diff --git a/src/p_enemy.c b/src/p_enemy.c
index 6a92c5d3337e233e713fbb23e2fa71632ee5b1f4..d148b11e0400bf3c41be2ef1f4f0ee8b45a95535 100644
--- a/src/p_enemy.c
+++ b/src/p_enemy.c
@@ -8292,6 +8292,10 @@ void A_Boss3ShockThink(mobj_t *actor)
 			snew->angle = (actor->angle + snext->angle) >> 1;
 			P_SetTarget(&snew->target, actor->target);
 			snew->fuse = actor->fuse;
+			
+			P_SetScale(snew, actor->scale);
+			snew->destscale = actor->destscale;
+			snew->scalespeed = actor->scalespeed;
 
 			P_SetTarget(&actor->hnext, snew);
 			P_SetTarget(&snew->hnext, snext);