diff --git a/src/d_main.c b/src/d_main.c index d60a6cf47997c23b61333835a3f96d4f3ff255c9..0d21d2531d905cc9955697645dcc2c7614097453 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -176,8 +176,10 @@ void D_ProcessEvents(void) boolean eaten; // Reset possibly stale mouse info - G_SetMouseData(0, 0, 1); - G_SetMouseData(0, 0, 2); + G_SetMouseDeltas(0, 0, 1); + G_SetMouseDeltas(0, 0, 2); + mouse.buttons &= ~(MB_SCROLLUP|MB_SCROLLDOWN); + mouse2.buttons &= ~(MB_SCROLLUP|MB_SCROLLDOWN); for (; eventtail != eventhead; eventtail = (eventtail+1) & (MAXEVENTS-1)) { @@ -185,6 +187,41 @@ void D_ProcessEvents(void) ev = &events[eventtail]; + // Set mouse buttons early in case event is eaten later + if (ev->type == ev_keydown || ev->type == ev_keyup) + { + // Mouse buttons + if ((UINT32)(ev->data1 - KEY_MOUSE1) < MOUSEBUTTONS) + { + if (ev->type == ev_keydown) + mouse.buttons |= 1 << (ev->data1 - KEY_MOUSE1); + else + mouse.buttons &= ~(1 << (ev->data1 - KEY_MOUSE1)); + } + else if ((UINT32)(ev->data1 - KEY_2MOUSE1) < MOUSEBUTTONS) + { + if (ev->type == ev_keydown) + mouse2.buttons |= 1 << (ev->data1 - KEY_2MOUSE1); + else + mouse2.buttons &= ~(1 << (ev->data1 - KEY_2MOUSE1)); + } + // Scroll (has no keyup event) + else switch (ev->data1) { + case KEY_MOUSEWHEELUP: + mouse.buttons |= MB_SCROLLUP; + break; + case KEY_MOUSEWHEELDOWN: + mouse.buttons |= MB_SCROLLDOWN; + break; + case KEY_2MOUSEWHEELUP: + mouse2.buttons |= MB_SCROLLUP; + break; + case KEY_2MOUSEWHEELDOWN: + mouse2.buttons |= MB_SCROLLDOWN; + break; + } + } + // Screenshots over everything so that they can be taken anywhere. if (M_ScreenshotResponder(ev)) continue; // ate the event @@ -242,9 +279,9 @@ void D_ProcessEvents(void) } if (mouse.rdx || mouse.rdy) - G_SetMouseData(mouse.rdx, mouse.rdy, 1); + G_SetMouseDeltas(mouse.rdx, mouse.rdy, 1); if (mouse2.rdx || mouse2.rdy) - G_SetMouseData(mouse2.rdx, mouse2.rdy, 2); + G_SetMouseDeltas(mouse2.rdx, mouse2.rdy, 2); } // diff --git a/src/deh_tables.c b/src/deh_tables.c index 7bfe723daae1c7044d1c2f24716321db490fbd17..79f0d1f117cebb90f49004c0a783e8f6c975e2e7 100644 --- a/src/deh_tables.c +++ b/src/deh_tables.c @@ -23,6 +23,7 @@ #include "i_sound.h" // musictype_t (for lua) #include "g_state.h" // gamestate_t (for lua) #include "g_game.h" // Joystick axes (for lua) +#include "i_joy.h" #include "g_input.h" // Game controls (for lua) #include "deh_tables.h" @@ -5468,6 +5469,7 @@ struct int_const_s const INT_CONST[] = { {"JA_SPIN",JA_SPIN}, {"JA_FIRE",JA_FIRE}, {"JA_FIRENORMAL",JA_FIRENORMAL}, + {"JOYAXISRANGE",JOYAXISRANGE}, // Game controls {"gc_null",gc_null}, @@ -5514,6 +5516,18 @@ struct int_const_s const INT_CONST[] = { {"gc_custom3",gc_custom3}, {"num_gamecontrols",num_gamecontrols}, + // Mouse buttons + {"MB_BUTTON1",MB_BUTTON1}, + {"MB_BUTTON2",MB_BUTTON2}, + {"MB_BUTTON3",MB_BUTTON3}, + {"MB_BUTTON4",MB_BUTTON4}, + {"MB_BUTTON5",MB_BUTTON5}, + {"MB_BUTTON6",MB_BUTTON6}, + {"MB_BUTTON7",MB_BUTTON7}, + {"MB_BUTTON8",MB_BUTTON8}, + {"MB_SCROLLUP",MB_SCROLLUP}, + {"MB_SCROLLDOWN",MB_SCROLLDOWN}, + {NULL,0} }; diff --git a/src/g_game.c b/src/g_game.c index 