diff --git a/Advanced templates/example_asymmetricalrotation_6states_animated/follower_sound.ogg b/Advanced templates/example_asymmetricalrotation_6states_animated/follower_sound.ogg deleted file mode 100644 index ad6c52e55e8d2fe8a6f46d42bb7df05803266f92..0000000000000000000000000000000000000000 Binary files a/Advanced templates/example_asymmetricalrotation_6states_animated/follower_sound.ogg and /dev/null differ diff --git a/Advanced templates/example_asymmetricalrotation_6states_animated/properties.txt b/Advanced templates/example_asymmetricalrotation_6states_animated/properties.txt deleted file mode 100644 index 6b989dcb245604bb2b03aa428479da4ab8828a68..0000000000000000000000000000000000000000 --- a/Advanced templates/example_asymmetricalrotation_6states_animated/properties.txt +++ /dev/null @@ -1,471 +0,0 @@ -{ - "transparent_colors": [ - 115, 115, 255, - 82, 82, 255 - ], - "transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.", - - "name": "example", - "name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. Underscores will be interpeted as spaces in-game.", - "prefix": "EXMP", - "prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.", - "category": "Fanworks", - "category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.", - - "prefcolor": "red", - "prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.", - "mode": 0, - "mode_explanation": "If floating (0) or on the ground (1).", - "scale": 1, - "scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT", - "bubblescale": 0, - "bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", - "atangle": 230, - "atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", - "distance": 40, - "distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).", - "height": 32, - "height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", - "zoffs": 32, - "zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", - "horzlag": 3, - "horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", - "vertlag": 6, - "verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", - "anglelag": 8, - "anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", - "bobamp": 4, - "bobamp_explanation": "(in Fracunits) Bob amplitude.", - "bobspeed": 70, - "bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)", - "hitconfirmtime": 1, - "hitconfirmtime_explanation": "(in Tics) Time to keep the hit confirm state playing for.", - "idle_animation_speed": 35, - "idle_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the idle state.", - "following_animation_speed": 35, - "following_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the following state.", - "hurt_animation_speed": 35, - "hurt_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the hurt state.", - "lose_animation_speed": 35, - "lose_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the lose state.", - "win_animation_speed": 35, - "win_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the win state.", - "hitconfirm_animation_speed": 35, - "hitconfirm_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the hit confirm state.", - - - "follower_states_help": "As you may know, followers have several animations for things that can occur during the race; these are described as \"states\". Followers can have up to 6 states, in order: an idle state, a following state (as in, following the player), a hurt state (when you get hit by an item), a lose state (when you lose the race), a win state (win the race), and a \"hit confirm\" state (occurs when you hit another racer with an item). Of these, the idle state is obligatory in all followers. Additionally, the duration of the hit confirm state is controlled by a variable which can be edited above.", - - "sprite_help": "The template is divided into several regions, each for a unique sprite, described by the below values. These sprite regions are each categorized according to the follower state in which they belong, and are further split into frames detailing both the rotation angle (indicated by numbers) and animation index (indicated by letters) of the follower. The \"sprite_size\" field determines the general size for each sprite region. \"Layers\" refers to the exact location of each sprite, with \"layer_step_size\" indicating how many pixels are stepped over for the position of the layer; layers also allow for literal layer functionality, allowing you to insert up to four sets of sprite locations, with the first sprite location being applied on top of following locations. You can also edit the offset of sprites, with the default templates providing automatic X axis centering for sprites, offset 16 pixels down on the Y axis.", - - "template_explanation": "This specific template is designed for followers with all six states a follower can have, each having 2-frame animations and 8 unique degrees of rotation.", - - "sprite_size": [128, 128], - "layer_step_size": [128, 128], - "sprites": { - "idle": { - "A1": { - "offset": [64, 112], - "layers": [[0, 0]] - }, - "A2": { - "offset": [64, 112], - "layers": [[1, 0]] - }, - "A3": { - "offset": [64, 112], - "layers": [[2, 0]] - }, - "A4": { - "offset": [64, 112], - "layers": [[3, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[4, 0]] - }, - "A6": { - "offset": [64, 112], - "layers": [[5, 0]] - }, - "A7": { - "offset": [64, 112], - "layers": [[6, 0]] - }, - "A8": { - "offset": [64, 112], - "layers": [[7, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[0, 1]] - }, - "B2": { - "offset": [64, 112], - "layers": [[1, 1]] - }, - "B3": { - "offset": [64, 112], - "layers": [[2, 1]] - }, - "B4": { - "offset": [64, 112], - "layers": [[3, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[4, 1]] - }, - "B6": { - "offset": [64, 112], - "layers": [[5, 1]] - }, - "B7": { - "offset": [64, 112], - "layers": [[6, 1]] - }, - "B8": { - "offset": [64, 