diff --git a/src/doomdef.h b/src/doomdef.h
index 150f1e8dd9a35a1be336755f5ebe2f042c6dc017..2c1972eec8860a4f5d0fd278970af8a10d22bc42 100644
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -148,9 +148,9 @@ extern char  logfilename[1024];
 // we use comprevision and compbranch instead.
 #else
 #define VERSION    1 // Game version
-#define SUBVERSION 31 // more precise version number
-#define VERSIONSTRING "v1.6 NVJR v1.0 [MPI/32p, Galaxy]"
-#define VERSIONSTRINGW L"v1.6 NVJR v1.0 [MPI/32p, Galaxy]"
+#define SUBVERSION 6 // more precise version number
+#define VERSIONSTRING "v1.6 NVJR v1.0 [MPI/32p]"
+#define VERSIONSTRINGW L"v1.6 NVJR v1.0 [MPI/32p]"
 // Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates!
 // And change CMakeLists.txt (not src/, but in root), for CMake users!
 // AND appveyor.yml, for the build bots!