diff --git a/example_symmetrical_2states/properties.txt b/example_symmetrical_2states/properties.txt
index f4bb2536f5e8809bde2c8ad871cda718bfbccae3..f33b47619ddcb921314df6b8642cd7127aee08ec 100644
--- a/example_symmetrical_2states/properties.txt
+++ b/example_symmetrical_2states/properties.txt
@@ -109,23 +109,23 @@
 			},
 			"B1": {
 				"offset": [64, 112],
-				"layers": [[0, 2]]
+				"layers": [[0, 3]]
 			},
 			"B2B8": {
 				"offset": [64, 112],
-				"layers": [[1, 2]]
+				"layers": [[1, 3]]
 			},
 			"B3B7": {
 				"offset": [64, 112],
-				"layers": [[2, 2]]
+				"layers": [[2, 3]]
 			},
 			"B4B6": {
 				"offset": [64, 112],
-				"layers": [[3, 2]]
+				"layers": [[3, 3]]
 			},
 			"B5": {
 				"offset": [64, 112],
-				"layers": [[4, 2]]
+				"layers": [[4, 3]]
 			}
 		},
 
@@ -133,7 +133,7 @@
 			"icon": {
 				"overwrite_sprite_size": [16, 16],
 				"overwrite_layer_step_size": [1, 1],
-				"layers": [[10, 778]]
+				"layers": [[10, 522]]
 			}
 		}
 	}
diff --git a/example_symmetrical_6states/properties.txt b/example_symmetrical_6states/properties.txt
index 7a37c7873a7111b472e2daa0f3fb4ff62aa6945b..cc5af974e513b5a5e4c70c627344ff2ec866af5e 100644
--- a/example_symmetrical_6states/properties.txt
+++ b/example_symmetrical_6states/properties.txt
@@ -46,133 +46,133 @@
 	"sprites": {
 		"idle": {
 			"A1": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[0, 0]]
 			},
 			"A2A8": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[1, 0]]
 			},
 			"A3A7": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[2, 0]]
 			},
 			"A4A6": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[3, 0]]
 			},
 			"A5": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[4, 0]]
 			}
 		},
 		"following": {
 			"A1": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[0, 1]]
 			},
 			"A2A8": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[1, 1]]
 			},
 			"A3A7": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[2, 1]]
 			},
 			"A4A6": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[3, 1]]
 			},
 			"A5": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[4, 1]]
 			}
 		},
 		"hurt": {
 			"A1": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[0, 2]]
 			},
 			"A2A8": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[1, 2]]
 			},
 			"A3A7": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[2, 2]]
 			},
 			"A4A6": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[3, 2]]
 			},
 			"A5": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[4, 2]]
 			}
 		},
 		"lose": {
 			"A1": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[0, 3]]
 			},
 			"A2A8": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[1, 3]]
 			},
 			"A3A7": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[2, 3]]
 			},
 			"A4A6": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[3, 3]]
 			},
 			"A5": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[4, 3]]
 			}
 		},
 		"win": {
 			"A1": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[0, 4]]
 			},
 			"A2A8": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[1, 4]]
 			},
 			"A3A7": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[2, 4]]
 			},
 			"A4A6": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[3, 4]]
 			},
 			"A5": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[4, 4]]
 			}
 		},
 		"hitconfirm": {
 			"A1": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[0, 5]]
 			},
 			"A2A8": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[1, 5]]
 			},
 			"A3A7": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[2, 5]]
 			},
 			"A4A6": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[3, 5]]
 			},
 			"A5": {
-				"offset": [64, 99],
+				"offset": [64, 112],
 				"layers": [[4, 5]]
 			}
 		},
diff --git a/readme.txt b/readme.txt
index 1b2e817b4ccd30aa4554a26112d9e293e9fefbe2..245fabcc64701160229ef8b5f22aa039afb7e42c 100644
--- a/readme.txt
+++ b/readme.txt
@@ -2,14 +2,17 @@ Followermaker, created by Superstarxalien based on Kartmaker
 
 HOW TO USE:
 - Copy one of the example/ folders and rename it (your WAD will be named after this folder)
-- Edit the top of "properties.txt" to set various properties for your follower, and adjust the RGB colors that the
+- Edit values in "properties.txt" to set various properties for your follower, and adjust the RGB colors that the
   converter considers transparent pixels if you want
 - Create or paste your follower's sprites into the template provided
-- Replace the sound file in the folder with the OGG sound that you want your follower to have (this program does not convert
+- Replace the OGG sound file in the folder with the sound that you want your follower to have (this program does not convert
   or add echo for you)
 - Drag the folder onto followermaker.exe, or run followermaker.exe and pass the folder as an argument
 - The WAD will be placed next to your follower's source folder, ready to play
 
+The main goal of Followermaker is to allow for base-level creation of followers. It is not a comprehensive program, and as
+such you may still need to use SLADE in order to make full use of the features that follower creation provides.
+
 Ignore build.bat and the src/ folder for standard use. This is a compile script and source files. You can use it if you
 want to modify the program (you need GCC installed). I make no guarantees that the program compiles on other setups.