From ce6b8de4fd37eff1cf8dc5815a7d76235b05d714 Mon Sep 17 00:00:00 2001
From: biwa <6475593+biwa@users.noreply.github.com>
Date: Sun, 28 Aug 2022 16:43:16 +0200
Subject: [PATCH] Doom/Heretic/Strife Game Configurations: fixed an issue where
 the descriptions for the sector effects 2/3 and 12/13 were flipped. Fixes
 #772

---
 Build/Configurations/Includes/Doom_sectors.cfg    | 8 ++++----
 Build/Configurations/Includes/Heretic_sectors.cfg | 8 ++++----
 Build/Configurations/Includes/Strife_sectors.cfg  | 8 ++++----
 3 files changed, 12 insertions(+), 12 deletions(-)

diff --git a/Build/Configurations/Includes/Doom_sectors.cfg b/Build/Configurations/Includes/Doom_sectors.cfg
index b0087620e..bf678e478 100755
--- a/Build/Configurations/Includes/Doom_sectors.cfg
+++ b/Build/Configurations/Includes/Doom_sectors.cfg
@@ -1,8 +1,8 @@
 
 0 = "None";
 1 = "Light Blinks (randomly)";
-2 = "Light Blinks (1 sec.)";
-3 = "Light Blinks (0.5 sec.)";
+2 = "Light Blinks (0.5 sec.)";
+3 = "Light Blinks (1 sec.)";
 4 = "Damage -10 or 20% health and Light Blinks (0.5 sec.)";
 5 = "Damage -5 or 10% health";
 7 = "Damage -2 or 5% health";
@@ -10,8 +10,8 @@
 9 = "Secret";
 10 = "Door Close Stay (after 30 sec.)";
 11 = "Damage -10 or 20% health and End level";
-12 = "Light Blinks (0.5 sec. synchronized)";
-13 = "Light Blinks (1 sec. synchronized)";
+12 = "Light Blinks (1 sec. synchronized)";
+13 = "Light Blinks (0.5 sec. synchronized)";
 14 = "Door Open Close (opens after 5 min.)";
 16 = "Damage -10 or 20% health";
 17 = "Light Flickers (randomly)";
diff --git a/Build/Configurations/Includes/Heretic_sectors.cfg b/Build/Configurations/Includes/Heretic_sectors.cfg
index a0d128376..1f8990810 100755
--- a/Build/Configurations/Includes/Heretic_sectors.cfg
+++ b/Build/Configurations/Includes/Heretic_sectors.cfg
@@ -1,16 +1,16 @@
 
 0 = "None";
 1 = "Light Blinks (randomly)";
-2 = "Light Blinks (1 sec.)";
-3 = "Light Blinks (0.5 sec.)";
+2 = "Light Blinks (0.5 sec.)";
+3 = "Light Blinks (1 sec.)";
 4 = "Damage (5 Points, Fast, Fire), Light Blinks (0.5s), Scroll East (Fast)";
 5 = "Damage (5 Points, Fast, Fire)";
 7 = "Damage (4 Points, Slow, Normal)";
 8 = "Light Glows (1.0s)";
 9 = "Secret";
 10 = "Door Close Stay (After 30s)";
-12 = "Light Blinks (0.5s Synchronized)";
-13 = "Light Blinks (1.0s Synchronized)";
+12 = "Light Blinks (1 sec. synchronized)";
+13 = "Light Blinks (0.5 sec. synchronized)";
 14 = "Door Open Stay (After 300s)";
 15 = "Friction";
 16 = "Damage (8 Points, Fast, Fire)";
diff --git a/Build/Configurations/Includes/Strife_sectors.cfg b/Build/Configurations/Includes/Strife_sectors.cfg
index 3a11186b3..b70293bfc 100755
--- a/Build/Configurations/Includes/Strife_sectors.cfg
+++ b/Build/Configurations/Includes/Strife_sectors.cfg
@@ -1,7 +1,7 @@
 0 = "None";
 1 = "Light blinks (randomly)";
-2 = "Light blinks (1 sec.)";
-3 = "Light blinks (0.5 sec.)";
+2 = "Light blinks (0.5 sec.)";
+3 = "Light blinks (1 sec.)";
 4 = "5% damage every 32 tics + light blink 0.5 sec.";
 5 = "Damage: +2 to nukagecount";
 7 = "Damage 5% every 32 tics";
@@ -9,8 +9,8 @@
 9 = "Secret";
 10 = "Ceiling closes 30 seconds after level start";
 11 = "20% dmg. per sec. When player dies, level ends";
-12 = "Light blink 0.5 second, synchronized";
-13 = "Light blink 1 second, synchronized";
+12 = "Light blink 1 second, synchronized";
+13 = "Light blink 0.5 seconds, synchronized";
 14 = "Ceiling opens 5 minutes after level start";
 15 = "Instant death: 999% damage every tic";
 16 = "Damage: +4 to nukagecount";
-- 
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