From 7068e7fc4e9cbcc89b150b83393da3639fe7e4f5 Mon Sep 17 00:00:00 2001 From: John FrostFox <john.frostfox@gmail.com> Date: Sat, 6 Nov 2021 00:53:21 +0300 Subject: [PATCH] Players Always Bright Fix --- src/p_mobj.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/p_mobj.c b/src/p_mobj.c index 96613e730..ec21f1e4e 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -483,6 +483,10 @@ boolean P_SetPlayerMobjState(mobj_t *mobj, statenum_t state) state = st->nextstate; } while (!mobj->tics && !seenstate[state]); + // Full birght players in Match/CTF/Modded GTs + if (cv_playerfullbright.value && !(G_PlatformGametype()) && !(G_TagGametype())) + mobj->frame |= FF_FULLBRIGHT; + if (!mobj->tics) CONS_Alert(CONS_WARNING, M_GetText("State cycle detected, exiting.\n")); -- GitLab