diff --git a/src/g_game.c b/src/g_game.c
index ebc54ba789da0c91363dd3ac3401a7bb74c0cf7a..b399d0bd899794780a36dfc66d6bbdc8f4e77774 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1090,14 +1090,14 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics)
 	else
 	{
 		if (turnright)
-			cmd->angleturn = (INT16)(cmd->angleturn - (FixedMul(angleturn[tspeed]<<FRACBITS, cv_cam_turnmultiplier.value)>>FRACBITS));
+			cmd->angleturn = (INT16)(cmd->angleturn - ((angleturn[tspeed] * cv_cam_turnmultiplier.value)>>FRACBITS));
 		else if (turnleft)
-			cmd->angleturn = (INT16)(cmd->angleturn + (FixedMul(angleturn[tspeed]<<FRACBITS, cv_cam_turnmultiplier.value)>>FRACBITS));
+			cmd->angleturn = (INT16)(cmd->angleturn + ((angleturn[tspeed] * cv_cam_turnmultiplier.value)>>FRACBITS));
 
 		if (analogjoystickmove && axis != 0)
 		{
 			// JOYAXISRANGE should be 1023 (divide by 1024)
-			cmd->angleturn = (INT16)(cmd->angleturn - (FixedMul(((axis * angleturn[1]) >> 10)<<FRACBITS, cv_cam_turnmultiplier.value)>>FRACBITS)); // ANALOG!
+			cmd->angleturn = (INT16)(cmd->angleturn - ((((axis * angleturn[1]) >> 10) * cv_cam_turnmultiplier.value)>>FRACBITS)); // ANALOG!
 		}
 	}
 
@@ -3652,7 +3652,6 @@ void G_LoadGameData(void)
 	{
 		rtemp = READUINT8(save_p);
 		for (j = 0; j < 8 && j+i < MAXUNLOCKABLES; ++j)
-			//unlockables[j+i].unlocked = ((rtemp >> j) & 1);
 			unlockables[j+i].unlocked = ((rtemp >> j) & 1);
 		i += j;
 	}