diff --git a/Source/Core/Rendering/Renderer2D.cs b/Source/Core/Rendering/Renderer2D.cs index 9fc9df27ca88d6a7d306814aa9b4aab703fb851d..5f5e492068f17fb482a000dbe9be4565559c7ff0 100755 --- a/Source/Core/Rendering/Renderer2D.cs +++ b/Source/Core/Rendering/Renderer2D.cs @@ -51,7 +51,7 @@ namespace CodeImp.DoomBuilder.Rendering //private const float THING_CIRCLE_SIZE = 1f; private const float THING_SPRITE_SHRINK = 2f; private const int THING_BUFFER_SIZE = 100; - private const float MINIMUM_THING_RADIUS = 1.5f; //mxd + private const float MINIMUM_THING_RADIUS = 0.5f; //mxd private const float MINIMUM_SPRITE_RADIUS = 8.0f; //mxd internal const float FIXED_THING_SIZE = 48.0f; //mxd