diff --git a/src/d_netcmd.c b/src/d_netcmd.c index ddcfc587ad22ff5ce11442bd53600e53b350d308..b8912fb8c9e484ca04cf26120d0691301e8d6332 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -1156,7 +1156,7 @@ UINT8 CanChangeSkin(INT32 playernum, INT32 skinnum) } //Call the lua hook for CanChangeSkin - UINT8 canchangeskin = LUAh_PlayerCanChangeSkin(&players[playernum], &skins[players[playernum].skin], (skinnum < 0 ? NULL : &skins[skinnum])); + int canchangeskin = LUAh_HookPlayerCanChangeSkin(&players[playernum], &skins[players[playernum].skin], (skinnum < 0 ? NULL : &skins[skinnum])); if (canchangeskin == 1) return true; // force yes else if (canchangeskin == 2) diff --git a/src/lua_hook.h b/src/lua_hook.h index e66cce5ef864faaef0fc7e4e0f2479772656d529..57cafd543b62137d68a570f377cdbc6d904bc3d5 100644 --- a/src/lua_hook.h +++ b/src/lua_hook.h @@ -14,6 +14,7 @@ #include "d_player.h" #include "s_sound.h" #include "d_event.h" +#include "r_skins.h" /* Do you know what an 'X Macro' is? Such a macro is called over each element of