From d50e3bff70f1ac28fc74e85f8e93642a979f0b52 Mon Sep 17 00:00:00 2001
From: Radicalicious <sonic_edge@hfcom.org>
Date: Thu, 29 Jul 2021 15:55:19 +0000
Subject: [PATCH] ACTUALLY fix the issue.

---
 src/p_user.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/p_user.c b/src/p_user.c
index f3ebc7dff9..740688b459 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -970,7 +970,7 @@ pflags_t P_GetJumpFlags(player_t *player)
 boolean P_PlayerInPain(player_t *player)
 {
 	// If the player doesn't have a mobj, it can't be in pain.
-	if !(player->mo)
+	if (!player->mo)
 		return false;
 	// no silly, sliding isn't pain
 	if (!(player->pflags & PF_SLIDING) && player->mo->state == &states[player->mo->info->painstate] && player->powers[pw_flashing])
-- 
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