diff --git a/src/g_game.c b/src/g_game.c index 8c497a72d087dc4e3dc96bd46d377b0f1d482056..a0ea9ae88bdb526edb87d0fcffaa66001053935d 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2825,6 +2825,9 @@ void G_MovePlayerToSpawnOrStarpost(INT32 playernum) R_ResetMobjInterpolationState(players[playernum].mo); + if (players[playernum].bot) // don't reset the camera for bots + return; + if (playernum == consoleplayer) P_ResetCamera(&players[playernum], &camera); else if (playernum == secondarydisplayplayer)