diff --git a/src/p_enemy.c b/src/p_enemy.c index fe9a6e178e2d78f6d142b01d9bf844c08c9ceaa9..49907bdccaee23d3c8da53ffd1f75512b1720737 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -8294,6 +8294,10 @@ void A_Boss3ShockThink(mobj_t *actor) snew->angle = (actor->angle + snext->angle) >> 1; P_SetTarget(&snew->target, actor->target); snew->fuse = actor->fuse; + + P_SetScale(snew, actor->scale); + snew->destscale = actor->destscale; + snew->scalespeed = actor->scalespeed; P_SetTarget(&actor->hnext, snew); P_SetTarget(&snew->hnext, snext);