diff --git a/src/p_enemy.c b/src/p_enemy.c
index fe9a6e178e2d78f6d142b01d9bf844c08c9ceaa9..49907bdccaee23d3c8da53ffd1f75512b1720737 100644
--- a/src/p_enemy.c
+++ b/src/p_enemy.c
@@ -8294,6 +8294,10 @@ void A_Boss3ShockThink(mobj_t *actor)
 			snew->angle = (actor->angle + snext->angle) >> 1;
 			P_SetTarget(&snew->target, actor->target);
 			snew->fuse = actor->fuse;
+			
+			P_SetScale(snew, actor->scale);
+			snew->destscale = actor->destscale;
+			snew->scalespeed = actor->scalespeed;
 
 			P_SetTarget(&actor->hnext, snew);
 			P_SetTarget(&snew->hnext, snext);