From 6f8d617347d842e6e7e8de2864bc09244de12a2c Mon Sep 17 00:00:00 2001
From: biwa <6475593+biwa@users.noreply.github.com>
Date: Sat, 29 Jan 2022 18:59:24 +0100
Subject: [PATCH] Fixed typos introduced in
 78ded20481cdf979be9047aff9e872f1ed28bbe1.

---
 Build/Configurations/Includes/ZDoom_common.cfg         |  4 ++--
 Source/Core/Config/GameConfiguration.cs                |  6 +++---
 Source/Core/Controls/SidedefPartLightControl.cs        |  2 +-
 .../VisualModes/BaseVisualGeometrySidedef.cs           | 10 +++++-----
 4 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/Build/Configurations/Includes/ZDoom_common.cfg b/Build/Configurations/Includes/ZDoom_common.cfg
index b5f0e935b..7b4af5a05 100755
--- a/Build/Configurations/Includes/ZDoom_common.cfg
+++ b/Build/Configurations/Includes/ZDoom_common.cfg
@@ -368,8 +368,8 @@ mapformat_udmf
 	distinctfloorandceilingbrightness = true;
 	distinctwallbrightness = true;
 	
-	// Enabled setting brightness for upper, middle, and lower sidedef indenependtly from each other
-	distinectsidedefpartbrightness = true;
+	// Enabled setting brightness for upper, middle, and lower sidedef independently from each other
+	distinctsidedefpartbrightness = true;
 	
 	// Default nodebuilder configurations
 	defaultsavecompiler = "zdbsp_udmf_normal";
diff --git a/Source/Core/Config/GameConfiguration.cs b/Source/Core/Config/GameConfiguration.cs
index c62a9f233..62851f1df 100755
--- a/Source/Core/Config/GameConfiguration.cs
+++ b/Source/Core/Config/GameConfiguration.cs
@@ -112,7 +112,7 @@ namespace CodeImp.DoomBuilder.Config
 		private readonly bool planeequationsupport;
 		private readonly bool distinctfloorandceilingbrightness;
 		private readonly bool distinctwallbrightness;
-		private readonly bool distinectsidedefpartbrightness;
+		private readonly bool distinctsidedefpartbrightness;
 
 		// Skills
 		private readonly List<SkillInfo> skills;
@@ -287,7 +287,7 @@ namespace CodeImp.DoomBuilder.Config
 		public bool PlaneEquationSupport { get { return planeequationsupport; } }
 		public bool DistinctFloorAndCeilingBrightness { get { return distinctfloorandceilingbrightness; } }
 		public bool DistinctWallBrightness { get { return distinctwallbrightness; } }
-		public bool DistinectSidedefPartBrightness { get { return distinectsidedefpartbrightness; } }
+		public bool DistinctSidedefPartBrightness { get { return distinctsidedefpartbrightness; } }
 
 		// Texture/flat/voxel sources
 		public IDictionary TextureRanges { get { return textureranges; } }
@@ -464,7 +464,7 @@ namespace CodeImp.DoomBuilder.Config
 			planeequationsupport = cfg.ReadSetting("planeequationsupport", false);
 			distinctfloorandceilingbrightness = cfg.ReadSetting("distinctfloorandceilingbrightness", false);
 			distinctwallbrightness = cfg.ReadSetting("distinctwallbrightness", false);
-			distinectsidedefpartbrightness = cfg.ReadSetting("distinectsidedefpartbrightness", false);
+			distinctsidedefpartbrightness = cfg.ReadSetting("distinctsidedefpartbrightness", false);
 			for (int i = 0; i < Linedef.NUM_ARGS; i++) makedoorargs[i] = cfg.ReadSetting("makedoorarg" + i.ToString(CultureInfo.InvariantCulture), 0);
 
 			//mxd. Update map format flags
diff --git a/Source/Core/Controls/SidedefPartLightControl.cs b/Source/Core/Controls/SidedefPartLightControl.cs
index ac5117ed9..44d40e37b 100644
--- a/Source/Core/Controls/SidedefPartLightControl.cs
+++ b/Source/Core/Controls/SidedefPartLightControl.cs
@@ -138,7 +138,7 @@ namespace CodeImp.DoomBuilder.Controls
 		{
 			reset.Visible = (cbAbsolute.CheckState != CheckState.Unchecked || light.GetResult(0) != 0);
 
-			if (!General.Map.Config.DistinectSidedefPartBrightness)
+			if (!General.Map.Config.DistinctSidedefPartBrightness)
 			{
 				lbLight.Enabled = false;
 				light.Enabled = false;
diff --git a/Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs b/Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs
index d62936969..2edbd2479 100755
--- a/Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs
+++ b/Source/Plugins/BuilderModes/VisualModes/BaseVisualGeometrySidedef.cs
@@ -524,7 +524,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
 		{
 			string partstr = string.Empty, partstrabs = string.Empty;
 
-			if (General.Map.Config.DistinectSidedefPartBrightness)
+			if (General.Map.Config.DistinctSidedefPartBrightness)
 			{
 				switch (geometrytype)
 				{
@@ -545,7 +545,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
 			}
 
 			bool lightglobalabsolute = Sidedef.Fields.GetValue("lightabsolute", false);
-			bool lightpartabsolute = General.Map.Config.DistinectSidedefPartBrightness ? Sidedef.Fields.GetValue(partstrabs, false) : false;
+			bool lightpartabsolute = General.Map.Config.DistinctSidedefPartBrightness ? Sidedef.Fields.GetValue(partstrabs, false) : false;
 			lightabsolute = lightglobalabsolute || lightpartabsolute;
 			bool affectedbyfog = General.Map.Data.MapInfo.HasFadeColor || (Sector.Sector.HasSkyCeiling && General.Map.Data.MapInfo.HasOutsideFogColor) || Sector.Sector.Fields.ContainsKey("fadecolor");
 			bool ignorelight = affectedbyfog && !Sidedef.IsFlagSet("lightfog") && !lightabsolute;
@@ -561,7 +561,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
 				if(lightpartabsolute)
 					lightvalue = Sidedef.Fields.GetValue(partstr, 0);
 				else
-					lightvalue = Sidedef.Fields.GetValue("light", 0) + (General.Map.Config.DistinectSidedefPartBrightness ? Sidedef.Fields.GetValue(partstr, 0) : 0);
+					lightvalue = Sidedef.Fields.GetValue("light", 0) + (General.Map.Config.DistinctSidedefPartBrightness ? Sidedef.Fields.GetValue(partstr, 0) : 0);
 			}
 
 			if(ignorelight) lightabsolute = false;
@@ -1588,12 +1588,12 @@ namespace CodeImp.DoomBuilder.BuilderModes
 		public virtual void OnChangeTargetBrightness(bool up)
 		{
 			//mxd. Change UDMF wall light?
-			if(General.Map.UDMF && (General.Map.Config.DistinctWallBrightness || General.Map.Config.DistinectSidedefPartBrightness))
+			if(General.Map.UDMF && (General.Map.Config.DistinctWallBrightness || General.Map.Config.DistinctSidedefPartBrightness))
 			{
 				string fieldname = "light";
 				string fieldabsolutename = "lightabsolute";
 
-				if(General.Map.Config.DistinectSidedefPartBrightness)
+				if(General.Map.Config.DistinctSidedefPartBrightness)
 				{
 					fieldname += "_" + partname;
 					fieldabsolutename += "_" + partname;
-- 
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