823ea7c56caf3032821ccd8d35614369875d503c..a7fbbd92f0c880eead349a283034edc6eb7d581e 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1078,7 +1078,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) angle_t drawangleoffset = (player->powers[pw_carry] == CR_ROLLOUT) ? ANGLE_180 : 0; INT32 chasecam, chasefreelook, alwaysfreelook, usejoystick, invertmouse, turnmultiplier, mousemove; controlstyle_e controlstyle = G_ControlStyle(ssplayer); - mouse_t *m = &mouse; + INT32 mdx, mdy, mldy; static INT32 turnheld[2]; // for accelerative turning static boolean keyboard_look[2]; // true if lookup/down using keyboard @@ -1101,6 +1101,9 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) invertmouse = cv_invertmouse.value; turnmultiplier = cv_cam_turnmultiplier.value; mousemove = cv_mousemove.value; + mdx = mouse.dx; + mdy = -mouse.dy; + mldy = -mouse.mlookdy; G_CopyTiccmd(cmd, I_BaseTiccmd(), 1); // empty, or external driver } else @@ -1112,10 +1115,15 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) invertmouse = cv_invertmouse2.value; turnmultiplier = cv_cam2_turnmultiplier.value; mousemove = cv_mousemove2.value; - m = &mouse2; + mdx = mouse2.dx; + mdy = -mouse2.dy; + mldy = -mouse2.mlookdy; G_CopyTiccmd(cmd, I_BaseTiccmd2(), 1); // empty, or external driver } + if (menuactive || CON_Ready() || chat_on) + mdx = mdy = mldy = 0; + strafeisturn = controlstyle == CS_SIMPLE && ticcmd_centerviewdown[forplayer] && ((cv_cam_lockedinput[forplayer].value && !ticcmd_ztargetfocus[forplayer]) || (player->pflags & PF_STARTDASH)) && !player->climbing && player->powers[pw_carry] != CR_MINECART; @@ -1455,7 +1463,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) keyboard_look[forplayer] = false; // looking up/down - *myaiming += (m->mlookdy<<19)*player_invert*screen_invert; + *myaiming += (mldy<<19)*player_invert*screen_invert; } if (analogjoystickmove && joyaiming[forplayer] && lookjoystickvector.yaxis != 0 && configlookaxis != 0) @@ -1489,22 +1497,22 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) } if (!mouseaiming && mousemove) - forward += m->dy; + forward += mdy; if ((!demoplayback && (player->pflags & PF_SLIDING))) // Analog for mouse - side += m->dx*2; + side += mdx*2; else if (controlstyle == CS_LMAOGALOG) { - if (m->dx) + if (mdx) { - if (m->dx > 0) + if (mdx > 0) cmd->buttons |= BT_CAMRIGHT; else cmd->buttons |= BT_CAMLEFT; } } else - cmd->angleturn = (INT16)(cmd->angleturn - (m->dx*8)); + cmd->angleturn = (INT16)(cmd->angleturn - (mdx*8)); if (forward > MAXPLMOVE) forward = MAXPLMOVE; @@ -1850,8 +1858,8 @@ void G_DoLoadLevel(boolean resetplayer) joyxmove[i] = joyymove[i] = 0; joy2xmove[i] = joy2ymove[i] = 0; } - G_SetMouseData(0, 0, 1); - G_SetMouseData(0, 0, 2); + G_SetMouseDeltas(0, 0, 1); + G_SetMouseDeltas(0, 0, 2); // clear hud messages remains (usually from game startup) CON_ClearHUD(); @@ -3082,8 +3090,8 @@ void G_DoReborn(INT32 playernum) joyxmove[i] = joyymove[i] = 0; joy2xmove[i] = joy2ymove[i] = 0; } - G_SetMouseData(0, 0, 1); - G_SetMouseData(0, 0, 2); + G_SetMouseDeltas(0, 0, 1); + G_SetMouseDeltas(0, 0, 2); // clear hud messages remains (usually from game startup) CON_ClearHUD(); diff --git a/src/g_input.c b/src/g_input.c index 629b389e5ed51fe1594317e95a1dd97876f3fb91..3e8df9eb0aae54c2cad1e4978f79d399a3b2959e 100644 --- a/src/g_input.c +++ b/src/g_input.c @@ -138,8 +138,6 @@ void G_MapEventsToControls(event_t *ev) break; case ev_mouse: // buttons are virtual keys - if (menuactive || CON_Ready() || chat_on) - break; mouse.rdx = ev->data2; mouse.rdy = ev->data3; break; @@ -1070,19 +1068,15 @@ void Command_Setcontrol2_f(void) setcontrol(gamecontrolbis); } -void G_SetMouseData(INT32 realdx, INT32 realdy, UINT8 ssplayer) +void G_SetMouseDeltas(INT32 dx, INT32 dy, UINT8 ssplayer) { mouse_t *m = ssplayer == 1 ? &mouse : &mouse2; consvar_t *cvsens, *cvysens; - if (!realdx && !realdy) { - memset(m, 0, sizeof(*m)); - return; - } cvsens = ssplayer == 1 ? &cv_mousesens : &cv_mousesens2; cvysens = ssplayer == 1 ? &cv_mouseysens : &cv_mouseysens2; - m->rdx = realdx; - m->rdy = realdy; + m->rdx = dx; + m->rdy = dy; m->dx = (INT32)(m->rdx*((cvsens->value*cvsens->value)/110.0f + 0.1f)); m->dy = (INT32)(m->rdy*((cvsens->value*cvsens->value)/110.0f + 0.1f)); m->mlookdy = (INT32)(m->rdy*((cvysens->value*cvsens->value)/110.0f + 0.1f)); diff --git a/src/g_input.h b/src/g_input.h index 96139e7516d97a9378a3bc8aef7da788e01d78d1..6127050edce7469f4f529134072239ef7bbc2473 100644 --- a/src/g_input.h +++ b/src/g_input.h @@ -123,8 +123,20 @@ typedef struct INT32 mlookdy; // dy with mouselook sensitivity INT32 rdx; // deltas without sensitivity INT32 rdy; + UINT16 buttons; } mouse_t; +#define MB_BUTTON1 0x0001 +#define MB_BUTTON2 0x0002 +#define MB_BUTTON3 0x0004 +#define MB_BUTTON4 0x0008 +#define MB_BUTTON5 0x0010 +#define MB_BUTTON6 0x0020 +#define MB_BUTTON7 0x0040 +#define MB_BUTTON8 0x0080 +#define MB_SCROLLUP 0x0100 +#define MB_SCROLLDOWN 0x0200 + extern mouse_t mouse; extern mouse_t mouse2; @@ -184,6 +196,6 @@ void G_SaveKeySetting(FILE *f, INT32 (*fromcontrols)[2], INT32 (*fromcontrolsbis INT32 G_CheckDoubleUsage(INT32 keynum, boolean modify); // sets the members of a mouse_t given position deltas -void G_SetMouseData(INT32 realdx, INT32 realdy, UINT8 ssplayer); +void G_SetMouseDeltas(INT32 dx, INT32 dy, UINT8 ssplayer); #endif diff --git a/src/i_system.h b/src/i_system.h index 12f0d751d14eec081175d3a01fdb8a1d03647bb4..787be88eee1732b633c74036fd5f1d5ad5114ff8 100644 --- a/src/i_system.h +++ b/src/i_system.h @@ -314,4 +314,16 @@ const char *I_ClipboardPaste(void); void I_RegisterSysCommands(void); +/** \brief Return the position of the cursor relative to the top-left window corner. +*/ +void I_GetCursorPosition(INT32 *x, INT32 *y); + +/** \brief Retursn whether the mouse is grabbed +*/ +boolean I_GetMouseGrab(void); + +/** \brief Sets whether the mouse is grabbed +*/ +void I_SetMouseGrab(boolean grab); + #endif diff --git a/src/lua_inputlib.c b/src/lua_inputlib.c index 1b5991e57293bf25db5ec7385c21053c3eb59971..217202222587394c94a37927e67868d1de218c95 100644 --- a/src/lua_inputlib.c +++ b/src/lua_inputlib.c @@ -14,6 +14,7 @@ #include "g_input.h" #include "g_game.h" #include "hu_stuff.h" +#include "i_system.h" #include "lua_script.h" #include "lua_libs.h" @@ -103,6 +104,28 @@ static int lib_shiftKeyNum(lua_State *L) return 1; } +static int lib_getMouseGrab(lua_State *L) +{ + lua_pushboolean(L, I_GetMouseGrab()); + return 1; +} + +static int lib_setMouseGrab(lua_State *L) +{ + boolean grab = luaL_checkboolean(L, 1); + I_SetMouseGrab(grab); + return 0; +} + +static boolean lib_getCursorPosition(lua_State *L) +{ + int x, y; + I_GetCursorPosition(&x, &y); + lua_pushinteger(L, x); + lua_pushinteger(L, y); + return 2; +} + static luaL_Reg lib[] = { {"G_GameControlDown", lib_gameControlDown}, {"G_GameControl2Down", lib_gameControl2Down}, @@ -114,6 +137,9 @@ static luaL_Reg lib[] = { {"G_KeyStringToNum", lib_keyStringToNum}, {"HU_KeyNumPrintable", lib_keyNumPrintable}, {"HU_ShiftKeyNum", lib_shiftKeyNum}, + {"I_GetMouseGrab", lib_getMouseGrab}, + {"I_SetMouseGrab", lib_setMouseGrab}, + {"I_GetCursorPosition", lib_getCursorPosition}, {NULL, NULL} }; @@ -167,6 +193,8 @@ static int mouse_get(lua_State *L) lua_pushinteger(L, m->rdx); else if (fastcmp(field,"rdy")) lua_pushinteger(L, m->rdy); + else if (fastcmp(field,"buttons")) + lua_pushinteger(L, m->buttons); else return luaL_error(L, "mouse_t has no field named %s", field); diff --git a/src/m_menu.c b/src/m_menu.c index 2a58079609738f5c7981b9f2ce4786eaf59f0c29..dee578199763c0b4aed045e03b87af4a74cdc142 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -3305,7 +3305,7 @@ boolean M_Responder(event_t *ev) } else if (ev->type == ev_mouse && mousewait < I_GetTime()) { - pmousey += ev->data3; + pmousey -= ev->data3; if (pmousey < lasty-30) { ch = KEY_DOWNARROW; diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index a0dd6e1da707a1e521f53623d2de42b01e6f7dfa..bd9d3d9a34f51ff1cefb6a0cad744c875cd28c69 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -1969,7 +1969,7 @@ void I_GetMouseEvents(void) event.data1 = 0; // event.data1 = buttons; // not needed event.data2 = handlermouse2x << 1; - event.data3 = -handlermouse2y << 1; + event.data3 = handlermouse2y << 1; handlermouse2x = 0; handlermouse2y = 0; diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 0ed10463fc79734e004abdfdb960d56630168abf..20f2c8869654b204b7c26fee32fcf230e3d1ac25 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -405,6 +405,19 @@ void I_UpdateMouseGrab(void) SDLdoGrabMouse(); } +boolean I_GetMouseGrab(void) +{ + return SDL_GetWindowGrab(window); +} + +void I_SetMouseGrab(boolean grab) +{ + if (grab) + SDLdoGrabMouse(); + else + SDLdoUngrabMouse(); +} + static void VID_Command_NumModes_f (void) { CONS_Printf(M_GetText("%d video mode(s) available(s)\n"), VID_NumModes()); @@ -673,8 +686,8 @@ static void Impl_HandleMouseMotionEvent(SDL_MouseMotionEvent evt) { if (SDL_GetMouseFocus() == window && SDL_GetKeyboardFocus() == window) { - mousemovex += evt.xrel; - mousemovey += -evt.yrel; + mousemovex += evt.xrel; + mousemovey += evt.yrel; SDL_SetWindowGrab(window, SDL_TRUE); } firstmove = false; @@ -1938,3 +1951,8 @@ void I_ShutdownGraphics(void) framebuffer = SDL_FALSE; } #endif + +void I_GetCursorPosition(INT32 *x, INT32 *y) +{ + SDL_GetMouseState(x, y); +}