000000..78753c3a6d797afc4058d3ccfa8515a79a6f8cf6 --- /dev/null +++ b/Build/Scripting/ZDoom_SNDSEQ.cfg @@ -0,0 +1,47 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for SNDSEQ +\*******************************************************************/ + +// Editor settings +description = "ZDoom SNDSEQ"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/SNDSEQ"; + +keywords +{ + play = "play <soundname>"; + playuntildone = "playuntildone <soundname>"; + playtime = "playtime <soundname> <delay>"; + playrepeat = "playrepeat <soundname>"; + playloop = "playloop <soundname> <delay>"; + delay = "delay <time>"; + delayonce = "delayonce <time>"; + delayrand = "delayrand <min> <max>"; + volume = "volume <volume>"; + //volumerel = "volumerel"; + volumerand = "volumerand <min> <max>"; + attenuation = "attenuation <mode>"; + door = "door <index>"; + platform = "platform <index>"; + environment = "environment <index>"; + stopsound = "stopsound <soundname>"; + slot = "slot <slot>"; +} + +properties +{ + restart; + randomsequence; + nostopcutoff; + end; + + normal; + idle; + static; + none; + surround; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_TERRAIN.cfg b/Build/Scripting/ZDoom_TERRAIN.cfg new file mode 100644 index 0000000000000000000000000000000000000000..24fff7e0916e80bcd49b2099768a57a46996f633 --- /dev/null +++ b/Build/Scripting/ZDoom_TERRAIN.cfg @@ -0,0 +1,55 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for TERRAIN +\*******************************************************************/ + +// Editor settings +description = "ZDoom TERRAIN"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +codeblockopen = "{"; +codeblockclose = "}"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/TERRAIN"; + +properties +{ + // Splash + smallclass; + smallclip; + smallsound; + baseclass; + chunkclass; + chunkxvelshift; + chunkyvelshift; + chunkzvelshift; + chunkbasezvel; + sound; + + // Terrain + footclip; + liquid; + friction; + damagetype; + damageamount; + damagetimemask; + allowprotection; + + // Floor + defaultterrain; + noalert; + optional; +} + +constants +{ + splash; + terrain; + floor; + ifdoom; + ifheretic; + ifhexen; + ifstrife; + endif; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_TEXTURES.cfg b/Build/Scripting/ZDoom_TEXTURES.cfg new file mode 100644 index 0000000000000000000000000000000000000000..e51f73452cbce58bb92e720d3e912143713d979c --- /dev/null +++ b/Build/Scripting/ZDoom_TEXTURES.cfg @@ -0,0 +1,60 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for TEXTURES +\*******************************************************************/ + +// Editor settings +description = "ZDoom TEXTURES"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +codeblockopen = "{"; +codeblockclose = "}"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/TEXTURES"; + +properties +{ + XScale; + YScale; + offset; + Rotate; + Translation; + Blend; + Alpha; + Style; +} + +constants +{ + texture; + sprite; + graphic; + patch; + walltexture; + flat; + optional; + + worldpanning; + NoDecals; + NullTexture; + FlipX; + FlipY; + UseOffsets; + + Inverse; + Gold; + Red; + Green; + Ice; + Desaturate; + Copy; + Translucent; + Add; + Subtract; + ReverseSubtract; + Modulate; + CopyAlpha; + Overlay; + CopyNewAlpha; +} \ No newline at end of file diff --git a/Build/Scripting/ZDoom_USDF.cfg b/Build/Scripting/ZDoom_USDF.cfg index 2d1d0b5b86628b6860c1e8476fd59e652642321d..1588cef05f8eca52e6d8ce9dd5d095f9cdda9b38 100644 --- a/Build/Scripting/ZDoom_USDF.cfg +++ b/Build/Scripting/ZDoom_USDF.cfg @@ -1,9 +1,9 @@ /*******************************************************************\ - Doom Builder Script highlighting definitions for ACS + Doom Builder Script highlighting definitions for USDF \*******************************************************************/ // Editor settings -description = "ZDoom USDF script"; +description = "ZDoom USDF"; codepage = 0; extensions = "txt"; casesensitive = false; diff --git a/Build/Scripting/ZDoom_VOXELDEF.cfg b/Build/Scripting/ZDoom_VOXELDEF.cfg new file mode 100644 index 0000000000000000000000000000000000000000..d42ff5cafd4a9a16a40d9df0c70f1a9c2cf1bd8a --- /dev/null +++ b/Build/Scripting/ZDoom_VOXELDEF.cfg @@ -0,0 +1,28 @@ +/*******************************************************************\ + GZDoom Builder Script highlighting definitions for VOXELDEF +\*******************************************************************/ + +// Editor settings +description = "ZDoom VOXELDEF"; +codepage = 0; +extensions = "txt"; +casesensitive = false; +codeblockopen = "{"; +codeblockclose = "}"; +insertcase = 1; // 0=Normal, 1=Lowercase, 2=Uppercase +lexer = 35; // CPP-style, case-insensitive +keywordhelp = "http://zdoom.org/wiki/VOXELDEF"; + +properties +{ + AngleOffset; + Scale; + Spin; + DroppedSpin; + PlacedSpin; +} + +constants +{ + OverridePalette; +} \ No newline at end of file diff --git a/Build/Scripting/Zandronum_ACS.cfg b/Build/Scripting/Zandronum_ACS.cfg index 903f63400c602f93144643ffd231e70c68da27e6..874c83a1a3de81f3c6c049e8c2232b69d5c0878c 100644 --- a/Build/Scripting/Zandronum_ACS.cfg +++ b/Build/Scripting/Zandronum_ACS.cfg @@ -8,7 +8,7 @@ parameters = "-I \"%PT\" -I \"%PS\" %FI %FO"; resultlump = "BEHAVIOR"; // Editor settings -description = "Zandronum ACS script"; +description = "Zandronum ACS"; codepage = 0; extensions = "acs"; casesensitive = false; diff --git a/Source/Core/Builder.csproj b/Source/Core/Builder.csproj index d8cd54f2a7e7d8af25a4a5bb4a17316f13ca88ea..d581c897ee43b62dd4c41f50ea8a676c6a2cbbdb 100644 --- a/Source/Core/Builder.csproj +++ b/Source/Core/Builder.csproj @@ -122,19 +122,19 @@ <Compile Include="Controls\ArgumentBox.Designer.cs"> <DependentUpon>ArgumentBox.cs</DependentUpon> </Compile> - <Compile Include="Controls\ScriptDocumentTab.cs"> + <Compile Include="Controls\Scripting\ScriptDocumentTab.cs"> <SubType>Component</SubType> </Compile> - <Compile Include="Controls\ScriptEditorPanel.cs"> + <Compile Include="Controls\Scripting\ScriptEditorPanel.cs"> <SubType>UserControl</SubType> </Compile> - <Compile Include="Controls\ScriptEditorPanel.Designer.cs"> + <Compile Include="Controls\Scripting\ScriptEditorPanel.Designer.cs"> <DependentUpon>ScriptEditorPanel.cs</DependentUpon> </Compile> - <Compile Include="Controls\ScriptFileDocumentTab.cs"> + <Compile Include="Controls\Scripting\ScriptFileDocumentTab.cs"> <SubType>Component</SubType> </Compile> - <Compile Include="Controls\ScriptLumpDocumentTab.cs"> + <Compile Include="Controls\Scripting\ScriptLumpDocumentTab.cs"> <SubType>Component</SubType> </Compile> <Compile Include="Data\DirectoryReader.cs" /> @@ -692,10 +692,10 @@ </ItemGroup> <ItemGroup> <None Include="app.manifest" /> - <EmbeddedResource Include="Controls\ScriptEditorControl.resx"> + <EmbeddedResource Include="Controls\Scripting\ScriptEditorControl.resx"> <DependentUpon>ScriptEditorControl.cs</DependentUpon> </EmbeddedResource> - <EmbeddedResource Include="Controls\ScriptEditorPreviewControl.resx"> + <EmbeddedResource Include="Controls\Scripting\ScriptEditorPreviewControl.resx"> <DependentUpon>ScriptEditorPreviewControl.cs</DependentUpon> </EmbeddedResource> <EmbeddedResource Include="Resources\SkySphere.md3" /> @@ -770,16 +770,16 @@ <Compile Include="Controls\PasteOptionsControl.Designer.cs"> <DependentUpon>PasteOptionsControl.cs</DependentUpon> </Compile> - <Compile Include="Controls\ScriptEditorControl.cs"> + <Compile Include="Controls\Scripting\ScriptEditorControl.cs"> <SubType>UserControl</SubType> </Compile> - <Compile Include="Controls\ScriptEditorControl.designer.cs"> + <Compile Include="Controls\Scripting\ScriptEditorControl.designer.cs"> <DependentUpon>ScriptEditorControl.cs</DependentUpon> </Compile> - <Compile Include="Controls\ScriptEditorPreviewControl.cs"> + <Compile Include="Controls\Scripting\ScriptEditorPreviewControl.cs"> <SubType>UserControl</SubType> </Compile> - <Compile