diff --git a/src/deh_lua.c b/src/deh_lua.c index 6dabb7e2d9f2b9a95dd389f9363ba05d67da6487..a8bc633777c11f765311db139841d154dcea0cf0 100644 --- a/src/deh_lua.c +++ b/src/deh_lua.c @@ -271,8 +271,8 @@ static int ScanConstants(lua_State *L, boolean mathlib, const char *word) } else if (fastncmp("MTF_", word, 4)) { p = word+4; - for (i = 0; i < 4; i++) - if (MAPTHINGFLAG_LIST[i] && fastcmp(p, MAPTHINGFLAG_LIST[i])) { + for (i = 0; MAPTHINGFLAG_LIST[i]; i++) + if (fastcmp(p, MAPTHINGFLAG_LIST[i])) { CacheAndPushConstant(L, word, ((lua_Integer)1<<i)); return 1; } diff --git a/src/deh_tables.c b/src/deh_tables.c index c3b2cfccd64aae8601e045c4587d3b435036ab97..31e5a93f64ac2dad23bb3b4bb8b966e786cd1424 100644 --- a/src/deh_tables.c +++ b/src/deh_tables.c @@ -4409,11 +4409,12 @@ const char *const MOBJEFLAG_LIST[] = { NULL }; -const char *const MAPTHINGFLAG_LIST[4] = { +const char *const MAPTHINGFLAG_LIST[] = { "EXTRA", // Extra flag for objects. "OBJECTFLIP", // Reverse gravity flag for objects. "OBJECTSPECIAL", // Special flag used with certain objects. - "AMBUSH" // Deaf monsters/do not react to sound. + "AMBUSH", // Deaf monsters/do not react to sound. + "ABSOLUTEZ" // Absolute spawn height flag for objects. }; const char *const PLAYERFLAG_LIST[] = { diff --git a/src/deh_tables.h b/src/deh_tables.h index 8943ab71a4a2c29e5740f707ee240c6d6f0bba7c..61452e8acf9019679b48a113486c90bb11f0e5ae 100644 --- a/src/deh_tables.h +++ b/src/deh_tables.h @@ -61,7 +61,7 @@ extern const char *const MOBJTYPE_LIST[]; extern const char *const MOBJFLAG_LIST[]; extern const char *const MOBJFLAG2_LIST[]; // \tMF2_(\S+).*// (.+) --> \t"\1", // \2 extern const char *const MOBJEFLAG_LIST[]; -extern const char *const MAPTHINGFLAG_LIST[4]; +extern const char *const MAPTHINGFLAG_LIST[]; extern const char *const PLAYERFLAG_LIST[]; extern const char *const GAMETYPERULE_LIST[]; extern const char *const ML_LIST[]; // Linedef flags