From 9743916894dcaf2b6f07b349f2ab9bd100fe99a8 Mon Sep 17 00:00:00 2001 From: biwa <6475593+biwa@users.noreply.github.com> Date: Thu, 26 Aug 2021 22:30:01 +0200 Subject: [PATCH] Eternity Engine game configuration: fixed a problem where the Friendly and Dormant flags were not correctly pasted in Doom format. --- Build/Configurations/Includes/Eternity_common.cfg | 1 + Build/Configurations/Includes/Eternity_misc.cfg | 6 ++++++ 2 files changed, 7 insertions(+) diff --git a/Build/Configurations/Includes/Eternity_common.cfg b/Build/Configurations/Includes/Eternity_common.cfg index 674d7da08..e9a0f44a9 100755 --- a/Build/Configurations/Includes/Eternity_common.cfg +++ b/Build/Configurations/Includes/Eternity_common.cfg @@ -204,6 +204,7 @@ mapformat_doom { include("Doom_misc.cfg", "thingflagstranslation"); include("Boom_misc.cfg", "thingflagstranslation"); + include("Eternity_misc.cfg", "thingflagstranslation"); } // How to compare thing flags (for the stuck things error checker) thingflagscompare diff --git a/Build/Configurations/Includes/Eternity_misc.cfg b/Build/Configurations/Includes/Eternity_misc.cfg index 65ebd9717..921e8631a 100755 --- a/Build/Configurations/Includes/Eternity_misc.cfg +++ b/Build/Configurations/Includes/Eternity_misc.cfg @@ -14,6 +14,12 @@ thingflags 512 = "Dormant"; } +thingflagstranslation +{ + 128 = "friend"; + 512 = "dormant"; +} + /* ADDITIONAL UNIVERSAL DOOM MAP FORMAT FIELD DEFINITIONS Only add fields here that Doom Builder does not edit with its own user-interface! -- GitLab