From 7bbf88de6bd9614077ae78926185c64edeb956ba Mon Sep 17 00:00:00 2001 From: biwa <6475593+biwa@users.noreply.github.com> Date: Sat, 28 Jan 2023 22:07:19 +0100 Subject: [PATCH] GZDoom game configuration: fixed wrong/missing values for the automapstyle UDMF field. Fixes #851 --- Build/Configurations/Includes/ZDoom_misc.cfg | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Build/Configurations/Includes/ZDoom_misc.cfg b/Build/Configurations/Includes/ZDoom_misc.cfg index 588a8c897..b836cac9c 100755 --- a/Build/Configurations/Includes/ZDoom_misc.cfg +++ b/Build/Configurations/Includes/ZDoom_misc.cfg @@ -343,7 +343,8 @@ universalfields 4 = "Ceiling levels of front and back sectors are different"; 5 = "3D floor border"; 6 = "Wall with special non-door action"; - 7 = "Wall not seen yet"; + 7 = "Secret door"; + 8 = "Wall not seen yet"; 9 = "Locked door"; 10 = "Intra-level teleporter"; 11 = "Inter-level or game-ending teleporter"; -- GitLab