diff --git a/src/android/i_system.c b/src/android/i_system.c index ff8b88de539353bfd93ae612a3739770b267c416..e04710cf4b9287b2b21816287e06d1d2520487e4 100644 --- a/src/android/i_system.c +++ b/src/android/i_system.c @@ -158,18 +158,6 @@ const char *I_GetJoyName(INT32 joyindex) return NULL; } -void I_SetupMumble(void) -{ -} - -#ifndef NOMUMBLE -void I_UpdateMumble(const mobj_t *mobj, const listener_t listener) -{ - (void)mobj; - (void)listener; -} -#endif - void I_OutputMsg(const char *fmt, ...) { va_list argptr; diff --git a/src/d_clisrv.c b/src/d_clisrv.c index ca9f4a24e73094ab2bcbb369e28903917bad86da..d32b873f804041ce1848d50edf430c2061595faf 100755 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -79,7 +79,7 @@ boolean server = true; // true or false but !server == client boolean nodownload = false; boolean serverrunning = false; INT32 serverplayer = 0; -char motd[254], server_context[8]; // Message of the Day, Unique Context (even without Mumble support) +char motd[254], server_context[8]; // Message of the Day, Unique Context // Server specific vars UINT8 playernode[MAXPLAYERS]; diff --git a/src/dummy/i_system.c b/src/dummy/i_system.c index 8556c0248651d04469b4c1114a780bba47824421..b26fcdd96be438f38ac5f599a1c5ea6d528e910b 100644 --- a/src/dummy/i_system.c +++ b/src/dummy/i_system.c @@ -80,14 +80,6 @@ const char *I_GetJoyName(INT32 joyindex) return NULL; } -#ifndef NOMUMBLE -void I_UpdateMumble(const mobj_t *mobj, const listener_t listener) -{ - (void)mobj; - (void)listener; -} -#endif - void I_OutputMsg(const char *error, ...) { (void)error; diff --git a/src/i_system.h b/src/i_system.h index deea9f8a8de8b0a5128336a03c4ca4d6069b0867..3ad7f7177239fef1422a5ebe1800745646b4c79d 100644 --- a/src/i_system.h +++ b/src/i_system.h @@ -185,14 +185,6 @@ INT32 I_NumJoys(void); */ const char *I_GetJoyName(INT32 joyindex); -#ifndef NOMUMBLE -#include "p_mobj.h" // mobj_t -#include "s_sound.h" // listener_t -/** \brief to update Mumble of Player Postion -*/ -void I_UpdateMumble(const mobj_t *mobj, const listener_t listener); -#endif - /** \brief Startup the first mouse */ void I_StartupMouse(void); diff --git a/src/s_sound.c b/src/s_sound.c index d0089022a7094c78c7cc2134bb09ca9693d912ad..265021e58256258d9c93c25b7cbff1d06e596ba1 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -846,14 +846,7 @@ void S_UpdateSounds(void) // We're done now, if we're not in a level. if (gamestate != GS_LEVEL) - { -#ifndef NOMUMBLE - // Stop Mumble cutting out. I'm sick of it. - I_UpdateMumble(NULL, listener); -#endif - goto notinlevel; - } if (dedicated || sound_disabled) return; @@ -883,10 +876,6 @@ void S_UpdateSounds(void) listener.angle = listenmobj->angle; } -#ifndef NOMUMBLE - I_UpdateMumble(players[consoleplayer].mo, listener); -#endif - #ifdef HW3SOUND if (hws_mode != HWS_DEFAULT_MODE) { diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index 66eeffa30b7717597c1732ab9355a8cb76317362..fdbd75e1ea2c99add82fe93d05daa1afd08f13da 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -108,23 +108,6 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T); #define NEWSIGNALHANDLER #endif -#ifndef NOMUMBLE -#ifdef __linux__ // need -lrt -#include <sys/mman.h> -#ifdef MAP_FAILED -#define HAVE_SHM -#endif -#include <wchar.h> -#endif - -#ifdef _WIN32 -#define HAVE_MUMBLE -#define WINMUMBLE -#elif defined (HAVE_SHM) -#define HAVE_MUMBLE -#endif -#endif // NOMUMBLE - #ifndef O_BINARY #define O_BINARY 0 #endif @@ -206,12 +189,6 @@ static char returnWadPath[256]; #include "../d_main.h" -#if !defined(NOMUMBLE) && defined(HAVE_MUMBLE) -// Mumble context string -#include "../d_clisrv.h" -#include "../byteptr.h" -#endif - /** \brief The JoyReset function \param JoySet Joystick info to reset @@ -1654,134 +1631,6 @@ const char *I_GetJoyName(INT32 joyindex) return joyname; } -#ifndef NOMUMBLE -#ifdef HAVE_MUMBLE -// Best Mumble positional audio settings: -// Minimum distance 3.0 m -// Bloom 175% -// Maximum