From 9743916894dcaf2b6f07b349f2ab9bd100fe99a8 Mon Sep 17 00:00:00 2001
From: biwa <6475593+biwa@users.noreply.github.com>
Date: Thu, 26 Aug 2021 22:30:01 +0200
Subject: [PATCH] Eternity Engine game configuration: fixed a problem where the
 Friendly and Dormant flags were not correctly pasted in Doom format.

---
 Build/Configurations/Includes/Eternity_common.cfg | 1 +
 Build/Configurations/Includes/Eternity_misc.cfg   | 6 ++++++
 2 files changed, 7 insertions(+)

diff --git a/Build/Configurations/Includes/Eternity_common.cfg b/Build/Configurations/Includes/Eternity_common.cfg
index 674d7da08..e9a0f44a9 100755
--- a/Build/Configurations/Includes/Eternity_common.cfg
+++ b/Build/Configurations/Includes/Eternity_common.cfg
@@ -204,6 +204,7 @@ mapformat_doom
 	{
 		include("Doom_misc.cfg", "thingflagstranslation");
 		include("Boom_misc.cfg", "thingflagstranslation");
+		include("Eternity_misc.cfg", "thingflagstranslation");
 	}
 		// How to compare thing flags (for the stuck things error checker)
 	thingflagscompare
diff --git a/Build/Configurations/Includes/Eternity_misc.cfg b/Build/Configurations/Includes/Eternity_misc.cfg
index 65ebd9717..921e8631a 100755
--- a/Build/Configurations/Includes/Eternity_misc.cfg
+++ b/Build/Configurations/Includes/Eternity_misc.cfg
@@ -14,6 +14,12 @@ thingflags
 	512 = "Dormant";
 }
 
+thingflagstranslation
+{
+	128 = "friend";
+	512 = "dormant";
+}
+
 /*
 ADDITIONAL UNIVERSAL DOOM MAP FORMAT FIELD DEFINITIONS
 Only add fields here that Doom Builder does not edit with its own user-interface!
-- 
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