From 601280bb64fe49de64d957210b1986dc267d80c3 Mon Sep 17 00:00:00 2001 From: MaxED <j.maxed@gmail.com> Date: Tue, 28 Oct 2014 09:31:37 +0000 Subject: [PATCH] Game configurations, UDMF: added "midtex3dimpassible" linedef flag. Linedef Edit form: resized controls to show all flags without scrolling. Updated ACS and DECOTARE ZDoom configurations. --- Build/Configurations/Includes/UDMF_misc.cfg | 2 +- Build/Configurations/Includes/ZDoom_misc.cfg | 1 + Build/Scripting/ZDoom_ACS.cfg | 5 +- Build/Scripting/ZDoom_DECORATE.cfg | 63 +++++++++++------- Source/Core/Resources/Screenshot.png | Bin 578 -> 363 bytes .../Core/Resources/ScreenshotActiveWindow.png | Bin 508 -> 294 bytes .../Windows/LinedefEditFormUDMF.Designer.cs | 36 +++++----- Source/Core/Windows/LinedefEditFormUDMF.resx | 3 - 8 files changed, 63 insertions(+), 47 deletions(-) diff --git a/Build/Configurations/Includes/UDMF_misc.cfg b/Build/Configurations/Includes/UDMF_misc.cfg index 0f5be276f..8b20e8968 100644 --- a/Build/Configurations/Includes/UDMF_misc.cfg +++ b/Build/Configurations/Includes/UDMF_misc.cfg @@ -80,7 +80,7 @@ linedefflags secret = "Secret"; blocksound = "Block sound"; dontdraw = "Hidden"; - transparent = "Transparent (opacity is 25%)"; + transparent = "Transparent (25% opacity)"; mapped = "Initially shown on automap"; } diff --git a/Build/Configurations/Includes/ZDoom_misc.cfg b/Build/Configurations/Includes/ZDoom_misc.cfg index a3a1b545c..7992ecada 100644 --- a/Build/Configurations/Includes/ZDoom_misc.cfg +++ b/Build/Configurations/Includes/ZDoom_misc.cfg @@ -37,6 +37,7 @@ linedefflags_udmf clipmidtex = "Clip middle texture"; wrapmidtex = "Wrap middle texture"; midtex3d = "Walkable middle texture"; + midtex3dimpassible = "Impassible middle texture"; blockprojectiles = "Block projectiles"; blockhitscan = "Block hitscans"; blockuse = "Block use actions"; diff --git a/Build/Scripting/ZDoom_ACS.cfg b/Build/Scripting/ZDoom_ACS.cfg index e3906d19d..2138b3c69 100644 --- a/Build/Scripting/ZDoom_ACS.cfg +++ b/Build/Scripting/ZDoom_ACS.cfg @@ -62,6 +62,7 @@ keywords Bool = "Bool expression"; Break = "Break"; CancelFade = "void CancelFade(void)\nIf either FadeTo or FadeRange is currently in progress,\nCancelFade stops it and turns off the palette flash."; + CanRaiseActor = "bool CanRaiseActor(int tid)\nChecks to see if the actor or actors with the specified tid are viable for resurrection.\nIf tid is 0, the check is done on the activator of the script."; Case = "Case expression"; Ceiling_CrushAndRaise = "Ceiling_CrushAndRaise(tag, speed, crush, crushmode)"; Ceiling_CrushAndRaiseA = "Ceiling_CrushAndRaiseA(tag, dspeed, uspeed, crush, crushmode)"; @@ -242,6 +243,7 @@ keywords Int = "Int expression"; //IsMultiplayer = "int IsMultiplayer(void)"; //IsOneFlagCTF = "int IsOneFlagCTF(void)"; + IsPointerEqual = "bool IsPointerEqual(int ptr_select1, int ptr_select2[, int tid1[, int tid2]])"; IsTIDUsed = "bool IsTIDUsed (int tid)"; Light_ChangeToValue = "Light_ChangeToValue(tag, value)"; Light_Fade = "Light_Fade(tag, value, tics)"; @@ -272,7 +274,7 @@ keywords Net = "Script expression Net"; NoiseAlert = "NoiseAlert(target_tid, emiter_tid)"; Open = "Script expression Open"; - PickActor = "bool PickActor(int source, fixed angle, fixed pitch, fixed distance, int tid[, int actorMask = MF_SHOOTABLE[, int wallMask = ML_BLOCKEVERYTHING | ML_BLOCKHITSCAN]])"; + PickActor = "bool PickActor(int source_tid, fixed angle, fixed pitch, fixed distance, int tid[, int actorMask = MF_SHOOTABLE[, int wallMask = ML_BLOCKEVERYTHING | ML_BLOCKHITSCAN[, bool forcetid = false]]])"; Pickup = "Script expression Pickup"; Pillar_Build = "Pillar_Build(tag, speed, height)"; Pillar_BuildAndCrush = "Pillar_BuildAndCrush(tag, speed, height, crush, crushmode)"; @@ -502,6 +504,7 @@ constants { AAPTR_DEFAULT; AAPTR_FRIENDPLAYER; + AAPTR_GET_LINETARGET; AAPTR_MASTER; AAPTR_NULL; AAPTR_PLAYER_GETCONVERSATION; diff --git a/Build/Scripting/ZDoom_DECORATE.cfg b/Build/Scripting/ZDoom_DECORATE.cfg index 7cffa2717..f5a69ce53 100644 --- a/Build/Scripting/ZDoom_DECORATE.cfg +++ b/Build/Scripting/ZDoom_DECORATE.cfg @@ -48,14 +48,14 @@ keywords A_RaiseChildren = "A_RaiseChildren"; A_RaiseMaster = "A_RaiseMaster"; A_RaiseSiblings = "A_RaiseSiblings"; - A_Remove = "A_Remove(int pointer, int flags)"; - A_RemoveChildren = "A_RemoveChildren[(bool all)]"; - A_RemoveMaster = "A_RemoveMaster"; - A_RemoveSiblings = "A_RemoveSiblings[(bool all)]"; - A_RemoveTarget = "A_RemoveTarget"; - A_RemoveTracer = "A_RemoveTracer"; + A_Remove = "A_Remove(int pointer, int flags)\nFlags: RMVF flags."; + A_RemoveChildren = "A_RemoveChildren[(bool = false[, int flags = 0])]\nFlags: RMVF flags."; + A_RemoveMaster = "A_RemoveMaster[(int flags = 0)]\nFlags: RMVF flags."; + A_RemoveSiblings = "A_RemoveSiblings[(bool all = false[, int flags = 0])]\nFlags: RMVF flags."; + A_RemoveTarget = "A_RemoveTarget[(int flags)]\nFlags: RMVF flags."; + A_RemoveTracer = "A_RemoveTracer[(int flags)]\nFlags: RMVF flags."; A_SentinelBob = "A_SentinelBob"; - A_Teleport = "A_Teleport[(string teleportstate[, string targettype[, string fogtype[, int flags[, float mindist[, float maxdist]]]]])]"; + A_Teleport = "A_Teleport[(string teleportstate = 'Teleport'[, string targettype = 'BossSpot'[, string fogtype = 'TeleportFog'[, int flags = 0[, float mindist = 0[, float maxdist = 0]]]]])]"; A_VileChase = "A_VileChase"; A_Wander = "A_Wander"; //Generic monster attacks @@ -131,10 +131,10 @@ keywords A_JumpIfHealthLower = "A_JumpIfHealthLower(int health, int offset OR string state[, int pointer])"; A_JumpIfInventory = "A_JumpIfInventory (string inventorytype, int amount, int offset OR string state[, int owner])"; A_JumpIfInTargetInventory = "A_JumpIfInTargetInventory(string item, int count, int offset OR string state[, pointer forward])"; - A_JumpIfInTargetLOS = "A_JumpIfInTargetLOS(int offset OR string state[, float fov[, int flags[, float dist_max[, float dist_close]]]])"; + A_JumpIfInTargetLOS = "A_JumpIfInTargetLOS(int offset OR string state[, float fov = 0[, int flags = 0[, float dist_max = 0[, float dist_close = 0]]]])\nflags: JLOSF flags."; A_JumpIfMasterCloser = "A_JumpIfMasterCloser(int distance, int offset OR string state)"; A_JumpIfNoAmmo = "A_JumpIfNoAmmo(int offset OR string state)"; - A_JumpIfTargetInLOS = "A_JumpIfTargetInLOS(int offset OR string state[, float fov[, int flags[, float dist_max[, float dist_close]]]])"; + A_JumpIfTargetInLOS = "A_JumpIfTargetInLOS(int offset OR string state[, float fov = 0[, int flags = 0[, float dist_max = 0[, float dist_close = 0]]]])\nflags: JLOSF flags."; A_JumpIfTargetInsideMeleeRange = "A_JumpIfTargetInsideMeleeRange(int offset OR string state)\nJumps the number of frames (offset) forward, or to the specified state\nwhen the target of the calling actor is within melee range of the caller."; A_JumpIfTargetOutsideMeleeRange = "A_JumpIfTargetOutsideMeleeRange(int offset OR string state)\nJumps the number of frames (offset) forward, or to the specified state\nwhen the target of the calling actor is beyond melee range of the caller."; A_JumpIfTracerCloser = "A_JumpIfTracerCloser (int distance, int offset OR string state)"; @@ -297,7 +297,8 @@ keywords Light = "Light(string lightname)"; Offset = "Offset(int x, int y)"; //Special functions - CheckClass = "bool CheckClass(string classname[, int ptr_select = AAPTR_DEFAULT[, bool match_superclass = false]])"; + CheckClass = "bool CheckClass(string classname[, int ptr_select = AAPTR_DEFAULT[, bool match_superclass = false]])"; + IsPointerEqual = "bool IsPointerEqual(int ptr_select1, int ptr_select2)"; } constants @@ -351,30 +352,30 @@ constants AAPTR_TRACER; AAPTR_PLAYER; AAPTR_PLAYER_GETTARGET; - AAPTR_PLAYER_GETCONVERSATION; - SXF_ABSOLUTEANGLE; + AAPTR_PLAYER_GETCONVERSATION; + SXF_TRANSFERTRANSLATION; SXF_ABSOLUTEPOSITION; + SXF_ABSOLUTEANGLE; SXF_ABSOLUTEVELOCITY; - SXF_CLEARCALLERSPECIAL; - SXF_CLEARCALLERTID; - SXF_CLIENTSIDE; - SXF_MULTIPLYSPEED; - SXF_NOCHECKPOSITION; - SXF_NOPOINTERS; SXF_SETMASTER; - SXF_SETTARGET; - SXF_SETTRACER; + SXF_NOCHECKPOSITION; SXF_TELEFRAG; - SXF_TRANSFERALPHA; SXF_TRANSFERAMBUSHFLAG; SXF_TRANSFERPITCH; SXF_TRANSFERPOINTERS; - SXF_TRANSFERRENDERSTYLE; + SXF_USEBLOODCOLOR; + SXF_CLEARCALLERTID; + SXF_MULTIPLYSPEED; SXF_TRANSFERSCALE; SXF_TRANSFERSPECIAL; + SXF_CLEARCALLERSPECIAL; SXF_TRANSFERSTENCILCOL; - SXF_TRANSFERTRANSLATION; - SXF_USEBLOODCOLOR; + SXF_TRANSFERALPHA; + SXF_TRANSFERRENDERSTYLE; + SXF_SETTARGET; + SXF_SETTRACER; + SXF_NOPOINTERS; + SXF_ORIGINATOR; //weapon flags WRF_NOBOB; WRF_NOFIRE; @@ -419,6 +420,8 @@ constants MSF_Standard; MSF_Classic; MSF_DontHurt; + TF_TELEFRAG; + TF_RANDOMDECIDE; //combo flags Monster; Projectile; @@ -486,6 +489,7 @@ constants SEEINVISIBLE; //Defenses INVULNERABLE; + BUDDHA; REFLECTIVE; SHIELDREFLECT; DEFLECT; @@ -495,6 +499,7 @@ constants DONTMORPH; DONTSQUASH; NOTELEOTHER; + HARMFRIENDS; DOHARMSPECIES; DONTHARMCLASS; DONTHARMSPECIES; @@ -543,6 +548,7 @@ constants BLOODLESSIMPACT; BLOODSPLATTER; FOILINVUL; + FOILBUDDHA; SEEKERMISSILE; SCREENSEEKER; SKYEXPLODE; @@ -634,6 +640,7 @@ constants INVENTORY.RESTRICTABSOLUTELY; INVENTORY.NOSCREENFLASH; INVENTORY.TOSSED; + INVENTORY.ALWAYSRESPAWN; //Weapons WEAPON.NOAUTOFIRE; WEAPON.READYSNDHALF; @@ -693,6 +700,7 @@ constants CLOFF_SKIPOBSTACLES; CLOFF_SKIPTARGET; DMSS_AFFECTARMOR; + DMSS_FOILBUDDHA; DMSS_FOILINVUL; DMSS_KILL; DMSS_NOFACTOR; @@ -705,6 +713,13 @@ constants JLOSF_CLOSENOJUMP; JLOSF_DEADNOJUMP; JLOSF_CHECKMASTER; + JLOSF_TARGETLOS; + JLOSF_FLIPFOV; + JLOSF_ALLYNOJUMP; + JLOSF_COMBATANTONLY; + JLOSF_NOAUTOAIM; + JLOSF_CHECKTRACER; + KILS_FOILBUDDHA; KILS_FOILINVUL; KILS_KILLMISSILES; KILS_NOMONSTERS; diff --git a/Source/Core/Resources/Screenshot.png b/Source/Core/Resources/Screenshot.png index 139976998143bd646aa07230ca4c3752e3d07204..18db7f4f527cf75dd984bed25e5da31c7a502a98 100644 GIT binary patch delta 299 zcmV+`0o4A&1nUBjNq-GVL_t(|+G2EZap_@TU`PUDK?c&mdmx_205ss;`Sa)hgTUXv ze~H2%0MY}}%L1}lUtgbrk&%%k>;L`x2ciT)1~33k1q<H1dW0y=>e@DNJuFD3F)(w9 zlIj9f1GssF!SvS63mA4U><6<athos0gMhbh0)_!h$Q&*Xc7GJjAW#sZ4`+kqKx%Lr zuzK}O6wNSzECy18(+k)%V>1M&0jx~_$qPhSlnC$;pBAu2<CM)$Np=A^5P>O^q4!Zc zm?j0oT`=?QWQP7XoeXc^zGX<@P9tbLDB1Jz@xcvv<M75!<iE&&hE#!UqMXmf#Kds( x=1mau4I?l|wIl!;=|C((Vs?H5ay&qQ0RRDG)x?~$4-EhS002ovPDHLkV1i#)h0Oo} delta 515 zcmV+e0{s2!0>T84Nq^)?L_t(|+LV*uYtv8^$3M-Iv`tN#uEo`{O@`=$3PlGp1VN$f z-%!LKp!nopFc62J4D`tt@gEQbVWPgsUSvY4h%!16WYo^FMAt53iCI!_R$4k|aXs+m zo_i1Hd%yRdb7I9}@jh@_AVYulOW+BD;Agp9ZblXa!M+e#lz$WD%F)e*LV;K;*4Oo6 z7)DDbB0#Y29A221<n+l?j2}KqJoL$CO|0bxzAB+)l9*D+R&|Yw52rghau*vDnMt;+ z2Jw+5quL;8DUGbS$SH%=p&ag7jl{uxw}RaSx2JAUUMk@_9)%Of$x9mU@HmR5vng$} zp4M6M?cN0T_kTL)!ei7OmwfUFoY6>VA`nktG(az{@@@XjE&{20qihbd_|;)U_t<b9 z5lw(8kc90|4hz$78C%eME4cOX8H0h3zvM9_|KLhZWo$IV?9;oH=AM&Pb-W>?H^FQ5 z73xZj-=AGZYG;{O=lJse1s?U5T*)L{WiLUyBnRHT#C!=_f$E1vs_mjHX&4wFbk~L7 zdcr@;*iPPKzEI$I`G0?+=u93g&+M%Iprhci{fJrX9=2_BDRu3?Z5*||VHh0(>%29U zYv!6<HE-@~4kSsUQmI6)6%!M6M>y97a(#}o6^Z{NzyJzLBan4a`osVL002ovPDHLk FV1h7Y{H6c^ diff --git a/Source/Core/Resources/ScreenshotActiveWindow.png b/Source/Core/Resources/ScreenshotActiveWindow.png index 1eb2afe877f71fcd0f5f967d51c2ce17c15392ec..a1fb4d66c702d2c5065dabf50f7f3311a4426e9a 100644 GIT binary patch delta 230 zcmV<C02%-M1EvCyNPhsxNkl<Zc-mt8|NlP&C4iAq16bfDF*1^Bk}43tfV%)>z|E^i zh|;O9Z3CimfOsbhvIH}iC@C&b0pg=525|ETgXyiC7clHz*bin;SaT7~2LW&21PoJ{ zkU3l&>?oQ+pddsa&IZYW)ZjE=_3D`@nqdH045S8YG=c&#++SXrD9^7v_!R6rAYO<P z2CPi~$xjC$Ai%>&dP)L$0qTwaBw|p&7$AoMC|=#6@k<Q214>B92JiqW2_WVn(ts~0 gNqN9>BS3%w0AdGKfi`neoB#j-07*qoM6N<$f?!r#v;Y7A delta 446 zcmV;v0YUzz0{jDzNPhvINkl<Zc-q91%St0b7=^!->CVNpNhhFDj1tB;pn^9L5nQ;@ z$C!;PVOBnYo7o0@0$)H71_I7(#GL~{5Jm6;A{rGHjJDW4ZMvtLs3c<oku3b-P=~6Y zQ>Us<`CQkfnesI&;D1x{`97+Yk+}3%&diKYGBz|yx;I0>v42S<V%(hGW2*v14-pd% zPiNPBTVC?o=OorerNFp8iFsoYD7mCUaXN)gQc+2_#`)TrA}SR0_T+1OpG2g}!Q$)! z+Xs0}!(w=FfTRdxcBN6m8js?cyQs#6eOvnuyt+LvGVSzJG)$7AFE9}%7?ulxAZ_=c z<*zu|{9Pqbb$<lqv5Wm<g9pvx!8GJ*5MmM`c-}SGTH2szORMkT`_3xyl8t>}(c!;j zzM#^R(#fv;AfH<!p=wwiZS@6ysq3g01^(`tbQh-BRC65u`H4lbY*)l^uKs&WFGw$8 zaw9FmBk!R^U4n7RMVXi9vl1g!4vdmhJ2JL(U{~-uM>oj4grl#)Bp!KtzWoIm<%k@- oltda7FuW*N-ofYm#(x3~0NweIf3K$D7XSbN07*qoM6N<$f;vOj1^@s6 diff --git a/Source/Core/Windows/LinedefEditFormUDMF.Designer.cs b/Source/Core/Windows/LinedefEditFormUDMF.Designer.cs index 64e48f055..752e59f98 100644 --- a/Source/Core/Windows/LinedefEditFormUDMF.Designer.cs +++ b/Source/Core/Windows/LinedefEditFormUDMF.Designer.cs @@ -240,7 +240,7 @@ namespace CodeImp.DoomBuilder.Windows // label7 // label7.AutoSize = true; - label7.Location = new System.Drawing.Point(15, 30); + label7.Location = new System.Drawing.Point(15, 24); label7.Name = "label7"; label7.Size = new System.Drawing.Size(71, 14); label7.TabIndex = 11; @@ -249,7 +249,7 @@ namespace CodeImp.DoomBuilder.Windows // label14 // label14.AutoSize = true; - label14.Location = new System.Drawing.Point(330, 30); + label14.Location = new System.Drawing.Point(330, 24); label14.Name = "label14"; label14.Size = new System.Drawing.Size(73, 14); label14.TabIndex = 15; @@ -258,7 +258,7 @@ namespace CodeImp.DoomBuilder.Windows // label6 // label6.AutoSize = true; - label6.Location = new System.Drawing.Point(199, 30); + label6.Location = new System.Drawing.Point(199, 24); label6.Name = "label6"; label6.Size = new System.Drawing.Size(38, 14); label6.TabIndex = 17; @@ -305,7 +305,7 @@ namespace CodeImp.DoomBuilder.Windows this.actiongroup.Controls.Add(label2); this.actiongroup.Controls.Add(this.action); this.actiongroup.Controls.Add(this.browseaction); - this.actiongroup.Location = new System.Drawing.Point(8, 247); + this.actiongroup.Location = new System.Drawing.Point(8, 253); this.actiongroup.Name = "actiongroup"; this.actiongroup.Size = new System.Drawing.Size(533, 142); this.actiongroup.TabIndex = 1; @@ -486,11 +486,11 @@ namespace CodeImp.DoomBuilder.Windows | System.Windows.Forms.AnchorStyles.Right))); this.udmfactivates.AutoScroll = true; this.udmfactivates.Columns = 2; - this.udmfactivates.Location = new System.Drawing.Point(18, 19); + this.udmfactivates.Location = new System.Drawing.Point(18, 17); this.udmfactivates.Name = "udmfactivates"; - this.udmfactivates.Size = new System.Drawing.Size(509, 133); + this.udmfactivates.Size = new System.Drawing.Size(509, 130); this.udmfactivates.TabIndex = 0; - this.udmfactivates.VerticalSpacing = 1; + this.udmfactivates.VerticalSpacing = 0; this.udmfactivates.OnValueChanged += new System.EventHandler(this.udmfactivates_OnValueChanged); // // flagsgroup @@ -500,7 +500,7 @@ namespace CodeImp.DoomBuilder.Windows this.flagsgroup.Controls.Add(this.flags); this.flagsgroup.Location = new System.Drawing.Point(8, 3); this.flagsgroup.Name = "flagsgroup"; - this.flagsgroup.Size = new System.Drawing.Size(533, 174); + this.flagsgroup.Size = new System.Drawing.Size(533, 186); this.flagsgroup.TabIndex = 0; this.flagsgroup.TabStop = false; this.flagsgroup.Text = " Flags"; @@ -514,9 +514,9 @@ namespace CodeImp.DoomBuilder.Windows this.flags.Columns = 3; this.flags.Location = new System.Drawing.Point(18, 17); this.flags.Name = "flags"; - this.flags.Size = new System.Drawing.Size(509, 152); + this.flags.Size = new System.Drawing.Size(509, 164); this.flags.TabIndex = 0; - this.flags.VerticalSpacing = 1; + this.flags.VerticalSpacing = 0; this.flags.OnValueChanged += new System.EventHandler(this.flags_OnValueChanged); // // tabs @@ -562,9 +562,9 @@ namespace CodeImp.DoomBuilder.Windows this.settingsGroup.Controls.Add(label14); this.settingsGroup.Controls.Add(this.renderStyle); this.settingsGroup.Controls.Add(label7); - this.settingsGroup.Location = new