112], - "layers": [[7, 1]] - } - }, - "following": { - "A1": { - "offset": [64, 112], - "layers": [[8, 0]] - }, - "A2": { - "offset": [64, 112], - "layers": [[9, 0]] - }, - "A3": { - "offset": [64, 112], - "layers": [[10, 0]] - }, - "A4": { - "offset": [64, 112], - "layers": [[11, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[12, 0]] - }, - "A6": { - "offset": [64, 112], - "layers": [[13, 0]] - }, - "A7": { - "offset": [64, 112], - "layers": [[14, 0]] - }, - "A8": { - "offset": [64, 112], - "layers": [[15, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[8, 1]] - }, - "B2": { - "offset": [64, 112], - "layers": [[9, 1]] - }, - "B3": { - "offset": [64, 112], - "layers": [[10, 1]] - }, - "B4": { - "offset": [64, 112], - "layers": [[11, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[12, 1]] - }, - "B6": { - "offset": [64, 112], - "layers": [[13, 1]] - }, - "B7": { - "offset": [64, 112], - "layers": [[14, 1]] - }, - "B8": { - "offset": [64, 112], - "layers": [[15, 1]] - } - }, - "hurt": { - "A1": { - "offset": [64, 112], - "layers": [[16, 0]] - }, - "A2": { - "offset": [64, 112], - "layers": [[17, 0]] - }, - "A3": { - "offset": [64, 112], - "layers": [[18, 0]] - }, - "A4": { - "offset": [64, 112], - "layers": [[19, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[20, 0]] - }, - "A6": { - "offset": [64, 112], - "layers": [[21, 0]] - }, - "A7": { - "offset": [64, 112], - "layers": [[22, 0]] - }, - "A8": { - "offset": [64, 112], - "layers": [[23, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[16, 1]] - }, - "B2": { - "offset": [64, 112], - "layers": [[17, 1]] - }, - "B3": { - "offset": [64, 112], - "layers": [[18, 1]] - }, - "B4": { - "offset": [64, 112], - "layers": [[19, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[20, 1]] - }, - "B6": { - "offset": [64, 112], - "layers": [[21, 1]] - }, - "B7": { - "offset": [64, 112], - "layers": [[22, 1]] - }, - "B8": { - "offset": [64, 112], - "layers": [[23, 1]] - } - }, - "lose": { - "A1": { - "offset": [64, 112], - "layers": [[24, 0]] - }, - "A2": { - "offset": [64, 112], - "layers": [[25, 0]] - }, - "A3": { - "offset": [64, 112], - "layers": [[26, 0]] - }, - "A4": { - "offset": [64, 112], - "layers": [[27, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[28, 0]] - }, - "A6": { - "offset": [64, 112], - "layers": [[29, 0]] - }, - "A7": { - "offset": [64, 112], - "layers": [[30, 0]] - }, - "A8": { - "offset": [64, 112], - "layers": [[31, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[24, 1]] - }, - "B2": { - "offset": [64, 112], - "layers": [[25, 1]] - }, - "B3": { - "offset": [64, 112], - "layers": [[26, 1]] - }, - "B4": { - "offset": [64, 112], - "layers": [[27, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[28, 1]] - }, - "B6": { - "offset": [64, 112], - "layers": [[29, 1]] - }, - "B7": { - "offset": [64, 112], - "layers": [[30, 1]] - }, - "B8": { - "offset": [64, 112], - "layers": [[31, 1]] - } - }, - "win": { - "A1": { - "offset": [64, 112], - "layers": [[32, 0]] - }, - "A2": { - "offset": [64, 112], - "layers": [[33, 0]] - }, - "A3": { - "offset": [64, 112], - "layers": [[34, 0]] - }, - "A4": { - "offset": [64, 112], - "layers": [[35, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[36, 0]] - }, - "A6": { - "offset": [64, 112], - "layers": [[37, 0]] - }, - "A7": { - "offset": [64, 112], - "layers": [[38, 0]] - }, - "A8": { - "offset": [64, 112], - "layers": [[39, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[32, 1]] - }, - "B2": { - "offset": [64, 112], - "layers": [[33, 1]] - }, - "B3": { - "offset": [64, 112], - "layers": [[34, 1]] - }, - "B4": { - "offset": [64, 112], - "layers": [[35, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[36, 1]] - }, - "B6": { - "offset": [64, 112], - "layers": [[37, 1]] - }, - "B7": { - "offset": [64, 112], - "layers": [[38, 1]] - }, - "B8": { - "offset": [64, 112], - "layers": [[39, 1]] - } - }, - "hitconfirm": { - "A1": { - "offset": [64, 112], - "layers": [[40, 0]] - }, - "A2": { - "offset": [64, 112], - "layers": [[41, 0]] - }, - "A3": { - "offset": [64, 112], - "layers": [[42, 0]] - }, - "A4": { - "offset": [64, 112], - "layers": [[43, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[44, 0]] - }, - "A6": { - "offset": [64, 112], - "layers": [[45, 0]] - }, - "A7": { - "offset": [64, 112], - "layers": [[46, 0]] - }, - "A8": { - "offset": [64, 112], - "layers": [[47, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[40, 1]] - }, - "B2": { - "offset": [64, 112], - "layers": [[41, 1]] - }, - "B3": { - "offset": [64, 112], - "layers": [[42, 1]] - }, - "B4": { - "offset": [64, 112], - "layers": [[43, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[44, 1]] - }, - "B6": { - "offset": [64, 112], - "layers": [[45, 1]] - }, - "B7": { - "offset": [64, 112], - "layers": [[46, 1]] - }, - "B8": { - "offset": [64, 112], - "layers": [[47, 1]] - } - }, - - "graphics": { - "icon": { - "overwrite_sprite_size": [16, 16], - "overwrite_layer_step_size": [1, 1], - "layers": [[6154, 10]] - } - } - } -} \ No newline at end of file diff --git a/Advanced templates/example_asymmetricalrotation_6states_animated/sprites.png b/Advanced templates/example_asymmetricalrotation_6states_animated/sprites.png deleted file mode 100644 index a0f8080dd27ec938911124bc10886f1b707bdca1..0000000000000000000000000000000000000000 Binary files a/Advanced templates/example_asymmetricalrotation_6states_animated/sprites.png and /dev/null differ diff --git a/Advanced templates/example_symmetricalrotation_6states_animated/follower_sound.ogg b/Advanced templates/example_symmetricalrotation_6states_animated/follower_sound.ogg deleted file mode 100644 index ad6c52e55e8d2fe8a6f46d42bb7df05803266f92..0000000000000000000000000000000000000000 Binary files a/Advanced templates/example_symmetricalrotation_6states_animated/follower_sound.ogg and /dev/null