u authored by Hannu Hanhi's avatar Hannu Hanhi
......@@ -68,7 +68,7 @@ Draws a 3D triangle fan to the screen with properties from `pSurf` and `PolyFlag
- `void DrawIndexedTriangles (FSurfaceInfo *pSurf, FOutVector *pOutVerts, FUINT iNumPts, FBITFIELD PolyFlags, UINT32 *IndexArray)`
Draws 3D triangles to the screen with properties from `pSurf` and `PolyFlags`. The vertex data is in `pOutVerts` and `iNumPts` contains the number of vertices. `IndexArray` contains indices into `pOutVerts` that define the triangles. (Used by batched rendering)
Draws 3D triangles to the screen with properties from `pSurf` and `PolyFlags`. The vertex data is in `pOutVerts`. `IndexArray` contains indices into `pOutVerts` that define the triangles and `iNumPts` is the length of the array. (Used by batched rendering)
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