Draws a 3D triangle fan to the screen with properties from `PolyFlags`. The vertex data is in `pOutVerts` and `iNumPts` contains the number of vertices.
Draws a 3D triangle fan to the screen with properties from `pSurf` and `PolyFlags`. The vertex data is in `pOutVerts` and `iNumPts` contains the number of vertices.
Draws 3D triangles to the screen with properties from `PolyFlags`. The vertex data is in `pOutVerts` and `iNumPts` contains the number of vertices. `IndexArray` contains indices into `pOutVerts` that define the triangles. (Used by batched rendering)
Draws 3D triangles to the screen with properties from `pSurf` and `PolyFlags`. The vertex data is in `pOutVerts` and `iNumPts` contains the number of vertices. `IndexArray` contains indices into `pOutVerts` that define the triangles. (Used by batched rendering)
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@@ -76,7 +76,7 @@ Renders the "Sky dome" using the current texture.
-`void FlushScreenTextures (void)`
Deletes the screen textures.
Deletes the screen textures. (Used when the rendering resolution is changed)