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UltimateZoneBuilder

  • Clone with SSH
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  • Forked from STJr / UltimateZoneBuilder
    412 commits behind the upstream repository.

    System requirements:

    • 2.4 GHz CPU or faster (multi-core recommended)
    • Windows 7, 8 or 10
    • Graphics card with OpenGL 3.2 support

    Required software on Windows:

    Building on Linux:

    These instructions are for Debian-based distros and were tested with Debian 10 and Ubuntu 18.04. For others it should be similar.

    Note: this is experimental. None of the developers are using Linux as a desktop OS, so you're pretty much on your own if you encounter any problems with running the application.

    • Install Mono. The mono-complete package from the Debian repo doesn't include msbuild, so you have to install mono-complete by following the instructions on the Mono project's website: https://www.mono-project.com/download/stable/#download-lin
    • Install additional required packages: sudo apt install make g++ git libx11-dev mesa-common-dev
    • Go to a directory of your choice and clone the repository (it'll automatically create an UltimateDoomBuilder directory in the current directory): git clone https://github.com/jewalky/UltimateDoomBuilder.git
    • Compile UDB: cd UltimateDoomBuilder && make
    • Run UDB: cd Build && ./builder

    Links:

    More detailed info can be found in the editor documentation (Refmanual.chm)