From d50e3bff70f1ac28fc74e85f8e93642a979f0b52 Mon Sep 17 00:00:00 2001 From: Radicalicious <sonic_edge@hfcom.org> Date: Thu, 29 Jul 2021 15:55:19 +0000 Subject: [PATCH] ACTUALLY fix the issue. --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index f3ebc7dff9..740688b459 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -970,7 +970,7 @@ pflags_t P_GetJumpFlags(player_t *player) boolean P_PlayerInPain(player_t *player) { // If the player doesn't have a mobj, it can't be in pain. - if !(player->mo) + if (!player->mo) return false; // no silly, sliding isn't pain if (!(player->pflags & PF_SLIDING) && player->mo->state == &states[player->mo->info->painstate] && player->powers[pw_flashing]) -- GitLab