diff --git a/example/properties.txt b/example/properties.txt index 0a9a97310492e2acbf74b51d74f49cc21b2cc9b6..c59bdb33a5cf1516d44ab171bf76fefc61b77de7 100644 --- a/example/properties.txt +++ b/example/properties.txt @@ -3,25 +3,34 @@ "prefix": "EXMP", "category": "Fanworks", - "startcolor": 96, "prefcolor": "red", + "prefcolor_description": "Default color for menus.", "mode": 0, + "mode_description": "If floating (0) or on the ground (1).", "scale": 1, + "scale_description": "(in Fracunits) Scale relative to the player's.", "bubblescale": 0, + "bubblescale_description": "(in Fracunits) Bubble scale relative to the player scale. If not set, no bubble will spawn.", "atangle": 230, + "atangle_description": "Angle the follower will be at around the player. The follower will always face the same direction as the player.", "distance": 40, + "distance_description": "(in Fracunits) Distance relative to the player (in a circle).", "height": 32, + "height_description": "(in Fracunits) Height of the follower, this is mostly important for Z-flipping.", "zoffs": 32, + "zoffs_description": "(in Fracunits) Z-offset relative to the player's height. Cannot be negative.", "horzlag": 3, + "horzlag_description": "(in Fracunits) Lag for X/Y displacement. Must be > 0 because we divide by this number.", "vertlag": 6, + "verlag_description": "(in Fracunits) Lag for Z displacement. Must be > 0 because we divide by this number.", "anglelag": 8, + "anglelag_description": "(in Fracunits) Angle rotation lag. Must be > 0 because we divide by this number.", "bobamp": 4, + "bobamp_description": "(in Fracunits) Bob amplitude.", "bobspeed": 70, + "bobspeed_description": "(in Tics) Arbitrary modifier for bobbing speed. Default is TICRATE*2 (70 Fracunits)", "hitconfirmtime": 1, - - - - "sprites_comment": "PERFECTLY SYMMETRICAL - ANYTHING BELOW THIS LINE DOES NOT NEED ALTERED UNLESS YOU'RE CHANGING THE TEMPLATE LAYOUT", + "hitconfirmtime_description": "(in Tics) Time to keep the hit confirm state playing for.", "transparent_colors": [ 115, 115, 255,