diff --git a/src/doomdef.h b/src/doomdef.h index 150f1e8dd9a35a1be336755f5ebe2f042c6dc017..2c1972eec8860a4f5d0fd278970af8a10d22bc42 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -148,9 +148,9 @@ extern char logfilename[1024]; // we use comprevision and compbranch instead. #else #define VERSION 1 // Game version -#define SUBVERSION 31 // more precise version number -#define VERSIONSTRING "v1.6 NVJR v1.0 [MPI/32p, Galaxy]" -#define VERSIONSTRINGW L"v1.6 NVJR v1.0 [MPI/32p, Galaxy]" +#define SUBVERSION 6 // more precise version number +#define VERSIONSTRING "v1.6 NVJR v1.0 [MPI/32p]" +#define VERSIONSTRINGW L"v1.6 NVJR v1.0 [MPI/32p]" // Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates! // And change CMakeLists.txt (not src/, but in root), for CMake users! // AND appveyor.yml, for the build bots!