diff --git a/Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs b/Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs index f8ead4bea58f15d08ea295af39b1f24822a6efe2..80b2098e82d12d855500898843673b971746b0df 100755 --- a/Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs +++ b/Source/Plugins/BuilderModes/VisualModes/BaseVisualMode.cs @@ -1045,8 +1045,6 @@ namespace CodeImp.DoomBuilder.BuilderModes // When entering this mode public override void OnEngage() { - base.OnEngage(); - //mxd useSelectionFromClassicMode = BuilderPlug.Me.SyncSelection ? !General.Interface.ShiftState : General.Interface.ShiftState; if(useSelectionFromClassicMode) UpdateSelectionInfo(); @@ -1061,9 +1059,12 @@ namespace CodeImp.DoomBuilder.BuilderModes // (Re)create special effects RebuildElementData(); - //mxd. Update event lines - renderer.SetEventLines(LinksCollector.GetHelperShapes(General.Map.ThingsFilter.VisibleThings, blockmap)); - } + //mxd. Update event lines + renderer.SetEventLines(LinksCollector.GetHelperShapes(General.Map.ThingsFilter.VisibleThings, blockmap)); + + // [ZZ] this enables calling of this object from the outside world. Only after properly initialized pls. + base.OnEngage(); + } // When returning to another mode public override void OnDisengage()