From cf4c54f8d35f46a7b91f1869c9e9bc6f481dbcb8 Mon Sep 17 00:00:00 2001 From: spherallic <spherallic@gmail.com> Date: Wed, 7 Jun 2023 22:21:49 +0200 Subject: [PATCH] Correct polyobject spawnpoint labels --- Source/Core/Rendering/Renderer2D.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Rendering/Renderer2D.cs b/Source/Core/Rendering/Renderer2D.cs index 633c18816..9fc9df27c 100755 --- a/Source/Core/Rendering/Renderer2D.cs +++ b/Source/Core/Rendering/Renderer2D.cs @@ -1786,7 +1786,7 @@ namespace CodeImp.DoomBuilder.Rendering anchorlabel.Color = PixelColor.FromColor(Color.FromArgb(255, 255, 192, 0)); spawnlabel.Color = PixelColor.FromColor(Color.FromArgb(255, 128, 255, 0)); - spawnlabel.Text = polyspawns[j].AngleDoom.ToString(); + spawnlabel.Text = polyspawns[j].Tag.ToString(); spawnlabel.Location = polyspawns[j].Position; RenderText((ITextLabel)spawnlabel); } -- GitLab