diff --git a/extras/conf/SRB2-22.cfg b/extras/conf/SRB2-22.cfg
index b780ff75f02b2eab69886c10575428cdb661dc97..44dea1368453a6ff2dde4ac86edb6db19f24abe5 100644
--- a/extras/conf/SRB2-22.cfg
+++ b/extras/conf/SRB2-22.cfg
@@ -4037,16 +4037,16 @@ thingtypes
 		{
 			title = "Egg Mobile";
 			sprite = "EGGMA1";
-			width = 24;
-			height = 76;
+			width = 36;
+			height = 84;
 			flags4text = "[4] End level on death";
 		}
 		201
 		{
 			title = "Egg Slimer";
 			sprite = "EGGNA1";
-			width = 24;
-			height = 76;
+			width = 36;
+			height = 84;
 			flags4text = "[4] End level on death";
 			flags8text = "[8] Speed up when hit";
 		}
@@ -4054,7 +4054,7 @@ thingtypes
 		{
 			title = "Sea Egg";
 			sprite = "EGGOA1";
-			width = 32;
+			width = 36;
 			height = 116;
 			flags4text = "[4] End level on death";
 		}
@@ -4062,8 +4062,8 @@ thingtypes
 		{
 			title = "Egg Colosseum";
 			sprite = "EGGPA1";
-			width = 24;
-			height = 76;
+			width = 36;
+			height = 84;
 			flags4text = "[4] End level on death";
 		}
 		204
diff --git a/src/info.c b/src/info.c
index 57899f4f1759f2955f7adcb50f5673660a21f5e4..ac897932db9f8ec437e602f055fb1429b1f27ed1 100644
--- a/src/info.c
+++ b/src/info.c
@@ -5601,8 +5601,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_EGGMOBILE_FLEE1, // xdeathstate
 		sfx_s3kb4,         // deathsound
 		4,                 // speed
-		24*FRACUNIT,       // radius
-		76*FRACUNIT,       // height
+		36*FRACUNIT,       // radius
+		84*FRACUNIT,       // height
 		0,                 // display offset
 		sfx_None,          // mass
 		3,                 // damage
@@ -5736,8 +5736,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_EGGMOBILE2_FLEE1,// xdeathstate
 		sfx_s3kb4,         // deathsound
 		2*FRACUNIT,        // speed
-		24*FRACUNIT,       // radius
-		76*FRACUNIT,       // height
+		36*FRACUNIT,       // radius
+		84*FRACUNIT,       // height
 		0,                 // display offset
 		0,                 // mass
 		3,                 // damage
@@ -5844,7 +5844,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_EGGMOBILE3_FLEE1, // xdeathstate
 		sfx_s3kb4,          // deathsound
 		8*FRACUNIT,         // speed
-		32*FRACUNIT,        // radius
+		36*FRACUNIT,        // radius
 		116*FRACUNIT,       // height
 		0,                  // display offset
 		MT_FAKEMOBILE,      // mass
@@ -5871,7 +5871,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_NULL,             // xdeathstate
 		sfx_mswarp,         // deathsound
 		8*FRACUNIT,         // speed
-		32*FRACUNIT,        // radius
+		36*FRACUNIT,        // radius
 		116*FRACUNIT,       // height
 		0,                  // display offset
 		0,                  // mass
@@ -5925,8 +5925,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_EGGMOBILE4_FLEE1,// xdeathstate
 		sfx_s3kb4,         // deathsound
 		0,                 // speed
-		24*FRACUNIT,       // radius
-		76*FRACUNIT,       // height
+		36*FRACUNIT,       // radius
+		84*FRACUNIT,       // height
 		0,                 // display offset
 		0,                 // mass
 		3,                 // damage