Include="Controls\ScriptEditorPreviewControl.Designer.cs"> + <Compile Include="Controls\Scripting\ScriptEditorPreviewControl.Designer.cs"> <DependentUpon>ScriptEditorPreviewControl.cs</DependentUpon> </Compile> <Compile Include="Controls\SectorSlopeControl.cs"> @@ -1271,7 +1271,7 @@ <None Include="Resources\SaveScript.png" /> <None Include="Resources\OpenScript.png" /> <None Include="Resources\NewScript.png" /> - <EmbeddedResource Include="Controls\ScriptEditorPanel.resx"> + <EmbeddedResource Include="Controls\Scripting\ScriptEditorPanel.resx"> <SubType>Designer</SubType> <DependentUpon>ScriptEditorPanel.cs</DependentUpon> </EmbeddedResource> diff --git a/Source/Core/Controls/ScriptDocumentTab.cs b/Source/Core/Controls/Scripting/ScriptDocumentTab.cs similarity index 100% rename from Source/Core/Controls/ScriptDocumentTab.cs rename to Source/Core/Controls/Scripting/ScriptDocumentTab.cs diff --git a/Source/Core/Controls/ScriptEditorControl.Designer.cs b/Source/Core/Controls/Scripting/ScriptEditorControl.Designer.cs similarity index 100% rename from Source/Core/Controls/ScriptEditorControl.Designer.cs rename to Source/Core/Controls/Scripting/ScriptEditorControl.Designer.cs diff --git a/Source/Core/Controls/ScriptEditorControl.cs b/Source/Core/Controls/Scripting/ScriptEditorControl.cs similarity index 100% rename from Source/Core/Controls/ScriptEditorControl.cs rename to Source/Core/Controls/Scripting/ScriptEditorControl.cs diff --git a/Source/Core/Controls/ScriptEditorControl.resx b/Source/Core/Controls/Scripting/ScriptEditorControl.resx similarity index 100% rename from Source/Core/Controls/ScriptEditorControl.resx rename to Source/Core/Controls/Scripting/ScriptEditorControl.resx diff --git a/Source/Core/Controls/ScriptEditorPanel.Designer.cs b/Source/Core/Controls/Scripting/ScriptEditorPanel.Designer.cs similarity index 100% rename from Source/Core/Controls/ScriptEditorPanel.Designer.cs rename to Source/Core/Controls/Scripting/ScriptEditorPanel.Designer.cs diff --git a/Source/Core/Controls/ScriptEditorPanel.cs b/Source/Core/Controls/Scripting/ScriptEditorPanel.cs similarity index 100% rename from Source/Core/Controls/ScriptEditorPanel.cs rename to Source/Core/Controls/Scripting/ScriptEditorPanel.cs diff --git a/Source/Core/Controls/ScriptEditorPanel.resx b/Source/Core/Controls/Scripting/ScriptEditorPanel.resx similarity index 100% rename from Source/Core/Controls/ScriptEditorPanel.resx rename to Source/Core/Controls/Scripting/ScriptEditorPanel.resx diff --git a/Source/Core/Controls/ScriptEditorPreviewControl.Designer.cs b/Source/Core/Controls/Scripting/ScriptEditorPreviewControl.Designer.cs similarity index 100% rename from Source/Core/Controls/ScriptEditorPreviewControl.Designer.cs rename to Source/Core/Controls/Scripting/ScriptEditorPreviewControl.Designer.cs diff --git a/Source/Core/Controls/ScriptEditorPreviewControl.cs b/Source/Core/Controls/Scripting/ScriptEditorPreviewControl.cs similarity index 100% rename from Source/Core/Controls/ScriptEditorPreviewControl.cs rename to Source/Core/Controls/Scripting/ScriptEditorPreviewControl.cs diff --git a/Source/Core/Controls/ScriptEditorPreviewControl.resx b/Source/Core/Controls/Scripting/ScriptEditorPreviewControl.resx similarity index 100% rename from Source/Core/Controls/ScriptEditorPreviewControl.resx rename to Source/Core/Controls/Scripting/ScriptEditorPreviewControl.resx diff --git a/Source/Core/Controls/ScriptFileDocumentTab.cs b/Source/Core/Controls/Scripting/ScriptFileDocumentTab.cs similarity index 100% rename from Source/Core/Controls/ScriptFileDocumentTab.cs rename to Source/Core/Controls/Scripting/ScriptFileDocumentTab.cs diff --git a/Source/Core/Controls/ScriptLumpDocumentTab.cs b/Source/Core/Controls/Scripting/ScriptLumpDocumentTab.cs similarity index 100% rename from Source/Core/Controls/ScriptLumpDocumentTab.cs rename to Source/Core/Controls/Scripting/ScriptLumpDocumentTab.cs