From ae46c08d730e65de4ed5a1de4704331bafe5d97a Mon Sep 17 00:00:00 2001 From: FreakyMutantMan <freakymutantman@gmail.com> Date: Fri, 22 Nov 2024 21:34:57 -0800 Subject: [PATCH] Increased NUMSPRITEFREESLOTS to NUMMMOBJFREESLOTS*2. --- src/info.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/info.h b/src/info.h index c1474dc01..cc50fd4be 100644 --- a/src/info.h +++ b/src/info.h @@ -562,7 +562,7 @@ extern boolean actionsoverridden[NUMACTIONS]; // ratio of states to sprites to mobj types is roughly 6 : 1 : 1 #define NUMMOBJFREESLOTS 1024 -#define NUMSPRITEFREESLOTS NUMMOBJFREESLOTS +#define NUMSPRITEFREESLOTS (NUMMOBJFREESLOTS*2) #define NUMSTATEFREESLOTS (NUMMOBJFREESLOTS*8) // Hey, moron! If you change this table, don't forget about sprnames in info.c and the sprite lights in hw_light.c! -- GitLab