differ diff --git a/Advanced templates/example_symmetricalrotation_6states_animated/properties.txt b/Advanced templates/example_symmetricalrotation_6states_animated/properties.txt deleted file mode 100644 index 32fde2032fdf4a42e86df990a541243dd1d30b5c..0000000000000000000000000000000000000000 --- a/Advanced templates/example_symmetricalrotation_6states_animated/properties.txt +++ /dev/null @@ -1,327 +0,0 @@ -{ - "transparent_colors": [ - 115, 115, 255, - 82, 82, 255 - ], - "transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.", - - "name": "example", - "name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. Underscores will be interpeted as spaces in-game.", - "prefix": "EXMP", - "prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.", - "category": "Fanworks", - "category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.", - - "prefcolor": "red", - "prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.", - "mode": 0, - "mode_explanation": "If floating (0) or on the ground (1).", - "scale": 1, - "scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT", - "bubblescale": 0, - "bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", - "atangle": 230, - "atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", - "distance": 40, - "distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).", - "height": 32, - "height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", - "zoffs": 32, - "zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", - "horzlag": 3, - "horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", - "vertlag": 6, - "verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", - "anglelag": 8, - "anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", - "bobamp": 4, - "bobamp_explanation": "(in Fracunits) Bob amplitude.", - "bobspeed": 70, - "bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)", - "hitconfirmtime": 1, - "hitconfirmtime_explanation": "(in Tics) Time to keep the hit confirm state playing for.", - "idle_animation_speed": 35, - "idle_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the idle state.", - "following_animation_speed": 35, - "following_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the following state.", - "hurt_animation_speed": 35, - "hurt_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the hurt state.", - "lose_animation_speed": 35, - "lose_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the lose state.", - "win_animation_speed": 35, - "win_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the win state.", - "hitconfirm_animation_speed": 35, - "hitconfirm_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the hit confirm state.", - - - "follower_states_help": "As you may know, followers have several animations for things that can occur during the race; these are described as \"states\". Followers can have up to 6 states, in order: an idle state, a following state (as in, following the player), a hurt state (when you get hit by an item), a lose state (when you lose the race), a win state (win the race), and a \"hit confirm\" state (occurs when you hit another racer with an item). Of these, the idle state is obligatory in all followers. Additionally, the duration of the hit confirm state is controlled by a variable which can be edited above.", - - "sprite_help": "The template is divided into several regions, each for a unique sprite, described by the below values. These sprite regions are each categorized according to the follower state in which they belong, and are further split into frames detailing both the rotation angle (indicated by numbers) and animation index (indicated by letters) of the follower. The \"sprite_size\" field determines the general size for each sprite region. \"Layers\" refers to the exact location of each sprite, with \"layer_step_size\" indicating how many pixels are stepped over for the position of the layer; layers also allow for literal layer functionality, allowing you to insert up to four sets of sprite locations, with the first sprite location being applied on top of following locations. You can also edit the offset of sprites, with the default templates providing automatic X axis centering for sprites, offset 16 pixels down on the Y axis.", - - "template_explanation": "This specific template is designed for followers with all six states a follower can have, each having 2-frame animations and 5 unique degrees of rotation. The second, third, and fourth rotation sprites are duplicated and mirrored, thus this template assumes a follower of symmetrical appearance.", - - "sprite_size": [128, 128], - "layer_step_size": [128, 128], - "sprites": { - "idle": { - "A1": { - "offset": [64, 112], - "layers": [[0, 0]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[1, 0]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[2, 0]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[3, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[4, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[0, 1]] - }, - "B2B8": { - "offset": [64, 112], - "layers": [[1, 1]] - }, - "B3B7": { - "offset": [64, 112], - "layers": [[2, 1]] - }, - "B4B6": { - "offset": [64, 112], - "layers": [[3, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[4, 1]] - } - }, - "following": { - "A1": { - "offset": [64, 112], - "layers": [[5, 0]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[6, 0]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[7, 0]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[8, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[9, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[5, 1]] - }, - "B2B8": { - "offset": [64, 112], - "layers": [[6, 1]] - }, - "B3B7": { - "offset": [64, 112], - "layers": [[7, 1]] - }, - "B4B6": { - "offset": [64, 112], - "layers": [[8, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[9, 