diff --git a/src/r_things.c b/src/r_things.c index c3a7ac2719c2100bc94bc18885393211a64a276f..942f6b66eb591c34acc0793251a35461525eef70 100644 --- a/src/r_things.c +++ b/src/r_things.c @@ -2666,6 +2666,27 @@ void R_AddSkins(UINT16 wadnum) GETFLOAT(camerascale) #undef GETFLOAT +#define GETFLAG(field, flag) else if (!stricmp(stoken, #field)) { \ + if (atoi(value) == 1) \ + skin->flags |= flag; \ + else \ + skin->flags &= ~flag; \ +} + // parameters for individual character flags + GETFLAG(super, SF_SUPER) + GETFLAG(superanims, SF_SUPERANIMS) + GETFLAG(superspin, SF_SUPERSPIN) + GETFLAG(hires, SF_HIRES) + GETFLAG(noskid, SF_NOSKID) + GETFLAG(nospeedadjust, SF_NOSPEEDADJUST) + GETFLAG(runonwater, SF_RUNONWATER) + GETFLAG(nojumpspin, SF_NOJUMPSPIN) + GETFLAG(nojumpdamage, SF_NOJUMPDAMAGE) + GETFLAG(stompdamage, SF_STOMPDAMAGE) + GETFLAG(mariodamage, SF_MARIODAMAGE) + GETFLAG(machine, SF_MACHINE) +#undef GETFLAG + else // let's check if it's a sound, otherwise error out { boolean found = false;