diff --git a/Source/Plugins/BuilderModes/VisualModes/Effect3DFloor.cs b/Source/Plugins/BuilderModes/VisualModes/Effect3DFloor.cs index 6fa5d8eab33128cb4751248f9311783e733fef61..9e2a93a38487f51d75b41a761ecb98c5f310e057 100755 --- a/Source/Plugins/BuilderModes/VisualModes/Effect3DFloor.cs +++ b/Source/Plugins/BuilderModes/VisualModes/Effect3DFloor.cs @@ -127,30 +127,39 @@ namespace CodeImp.DoomBuilder.BuilderModes case "srb2_fofsolid": alpha = General.Clamp(linedef.Args[1], 0, 255); renderinside = (linedef.Args[3] & 4) == 4; + renderadditive = linedef.Args[2] == 1; break; case "srb2_fofwater": alpha = General.Clamp(linedef.Args[1], 0, 255); renderinside = true; + renderadditive = linedef.Args[2] == 1; break; case "srb2_fofcrumbling": alpha = General.Clamp(linedef.Args[1], 0, 255); renderinside = (linedef.Args[3] & 7) != 0; + renderadditive = linedef.Args[2] == 1; break; case "srb2_foflight": + alpha = 0; + ignorebottomheight = linedef.Args[1] == 1; + break; case "srb2_fofintangibleinvisible": alpha = 0; break; case "srb2_fofintangible": alpha = General.Clamp(linedef.Args[1], 0, 255); renderinside = (linedef.Args[3] & 4) != 4; + renderadditive = linedef.Args[2] == 1; break; case "srb2_fofbustable": case "srb2_foflaser": alpha = General.Clamp(linedef.Args[1], 0, 255); + renderadditive = linedef.Args[2] == 1; break; case "srb2_fofcustom": alpha = General.Clamp(linedef.Args[1], 0, 255); renderinside = (linedef.Args[3] & 1024) == 1024; + renderadditive = linedef.Args[2] == 1; break; case "sector_set3dfloor": vavoomtype = linedef.Args[1] == (int)FloorTypes.VavoomStyle;