1]] - } - }, - "hurt": { - "A1": { - "offset": [64, 112], - "layers": [[10, 0]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[11, 0]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[12, 0]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[13, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[14, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[10, 1]] - }, - "B2B8": { - "offset": [64, 112], - "layers": [[11, 1]] - }, - "B3B7": { - "offset": [64, 112], - "layers": [[12, 1]] - }, - "B4B6": { - "offset": [64, 112], - "layers": [[13, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[14, 1]] - } - }, - "lose": { - "A1": { - "offset": [64, 112], - "layers": [[15, 0]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[16, 0]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[17, 0]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[18, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[19, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[15, 0]] - }, - "B2B8": { - "offset": [64, 112], - "layers": [[16, 0]] - }, - "B3B7": { - "offset": [64, 112], - "layers": [[17, 0]] - }, - "B4B6": { - "offset": [64, 112], - "layers": [[18, 0]] - }, - "B5": { - "offset": [64, 112], - "layers": [[19, 0]] - } - }, - "win": { - "A1": { - "offset": [64, 112], - "layers": [[20, 0]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[21, 0]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[22, 0]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[23, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[24, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[20, 1]] - }, - "B2B8": { - "offset": [64, 112], - "layers": [[21, 1]] - }, - "B3B7": { - "offset": [64, 112], - "layers": [[22, 1]] - }, - "B4B6": { - "offset": [64, 112], - "layers": [[23, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[24, 1]] - } - }, - "hitconfirm": { - "A1": { - "offset": [64, 112], - "layers": [[25, 0]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[26, 0]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[27, 0]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[28, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[29, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[25, 1]] - }, - "B2B8": { - "offset": [64, 112], - "layers": [[26, 1]] - }, - "B3B7": { - "offset": [64, 112], - "layers": [[27, 1]] - }, - "B4B6": { - "offset": [64, 112], - "layers": [[28, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[29, 1]] - } - }, - - "graphics": { - "icon": { - "overwrite_sprite_size": [16, 16], - "overwrite_layer_step_size": [1, 1], - "layers": [[3850, 10]] - } - } - } -} \ No newline at end of file diff --git a/Advanced templates/example_symmetricalrotation_6states_animated/sprites.png b/Advanced templates/example_symmetricalrotation_6states_animated/sprites.png deleted file mode 100644 index 610a1e1497e0893335752c7d27c33e2674fc25f1..0000000000000000000000000000000000000000 Binary files a/Advanced templates/example_symmetricalrotation_6states_animated/sprites.png and /dev/null differ diff --git a/Basic templates/example/follower_sound.ogg b/Basic templates/example/follower_sound.ogg deleted file mode 100644 index ad6c52e55e8d2fe8a6f46d42bb7df05803266f92..0000000000000000000000000000000000000000 Binary files a/Basic templates/example/follower_sound.ogg and /dev/null differ diff --git a/Basic templates/example/properties.txt b/Basic templates/example/properties.txt deleted file mode 100644 index 878925abede277c7be9be97bab9aca2c420fbd21..0000000000000000000000000000000000000000 --- a/Basic templates/example/properties.txt +++ /dev/null @@ -1,63 +0,0 @@ -{ - "transparent_colors": [ - 115, 115, 255, - 82, 82, 255 - ], - "transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.", - - "name": "example", - "name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. Underscores will be interpeted as spaces in-game.", - "prefix": "EXMP", - "prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.", - "category": "Fanworks", - "category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.", - - "prefcolor": "red", - "prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.", - "mode": 0, - "mode_explanation": "If floating (0) or on the ground (1).", - "scale": 1, - "scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT", - "bubblescale": 0, - "bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", - "atangle": 230, - "atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", - "distance": 40, - "distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).", - "height": 32, - "height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", - "zoffs": 32, - "zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", - "horzlag": 3, - "horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", - "vertlag": 6, - "verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", - "anglelag": 8, - "anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", - "bobamp": 4, - "bobamp_explanation": "(in Fracunits) Bob amplitude.", - "bobspeed": 70, - "bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)", - - - "template_explanation": "This specific template is designed for the simplest follower that can be made for the game, only requiring a single sprite that will be seen from any camera angle.", - - "sprite_size": [128, 128], - "layer_step_size": [128, 128], - "sprites": { - "idle": { - "A0": { - "offset": [64, 112], - "layers": [[0, 0]] - } - }, - - "graphics": { - "icon": { - "overwrite_sprite_size": [16, 16], - "overwrite_layer_step_size": [1, 1], - "layers": [[10, 138]] - } - } - } -} \ No newline at end of file diff --git a/Basic templates/example/sprites.png b/Basic templates/example/sprites.png deleted file mode 100644 index bcd76925f84abc78f7e28fb8868ee7e5956e96df..0000000000000000000000000000000000000000 Binary files a/Basic templates/example/sprites.png and /dev/null differ diff --git a/Basic templates/example_animated/follower_sound.ogg b/Basic templates/example_animated/follower_sound.ogg deleted file mode 100644 index ad6c52e55e8d2fe8a6f46d42bb7df05803266f92..