From 36bedf214e010f89e6152a9897fd1e563c66ea73 Mon Sep 17 00:00:00 2001
From: Superstarxalien <ernesto_vallenilla@hotmail.com>
Date: Sat, 4 May 2024 12:49:21 -0400
Subject: [PATCH] update readme

---
 readme.txt | 19 +++++++------------
 1 file changed, 7 insertions(+), 12 deletions(-)

diff --git a/readme.txt b/readme.txt
index b4a29aa..1b2e817 100644
--- a/readme.txt
+++ b/readme.txt
@@ -1,19 +1,14 @@
-Kartmaker, maintained by Kart Krew Dev
-
-DR. ROBOTNIK'S RING RACERS KART SPRITES BY VELOCITONI, PERMISSIONS:
-- SRB2 Message Board: only for use within the context of Ring Racers modifications; as long as it's for Ring Racers it can be modified or edited and used without permission.
-- Just ask for permission from VelocitOni for any use otherwise.
+Followermaker, created by Superstarxalien based on Kartmaker
 
 HOW TO USE:
-- Copy one of the KC_example/ folders and rename it (your WAD will be named after this folder)
-- Edit the top of "properties.txt" to set various kart stats for your racer, and adjust the RGB colors that the
+- Copy one of the example/ folders and rename it (your WAD will be named after this folder)
+- Edit the top of "properties.txt" to set various properties for your follower, and adjust the RGB colors that the
   converter considers transparent pixels if you want
-- Create or paste your racer's sprites into the template provided (if you're pasting, make sure to erase the wheel
-  shine from the sprites so that the converter can apply the proper shine for each frame!)
-- Replace the sound files in the folder with OGG sounds that you want your racer to have (this program does not convert
+- Create or paste your follower's sprites into the template provided
+- Replace the sound file in the folder with the OGG sound that you want your follower to have (this program does not convert
   or add echo for you)
-- Drag the folder onto kartmaker.exe, or run kartmaker.exe and pass the folder as an argument
-- The WAD will be placed next to your character's source folder, ready to play
+- Drag the folder onto followermaker.exe, or run followermaker.exe and pass the folder as an argument
+- The WAD will be placed next to your follower's source folder, ready to play
 
 Ignore build.bat and the src/ folder for standard use. This is a compile script and source files. You can use it if you
 want to modify the program (you need GCC installed). I make no guarantees that the program compiles on other setups.
-- 
GitLab