System.Drawing.Point(8, 183); + this.settingsGroup.Location = new System.Drawing.Point(8, 195); this.settingsGroup.Name = "settingsGroup"; - this.settingsGroup.Size = new System.Drawing.Size(533, 58); + this.settingsGroup.Size = new System.Drawing.Size(533, 52); this.settingsGroup.TabIndex = 3; this.settingsGroup.TabStop = false; this.settingsGroup.Text = " Settings"; @@ -577,7 +577,7 @@ namespace CodeImp.DoomBuilder.Windows this.alpha.ButtonStep = 1; this.alpha.ButtonStepFloat = 0.1F; this.alpha.ButtonStepsWrapAround = false; - this.alpha.Location = new System.Drawing.Point(243, 25); + this.alpha.Location = new System.Drawing.Point(243, 19); this.alpha.Name = "alpha"; this.alpha.Size = new System.Drawing.Size(65, 24); this.alpha.StepValues = null; @@ -592,7 +592,7 @@ namespace CodeImp.DoomBuilder.Windows this.lockNumber.ButtonStep = 1; this.lockNumber.ButtonStepFloat = 1F; this.lockNumber.ButtonStepsWrapAround = false; - this.lockNumber.Location = new System.Drawing.Point(405, 25); + this.lockNumber.Location = new System.Drawing.Point(405, 19); this.lockNumber.Name = "lockNumber"; this.lockNumber.Size = new System.Drawing.Size(65, 24); this.lockNumber.StepValues = null; @@ -602,7 +602,7 @@ namespace CodeImp.DoomBuilder.Windows // this.renderStyle.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.renderStyle.FormattingEnabled = true; - this.renderStyle.Location = new System.Drawing.Point(92, 26); + this.renderStyle.Location = new System.Drawing.Point(92, 20); this.renderStyle.Name = "renderStyle"; this.renderStyle.Size = new System.Drawing.Size(86, 22); this.renderStyle.TabIndex = 12; @@ -612,9 +612,9 @@ namespace CodeImp.DoomBuilder.Windows // this.activationGroup.Controls.Add(this.missingactivation); this.activationGroup.Controls.Add(this.udmfactivates); - this.activationGroup.Location = new System.Drawing.Point(8, 395); + this.activationGroup.Location = new System.Drawing.Point(8, 401); this.activationGroup.Name = "activationGroup"; - this.activationGroup.Size = new System.Drawing.Size(533, 158); + this.activationGroup.Size = new System.Drawing.Size(533, 152); this.activationGroup.TabIndex = 1; this.activationGroup.TabStop = false; this.activationGroup.Text = " Activation "; @@ -1335,7 +1335,7 @@ namespace CodeImp.DoomBuilder.Windows this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "LinedefEditFormUDMF"; - this.Opacity = 0; + this.Opacity = 1; this.ShowIcon = false; this.ShowInTaskbar = false; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; diff --git a/Source/Core/Windows/LinedefEditFormUDMF.resx b/Source/Core/Windows/LinedefEditFormUDMF.resx index c6f1dc879..d9fdec64b 100644 --- a/Source/Core/Windows/LinedefEditFormUDMF.resx +++ b/Source/Core/Windows/LinedefEditFormUDMF.resx @@ -177,9 +177,6 @@ <metadata name="argspanel.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <value>True</value> </metadata> - <metadata name="flags.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> - <value>True</value> - </metadata> <metadata name="tabproperties.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <value>True</value> </metadata> -- GitLab