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_animated/follower_sound.ogg and /dev/null differ diff --git a/Basic templates/example_animated/properties.txt b/Basic templates/example_animated/properties.txt deleted file mode 100644 index 66988c57012a57e19039fff803622f6ffbc3e9e4..0000000000000000000000000000000000000000 --- a/Basic templates/example_animated/properties.txt +++ /dev/null @@ -1,69 +0,0 @@ -{ - "transparent_colors": [ - 115, 115, 255, - 82, 82, 255 - ], - "transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.", - - "name": "example", - "name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. Underscores will be interpeted as spaces in-game.", - "prefix": "EXMP", - "prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.", - "category": "Fanworks", - "category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.", - - "prefcolor": "red", - "prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.", - "mode": 0, - "mode_explanation": "If floating (0) or on the ground (1).", - "scale": 1, - "scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT", - "bubblescale": 0, - "bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", - "atangle": 230, - "atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", - "distance": 40, - "distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).", - "height": 32, - "height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", - "zoffs": 32, - "zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", - "horzlag": 3, - "horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", - "vertlag": 6, - "verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", - "anglelag": 8, - "anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", - "bobamp": 4, - "bobamp_explanation": "(in Fracunits) Bob amplitude.", - "bobspeed": 70, - "bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)", - "idle_animation_speed": 35, - "idle_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the idle state.", - - - "template_explanation": "This specific template is designed for a follower with a 2-frame animated sprite that is seen from all camera angles.", - - "sprite_size": [128, 128], - "layer_step_size": [128, 128], - "sprites": { - "idle": { - "A0": { - "offset": [64, 112], - "layers": [[0, 0]] - }, - "B0": { - "offset": [64, 112], - "layers": [[0, 1]] - } - }, - - "graphics": { - "icon": { - "overwrite_sprite_size": [16, 16], - "overwrite_layer_step_size": [1, 1], - "layers": [[10, 266]] - } - } - } -} \ No newline at end of file diff --git a/Basic templates/example_animated/sprites.png b/Basic templates/example_animated/sprites.png deleted file mode 100644 index 332ac37051570f8691a0187b248b6b3352d05f87..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_animated/sprites.png and /dev/null differ diff --git a/Basic templates/example_asymmetricalrotation/follower_sound.ogg b/Basic templates/example_asymmetricalrotation/follower_sound.ogg deleted file mode 100644 index ad6c52e55e8d2fe8a6f46d42bb7df05803266f92..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_asymmetricalrotation/follower_sound.ogg and /dev/null differ diff --git a/Basic templates/example_asymmetricalrotation/properties.txt b/Basic templates/example_asymmetricalrotation/properties.txt deleted file mode 100644 index 8bd319a9491abc23d178c14b53e2234b0689cba2..0000000000000000000000000000000000000000 --- a/Basic templates/example_asymmetricalrotation/properties.txt +++ /dev/null @@ -1,91 +0,0 @@ -{ - "transparent_colors": [ - 115, 115, 255, - 82, 82, 255 - ], - "transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.", - - "name": "example", - "name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. Underscores will be interpeted as spaces in-game.", - "prefix": "EXMP", - "prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.", - "category": "Fanworks", - "category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.", - - "prefcolor": "red", - "prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.", - "mode": 0, - "mode_explanation": "If floating (0) or on the ground (1).", - "scale": 1, - "scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT", - "bubblescale": 0, - "bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", - "atangle": 230, - "atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", - "distance": 40, - "distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).", - "height": 32, - "height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", - "zoffs": 32, - "zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", - "horzlag": 3, - "horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", - "vertlag": 6, - "verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", - "anglelag": 8, - "anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", - "bobamp": 4, - "bobamp_explanation": "(in Fracunits) Bob amplitude.", - "bobspeed": 70, - "bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)", - - - "template_explanation": "This specific template is designed for a follower of asymmetrical appearance, allowing for 8 unique degrees of rotation.", - - "sprite_size": [128, 128], - "layer_step_size": [128, 128], - "sprites": { - "idle": { - "A1": { - "offset": [64, 112], - "layers": [[0, 0]] - }, - "A2": { - "offset": [64, 112], - "layers": [[1, 0]] - }, - "A3": { - "offset": [64, 112], - "layers": [[2, 0]] - }, - "A4": { - "offset": [64, 112], - "layers": [[3, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[4, 0]] - }, - "A6": { - "offset": [64, 112], - "layers": [[5, 0]] - }, - "A7": { - "offset": [64, 112], - "layers": [[6, 0]] - }, - "A8": { - "offset": [64, 112], - "layers": [[7, 0]] - } - }, - - "graphics": { - "icon": { - "overwrite_sprite_size": [16, 16], - "overwrite_layer_step_size": [1, 1], - "layers": [[10, 138]] - } - } - } -} \ No newline at end of file diff --git a/Basic templates/example_asymmetricalrotation/sprites.png b/Basic templates/example_asymmetricalrotation/sprites.png deleted file mode 100644 index 9a0f9d96ef48d814b940eec5d324a4080d044dd8..