From ae46c08d730e65de4ed5a1de4704331bafe5d97a Mon Sep 17 00:00:00 2001
From: FreakyMutantMan <freakymutantman@gmail.com>
Date: Fri, 22 Nov 2024 21:34:57 -0800
Subject: [PATCH] Increased NUMSPRITEFREESLOTS to NUMMMOBJFREESLOTS*2.

---
 src/info.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/info.h b/src/info.h
index c1474dc01..cc50fd4be 100644
--- a/src/info.h
+++ b/src/info.h
@@ -562,7 +562,7 @@ extern boolean actionsoverridden[NUMACTIONS];
 
 // ratio of states to sprites to mobj types is roughly 6 : 1 : 1
 #define NUMMOBJFREESLOTS 1024
-#define NUMSPRITEFREESLOTS NUMMOBJFREESLOTS
+#define NUMSPRITEFREESLOTS (NUMMOBJFREESLOTS*2)
 #define NUMSTATEFREESLOTS (NUMMOBJFREESLOTS*8)
 
 // Hey, moron! If you change this table, don't forget about sprnames in info.c and the sprite lights in hw_light.c!
-- 
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