From 22b76c9fa35797c6c1590b7d4ca66a5364ac9220 Mon Sep 17 00:00:00 2001
From: Monster Iestyn <iestynjealous@ntlworld.com>
Date: Sat, 9 Jul 2016 21:15:13 +0100
Subject: [PATCH] Initial efforts towards reverting 2.1.15's changes to lower
 unpegged, in both renderers

---
 src/hardware/hw_main.c | 6 +++---
 src/r_segs.c           | 4 ++--
 2 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c
index 35a01ffd11..924808343e 100644
--- a/src/hardware/hw_main.c
+++ b/src/hardware/hw_main.c
@@ -1719,12 +1719,12 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
 				if (!(gr_linedef->flags & ML_DONTPEGBOTTOM))
 					texturevpegbottom = 0;
 				else if (gr_linedef->flags & ML_EFFECT1)
-					texturevpegbottom = worldbottom - worldlow;
+					texturevpegbottom = worldtop - worldlow;
 				else
-					texturevpegbottom = gr_frontsector->floorheight - gr_backsector->floorheight;
+					texturevpegbottom = gr_frontsector->ceilingheight - gr_backsector->floorheight;
 #else
 				if (gr_linedef->flags & ML_DONTPEGBOTTOM)
-					texturevpegbottom = worldbottom - worldlow;
+					texturevpegbottom = worldtop - worldlow;
                 else
                     texturevpegbottom = 0;
 #endif
diff --git a/src/r_segs.c b/src/r_segs.c
index 59b4f5db93..cfca6b59ca 100644
--- a/src/r_segs.c
+++ b/src/r_segs.c
@@ -2214,7 +2214,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
 #ifdef ESLOPE
 			if (!(linedef->flags & ML_EFFECT1)) { // Ignore slopes for lower/upper textures unless flag is checked
 				if (linedef->flags & ML_DONTPEGBOTTOM)
-					rw_bottomtexturemid = frontsector->floorheight - viewz;
+					rw_bottomtexturemid = frontsector->ceilingheight - viewz; // use front ceilingheight, not floorheight
 				else
 					rw_bottomtexturemid = backsector->floorheight - viewz;
 			} else
@@ -2223,7 +2223,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
 			{
 				// bottom of texture at bottom
 				// top of texture at top
-				rw_bottomtexturemid = worldbottom;
+				rw_bottomtexturemid = worldtop; // use front ceilingheight, not floorheight
 #ifdef ESLOPE
 				rw_bottomtextureslide = floorfrontslide;
 #endif
-- 
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