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_asymmetricalrotation/sprites.png and /dev/null differ diff --git a/Basic templates/example_asymmetricalrotation_animated/follower_sound.ogg b/Basic templates/example_asymmetricalrotation_animated/follower_sound.ogg deleted file mode 100644 index ad6c52e55e8d2fe8a6f46d42bb7df05803266f92..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_asymmetricalrotation_animated/follower_sound.ogg and /dev/null differ diff --git a/Basic templates/example_asymmetricalrotation_animated/properties.txt b/Basic templates/example_asymmetricalrotation_animated/properties.txt deleted file mode 100644 index 76a5985f84e157bc4551db81bc58c0cf824d5787..0000000000000000000000000000000000000000 --- a/Basic templates/example_asymmetricalrotation_animated/properties.txt +++ /dev/null @@ -1,125 +0,0 @@ -{ - "transparent_colors": [ - 115, 115, 255, - 82, 82, 255 - ], - "transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.", - - "name": "example", - "name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. Underscores will be interpeted as spaces in-game.", - "prefix": "EXMP", - "prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.", - "category": "Fanworks", - "category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.", - - "prefcolor": "red", - "prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.", - "mode": 0, - "mode_explanation": "If floating (0) or on the ground (1).", - "scale": 1, - "scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT", - "bubblescale": 0, - "bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", - "atangle": 230, - "atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", - "distance": 40, - "distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).", - "height": 32, - "height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", - "zoffs": 32, - "zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", - "horzlag": 3, - "horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", - "vertlag": 6, - "verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", - "anglelag": 8, - "anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", - "bobamp": 4, - "bobamp_explanation": "(in Fracunits) Bob amplitude.", - "bobspeed": 70, - "bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)", - "idle_animation_speed": 35, - "idle_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the idle state.", - - - "template_explanation": "This specific template is designed for a follower of asymmetrical appearance, allowing for 8 unique degrees of rotation, with a 2-frame animation.", - - "sprite_size": [128, 128], - "layer_step_size": [128, 128], - "sprites": { - "idle": { - "A1": { - "offset": [64, 112], - "layers": [[0, 0]] - }, - "A2": { - "offset": [64, 112], - "layers": [[1, 0]] - }, - "A3": { - "offset": [64, 112], - "layers": [[2, 0]] - }, - "A4": { - "offset": [64, 112], - "layers": [[3, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[4, 0]] - }, - "A6": { - "offset": [64, 112], - "layers": [[5, 0]] - }, - "A7": { - "offset": [64, 112], - "layers": [[6, 0]] - }, - "A8": { - "offset": [64, 112], - "layers": [[7, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[0, 1]] - }, - "B2": { - "offset": [64, 112], - "layers": [[1, 1]] - }, - "B3": { - "offset": [64, 112], - "layers": [[2, 1]] - }, - "B4": { - "offset": [64, 112], - "layers": [[3, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[4, 1]] - }, - "B6": { - "offset": [64, 112], - "layers": [[5, 1]] - }, - "B7": { - "offset": [64, 112], - "layers": [[6, 1]] - }, - "B8": { - "offset": [64, 112], - "layers": [[7, 1]] - } - }, - - "graphics": { - "icon": { - "overwrite_sprite_size": [16, 16], - "overwrite_layer_step_size": [1, 1], - "layers": [[10, 266]] - } - } - } -} \ No newline at end of file diff --git a/Basic templates/example_asymmetricalrotation_animated/sprites.png b/Basic templates/example_asymmetricalrotation_animated/sprites.png deleted file mode 100644 index 071dda6d9817e84cfb4a4e34c6b60ab0a8c182cb..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_asymmetricalrotation_animated/sprites.png and /dev/null differ diff --git a/Basic templates/example_symmetricalrotation/follower_sound.ogg b/Basic templates/example_symmetricalrotation/follower_sound.ogg deleted file mode 100644 index ad6c52e55e8d2fe8a6f46d42bb7df05803266f92..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_symmetricalrotation/follower_sound.ogg and /dev/null differ diff --git a/Basic templates/example_symmetricalrotation/properties.txt b/Basic templates/example_symmetricalrotation/properties.txt deleted file mode 100644 index 876fe6298419ad2d0cdf88d330dacbfa520f1a2a..0000000000000000000000000000000000000000 --- a/Basic templates/example_symmetricalrotation/properties.txt +++ /dev/null @@ -1,79 +0,0 @@ -{ - "transparent_colors": [ - 115, 115, 255, - 82, 82, 255 - ], - "transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.", - - "name": "example", - "name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. Underscores will be interpeted as spaces in-game.", - "prefix": "EXMP", - "prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.", - "category": "Fanworks", - "category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.", - - "prefcolor": "red", - "prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.", - "mode": 0, - "mode_explanation": "If floating (0) or on the ground (1).", - "scale": 