diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 13dab45390dfa4b5f8c125465b1a61f8eadf67be..c66c8d798f03d752b1248b6d1c84357d5986da03 100755 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -1295,6 +1295,7 @@ static boolean CL_AskFileList(INT32 firstfile) static boolean CL_SendJoin(void) { UINT8 localplayers = 1; + char const *player2name; if (netgame) CONS_Printf(M_GetText("Sending join request...\n")); netbuffer->packettype = PT_CLIENTJOIN; @@ -1311,9 +1312,14 @@ static boolean CL_SendJoin(void) CleanupPlayerName(consoleplayer, cv_playername.zstring); if (splitscreen) CleanupPlayerName(1, cv_playername2.zstring);/* 1 is a HACK? oh no */ + // Avoid empty string on bots to avoid softlocking in singleplayer + if (botingame) + player2name = strcmp(cv_playername.zstring, "Tails") == 0 ? "Tail" : "Tails"; + else + player2name = cv_playername2.zstring; strncpy(netbuffer->u.clientcfg.names[0], cv_playername.zstring, MAXPLAYERNAME); - strncpy(netbuffer->u.clientcfg.names[1], cv_playername2.zstring, MAXPLAYERNAME); + strncpy(netbuffer->u.clientcfg.names[1], player2name, MAXPLAYERNAME); return HSendPacket(servernode, true, 0, sizeof (clientconfig_pak)); }