diff --git a/Source/Core/Rendering/Renderer2D.cs b/Source/Core/Rendering/Renderer2D.cs index 633c188163432334fe8a14648b729709c8b17e79..9fc9df27ca88d6a7d306814aa9b4aab703fb851d 100755 --- a/Source/Core/Rendering/Renderer2D.cs +++ b/Source/Core/Rendering/Renderer2D.cs @@ -1786,7 +1786,7 @@ namespace CodeImp.DoomBuilder.Rendering anchorlabel.Color = PixelColor.FromColor(Color.FromArgb(255, 255, 192, 0)); spawnlabel.Color = PixelColor.FromColor(Color.FromArgb(255, 128, 255, 0)); - spawnlabel.Text = polyspawns[j].AngleDoom.ToString(); + spawnlabel.Text = polyspawns[j].Tag.ToString(); spawnlabel.Location = polyspawns[j].Position; RenderText((ITextLabel)spawnlabel); }