1, - "scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT", - "bubblescale": 0, - "bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", - "atangle": 230, - "atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", - "distance": 40, - "distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).", - "height": 32, - "height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", - "zoffs": 32, - "zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", - "horzlag": 3, - "horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", - "vertlag": 6, - "verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", - "anglelag": 8, - "anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", - "bobamp": 4, - "bobamp_explanation": "(in Fracunits) Bob amplitude.", - "bobspeed": 70, - "bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)", - - - "template_explanation": "This specific template is designed for a simple follower with 5 unique degrees of rotation. The second, third, and fourth rotation sprites are duplicated and mirrored, thus this template assumes a follower of symmetrical appearance.", - - "sprite_size": [128, 128], - "layer_step_size": [128, 128], - "sprites": { - "idle": { - "A1": { - "offset": [64, 112], - "layers": [[0, 0]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[1, 0]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[2, 0]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[3, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[4, 0]] - } - }, - - "graphics": { - "icon": { - "overwrite_sprite_size": [16, 16], - "overwrite_layer_step_size": [1, 1], - "layers": [[10, 138]] - } - } - } -} \ No newline at end of file diff --git a/Basic templates/example_symmetricalrotation/sprites.png b/Basic templates/example_symmetricalrotation/sprites.png deleted file mode 100644 index 43b347ea1fec203684ae39eac6c67a436b421f08..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_symmetricalrotation/sprites.png and /dev/null differ diff --git a/Basic templates/example_symmetricalrotation_2states_animated/follower_sound.ogg b/Basic templates/example_symmetricalrotation_2states_animated/follower_sound.ogg deleted file mode 100644 index ad6c52e55e8d2fe8a6f46d42bb7df05803266f92..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_symmetricalrotation_2states_animated/follower_sound.ogg and /dev/null differ diff --git a/Basic templates/example_symmetricalrotation_2states_animated/properties.txt b/Basic templates/example_symmetricalrotation_2states_animated/properties.txt deleted file mode 100644 index 11dae8fed0134a0feca79d1daaee40fe9b0401d7..0000000000000000000000000000000000000000 --- a/Basic templates/example_symmetricalrotation_2states_animated/properties.txt +++ /dev/null @@ -1,147 +0,0 @@ -{ - "transparent_colors": [ - 115, 115, 255, - 82, 82, 255 - ], - "transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.", - - "name": "example", - "name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. Underscores will be interpeted as spaces in-game.", - "prefix": "EXMP", - "prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.", - "category": "Fanworks", - "category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.", - - "prefcolor": "red", - "prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.", - "mode": 0, - "mode_explanation": "If floating (0) or on the ground (1).", - "scale": 1, - "scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT", - "bubblescale": 0, - "bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", - "atangle": 230, - "atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", - "distance": 40, - "distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).", - "height": 32, - "height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", - "zoffs": 32, - "zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", - "horzlag": 3, - "horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", - "vertlag": 6, - "verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", - "anglelag": 8, - "anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", - "bobamp": 4, - "bobamp_explanation": "(in Fracunits) Bob amplitude.", - "bobspeed": 70, - "bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)", - "idle_animation_speed": 35, - "idle_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the idle state.", - "following_animation_speed": 35, - "following_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the following state.", - - - "follower_states_help": "As you may know, followers have several animations for things that can occur during the race; these are described as \"states\". Followers can have up to 6 states, in order: an idle state, a following state (as in, following the player), a hurt state (when you get hit by an item), a lose state (when you lose the race), a win state (win the race), and a \"hit confirm\" state (occurs when you hit another racer with an item). Of these, the idle state is obligatory in all followers.", - - "template_explanation": "This specific template is designed for followers with an idle and following state, with 2-frame animations for each state and 5 unique degrees of rotation. The second, third, and fourth rotation sprites are duplicated and mirrored, thus this template assumes a follower of symmetrical appearance.", - - "sprite_size": [128, 128], - "layer_step_size": [128, 128], - "sprites": { - "idle": { - "A1": { - "offset": [64, 112], - "layers": [[0, 0]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[1, 0]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[2, 0]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[3, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[4, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[0, 1]] - }, - "B2B8": { - "offset": [64, 112], - "layers": [[1, 1]] - }, - "B3B7": { - "offset": [64, 112], - "layers": [[2, 