diff --git a/example_symmetrical_2states/properties.txt b/example_symmetrical_2states/properties.txt index f4bb2536f5e8809bde2c8ad871cda718bfbccae3..f33b47619ddcb921314df6b8642cd7127aee08ec 100644 --- a/example_symmetrical_2states/properties.txt +++ b/example_symmetrical_2states/properties.txt @@ -109,23 +109,23 @@ }, "B1": { "offset": [64, 112], - "layers": [[0, 2]] + "layers": [[0, 3]] }, "B2B8": { "offset": [64, 112], - "layers": [[1, 2]] + "layers": [[1, 3]] }, "B3B7": { "offset": [64, 112], - "layers": [[2, 2]] + "layers": [[2, 3]] }, "B4B6": { "offset": [64, 112], - "layers": [[3, 2]] + "layers": [[3, 3]] }, "B5": { "offset": [64, 112], - "layers": [[4, 2]] + "layers": [[4, 3]] } }, @@ -133,7 +133,7 @@ "icon": { "overwrite_sprite_size": [16, 16], "overwrite_layer_step_size": [1, 1], - "layers": [[10, 778]] + "layers": [[10, 522]] } } } diff --git a/example_symmetrical_6states/properties.txt b/example_symmetrical_6states/properties.txt index 7a37c7873a7111b472e2daa0f3fb4ff62aa6945b..cc5af974e513b5a5e4c70c627344ff2ec866af5e 100644 --- a/example_symmetrical_6states/properties.txt +++ b/example_symmetrical_6states/properties.txt @@ -46,133 +46,133 @@ "sprites": { "idle": { "A1": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[0, 0]] }, "A2A8": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[1, 0]] }, "A3A7": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[2, 0]] }, "A4A6": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[3, 0]] }, "A5": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[4, 0]] } }, "following": { "A1": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[0, 1]] }, "A2A8": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[1, 1]] }, "A3A7": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[2, 1]] }, "A4A6": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[3, 1]] }, "A5": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[4, 1]] } }, "hurt": { "A1": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[0, 2]] }, "A2A8": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[1, 2]] }, "A3A7": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[2, 2]] }, "A4A6": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[3, 2]] }, "A5": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[4, 2]] } }, "lose": { "A1": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[0, 3]] }, "A2A8": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[1, 3]] }, "A3A7": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[2, 3]] }, "A4A6": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[3, 3]] }, "A5": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[4, 3]] } }, "win": { "A1": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[0, 4]] }, "A2A8": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[1, 4]] }, "A3A7": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[2, 4]] }, "A4A6": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[3, 4]] }, "A5": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[4, 4]] } }, "hitconfirm": { "A1": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[0, 5]] }, "A2A8": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[1, 5]] }, "A3A7": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[2, 5]] }, "A4A6": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[3, 5]] }, "A5": { - "offset": [64, 99], + "offset": [64, 112], "layers": [[4, 5]] } }, diff --git a/readme.txt b/readme.txt index 1b2e817b4ccd30aa4554a26112d9e293e9fefbe2..245fabcc64701160229ef8b5f22aa039afb7e42c 100644 --- a/readme.txt +++ b/readme.txt @@ -2,14 +2,17 @@ Followermaker, created by Superstarxalien based on Kartmaker HOW TO USE: - Copy one of the example/ folders and rename it (your WAD will be named after this folder) -- Edit the top of "properties.txt" to set various properties for your follower, and adjust the RGB colors that the +- Edit values in "properties.txt" to set various properties for your follower, and adjust the RGB colors that the converter considers transparent pixels if you want - Create or paste your follower's sprites into the template provided -- Replace the sound file in the folder with the OGG sound that you want your follower to have (this program does not convert +- Replace the OGG sound file in the folder with the sound that you want your follower to have (this program does not convert or add echo for you) - Drag the folder onto followermaker.exe, or run followermaker.exe and pass the folder as an argument - The WAD will be placed next to your follower's source folder, ready to play +The main goal of Followermaker is to allow for base-level creation of followers. It is not a comprehensive program, and as +such you may still need to use SLADE in order to make full use of the features that follower creation provides. + Ignore build.bat and the src/ folder for standard use. This is a compile script and source files. You can use it if you want to modify the program (you need GCC installed). I make no guarantees that the program compiles on other setups.