diff --git a/src/p_mobj.c b/src/p_mobj.c index a04351ae77035d22bc2f7ac53affba34e937bbe1..3eab29c09599f66cab4c58c97facaf2b2d89bb7f 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -3139,7 +3139,8 @@ boolean P_SceneryZMovement(mobj_t *mo) if (P_CheckDeathPitCollide(mo)) { - P_RemoveMobj(mo); + if (mo->type != MT_GHOST) // ghosts play death animations instead, so don't remove them + P_RemoveMobj(mo); return false; }