distance 80.0 m -// Minimum volume 50% -#define DEG2RAD (0.017453292519943295769236907684883l) // TAU/360 or PI/180 -#define MUMBLEUNIT (64.0f) // FRACUNITS in a Meter - -static struct { -#ifdef WINMUMBLE - UINT32 uiVersion; - DWORD uiTick; -#else - Uint32 uiVersion; - Uint32 uiTick; -#endif - float fAvatarPosition[3]; - float fAvatarFront[3]; - float fAvatarTop[3]; // defaults to Y-is-up (only used for leaning) - wchar_t name[256]; // game name - float fCameraPosition[3]; - float fCameraFront[3]; - float fCameraTop[3]; // defaults to Y-is-up (only used for leaning) - wchar_t identity[256]; // player id -#ifdef WINMUMBLE - UINT32 context_len; -#else - Uint32 context_len; -#endif - unsigned char context[256]; // server/team - wchar_t description[2048]; // game description -} *mumble = NULL; -#endif // HAVE_MUMBLE - -static void I_SetupMumble(void) -{ -#ifdef WINMUMBLE - HANDLE hMap = OpenFileMappingW(FILE_MAP_ALL_ACCESS, FALSE, L"MumbleLink"); - if (!hMap) - return; - - mumble = MapViewOfFile(hMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(*mumble)); - if (!mumble) - CloseHandle(hMap); -#elif defined (HAVE_SHM) - int shmfd; - char memname[256]; - - snprintf(memname, 256, "/MumbleLink.%d", getuid()); - shmfd = shm_open(memname, O_RDWR, S_IRUSR | S_IWUSR); - - if(shmfd < 0) - return; - - mumble = mmap(NULL, sizeof(*mumble), PROT_READ | PROT_WRITE, MAP_SHARED, shmfd, 0); - if (mumble == MAP_FAILED) - mumble = NULL; -#endif -} - -void I_UpdateMumble(const mobj_t *mobj, const listener_t listener) -{ -#ifdef HAVE_MUMBLE - double angle; - fixed_t anglef; - - if (!mumble) - return; - - if(mumble->uiVersion != 2) { - wcsncpy(mumble->name, L"SRB2 "VERSIONSTRINGW, 256); - wcsncpy(mumble->description, L"Sonic Robo Blast 2 with integrated Mumble Link support.", 2048); - mumble->uiVersion = 2; - } - mumble->uiTick++; - - if (!netgame || gamestate != GS_LEVEL) { // Zero out, but never delink. - mumble->fAvatarPosition[0] = mumble->fAvatarPosition[1] = mumble->fAvatarPosition[2] = 0.0f; - mumble->fAvatarFront[0] = 1.0f; - mumble->fAvatarFront[1] = mumble->fAvatarFront[2] = 0.0f; - mumble->fCameraPosition[0] = mumble->fCameraPosition[1] = mumble->fCameraPosition[2] = 0.0f; - mumble->fCameraFront[0] = 1.0f; - mumble->fCameraFront[1] = mumble->fCameraFront[2] = 0.0f; - return; - } - - { - UINT8 *p = mumble->context; - WRITEMEM(p, server_context, 8); - WRITEINT16(p, gamemap); - mumble->context_len = (UINT32)(p - mumble->context); - } - - if (mobj) { - mumble->fAvatarPosition[0] = FIXED_TO_FLOAT(mobj->x) / MUMBLEUNIT; - mumble->fAvatarPosition[1] = FIXED_TO_FLOAT(mobj->z) / MUMBLEUNIT; - mumble->fAvatarPosition[2] = FIXED_TO_FLOAT(mobj->y) / MUMBLEUNIT; - - anglef = AngleFixed(mobj->angle); - angle = FIXED_TO_FLOAT(anglef)*DEG2RAD; - mumble->fAvatarFront[0] = (float)cos(angle); - mumble->fAvatarFront[1] = 0.0f; - mumble->fAvatarFront[2] = (float)sin(angle); - } else { - mumble->fAvatarPosition[0] = mumble->fAvatarPosition[1] = mumble->fAvatarPosition[2] = 0.0f; - mumble->fAvatarFront[0] = 1.0f; - mumble->fAvatarFront[1] = mumble->fAvatarFront[2] = 0.0f; - } - - mumble->fCameraPosition[0] = FIXED_TO_FLOAT(listener.x) / MUMBLEUNIT; - mumble->fCameraPosition[1] = FIXED_TO_FLOAT(listener.z) / MUMBLEUNIT; - mumble->fCameraPosition[2] = FIXED_TO_FLOAT(listener.y) / MUMBLEUNIT; - - anglef = AngleFixed(listener.angle); - angle = FIXED_TO_FLOAT(anglef)*DEG2RAD; - mumble->fCameraFront[0] = (float)cos(angle); - mumble->fCameraFront[1] = 0.0f; - mumble->fCameraFront[2] = (float)sin(angle); -#else - (void)mobj; - (void)listener; -#endif // HAVE_MUMBLE -} -#undef WINMUMBLE -#endif // NOMUMBLE - #ifdef HAVE_TERMIOS void I_GetMouseEvents(void) @@ -2331,9 +2180,6 @@ INT32 I_StartupSystem(void) SDLlinked.major, SDLlinked.minor, SDLlinked.patch); if (SDL_Init(0) < 0) I_Error("SRB2: SDL System Error: %s", SDL_GetError()); //Alam: Oh no.... -#ifndef NOMUMBLE - I_SetupMumble(); -#endif return 0; }