From 7bbf88de6bd9614077ae78926185c64edeb956ba Mon Sep 17 00:00:00 2001
From: biwa <6475593+biwa@users.noreply.github.com>
Date: Sat, 28 Jan 2023 22:07:19 +0100
Subject: [PATCH] GZDoom game configuration: fixed wrong/missing values for the
 automapstyle UDMF field. Fixes #851

---
 Build/Configurations/Includes/ZDoom_misc.cfg | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/Build/Configurations/Includes/ZDoom_misc.cfg b/Build/Configurations/Includes/ZDoom_misc.cfg
index 588a8c897..b836cac9c 100755
--- a/Build/Configurations/Includes/ZDoom_misc.cfg
+++ b/Build/Configurations/Includes/ZDoom_misc.cfg
@@ -343,7 +343,8 @@ universalfields
 				4 = "Ceiling levels of front and back sectors are different";
 				5 = "3D floor border";
 				6 = "Wall with special non-door action";
-				7 = "Wall not seen yet";
+				7 = "Secret door";
+				8 = "Wall not seen yet";
 				9 = "Locked door";
 				10 = "Intra-level teleporter";
 				11 = "Inter-level or game-ending teleporter";
-- 
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