1]] - }, - "B4B6": { - "offset": [64, 112], - "layers": [[3, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[4, 1]] - } - }, - "following": { - "A1": { - "offset": [64, 112], - "layers": [[0, 2]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[1, 2]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[2, 2]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[3, 2]] - }, - "A5": { - "offset": [64, 112], - "layers": [[4, 2]] - }, - "B1": { - "offset": [64, 112], - "layers": [[0, 3]] - }, - "B2B8": { - "offset": [64, 112], - "layers": [[1, 3]] - }, - "B3B7": { - "offset": [64, 112], - "layers": [[2, 3]] - }, - "B4B6": { - "offset": [64, 112], - "layers": [[3, 3]] - }, - "B5": { - "offset": [64, 112], - "layers": [[4, 3]] - } - }, - - "graphics": { - "icon": { - "overwrite_sprite_size": [16, 16], - "overwrite_layer_step_size": [1, 1], - "layers": [[10, 522]] - } - } - } -} \ No newline at end of file diff --git a/Basic templates/example_symmetricalrotation_2states_animated/sprites.png b/Basic templates/example_symmetricalrotation_2states_animated/sprites.png deleted file mode 100644 index 52e01b403d41c84b4699a29e4b0ee504eb231f70..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_symmetricalrotation_2states_animated/sprites.png and /dev/null differ diff --git a/Basic templates/example_symmetricalrotation_animated/follower_sound.ogg b/Basic templates/example_symmetricalrotation_animated/follower_sound.ogg deleted file mode 100644 index ad6c52e55e8d2fe8a6f46d42bb7df05803266f92..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_symmetricalrotation_animated/follower_sound.ogg and /dev/null differ diff --git a/Basic templates/example_symmetricalrotation_animated/properties.txt b/Basic templates/example_symmetricalrotation_animated/properties.txt deleted file mode 100644 index a6d00967f0bafd8d0d03298f4a28763a089dffbc..0000000000000000000000000000000000000000 --- a/Basic templates/example_symmetricalrotation_animated/properties.txt +++ /dev/null @@ -1,101 +0,0 @@ -{ - "transparent_colors": [ - 115, 115, 255, - 82, 82, 255 - ], - "transparent_colors_explanation": "The above colors will be made transparent upon processing the template image for sprite conversion. You can add up to 4 colors to be set to transparent.", - - "name": "example", - "name_explanation": "The name of your follower. The names of followers appear on the main menu, upon toggling \"extrainfo mode\" with the drift button. Underscores will be interpeted as spaces in-game.", - "prefix": "EXMP", - "prefix_explanation": "A set of 4 characters used to internally identify your follower, mainly used for its files.", - "category": "Fanworks", - "category_explanation": "The category your follower will appear under. Followermaker doesn't allow for the creation of custom categories, though you can still enter one.", - - "prefcolor": "red", - "prefcolor_explanation": "Default follower color. Must use the name of a spray can, as seen on the main menu in extrainfo mode.", - "mode": 0, - "mode_explanation": "If floating (0) or on the ground (1).", - "scale": 1, - "scale_explanation": "(in Fracunits) Scale relative to the player's. Value entered will be inserted as [value] * FRACUNIT", - "bubblescale": 0, - "bubblescale_explanation": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", - "atangle": 230, - "atangle_explanation": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", - "distance": 40, - "distance_explanation": "(in Fracunits) Distance relative to the player (in a circle).", - "height": 32, - "height_explanation": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", - "zoffs": 32, - "zoffs_explanation": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", - "horzlag": 3, - "horzlag_explanation": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", - "vertlag": 6, - "verlag_explanation": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", - "anglelag": 8, - "anglelag_explanation": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", - "bobamp": 4, - "bobamp_explanation": "(in Fracunits) Bob amplitude.", - "bobspeed": 70, - "bobspeed_explanation": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Tics = 2 seconds)", - "idle_animation_speed": 35, - "idle_animation_speed_explanation": "(in Tics) Number of Tics it takes to cycle through an animated sprite in the idle state.", - - - "template_explanation": "This specific template is designed for a simple follower with a 2-frame animation and 5 unique degrees of rotation. The second, third, and fourth rotation sprites are duplicated and mirrored, thus this template assumes a follower of symmetrical appearance.", - - "sprite_size": [128, 128], - "layer_step_size": [128, 128], - "sprites": { - "idle": { - "A1": { - "offset": [64, 112], - "layers": [[0, 0]] - }, - "A2A8": { - "offset": [64, 112], - "layers": [[1, 0]] - }, - "A3A7": { - "offset": [64, 112], - "layers": [[2, 0]] - }, - "A4A6": { - "offset": [64, 112], - "layers": [[3, 0]] - }, - "A5": { - "offset": [64, 112], - "layers": [[4, 0]] - }, - "B1": { - "offset": [64, 112], - "layers": [[0, 1]] - }, - "B2B8": { - "offset": [64, 112], - "layers": [[1, 1]] - }, - "B3B7": { - "offset": [64, 112], - "layers": [[2, 1]] - }, - "B4B6": { - "offset": [64, 112], - "layers": [[3, 1]] - }, - "B5": { - "offset": [64, 112], - "layers": [[4, 1]] - } - }, - - "graphics": { - "icon": { - "overwrite_sprite_size": [16, 16], - "overwrite_layer_step_size": [1, 1], - "layers": [[10, 266]] - } - } - } -} \ No newline at end of file diff --git a/Basic templates/example_symmetricalrotation_animated/sprites.png b/Basic templates/example_symmetricalrotation_animated/sprites.png deleted file mode 100644 index 346ff440b0b04977b4f7aab133c5a25f70c8ef22..0000000000000000000000000000000000000000 Binary files a/Basic templates/example_symmetricalrotation_animated/sprites.png and /dev/null differ