From 336be738e84628719a45d720b51c3e8bf6ca3a57 Mon Sep 17 00:00:00 2001
From: John FrostFox <john.frostfox@gmail.com>
Date: Tue, 2 Nov 2021 20:44:13 +0300
Subject: [PATCH] Don't cull projectiles

---
 src/d_clisrv.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/d_clisrv.c b/src/d_clisrv.c
index 024ba6f0e..06232e625 100755
--- a/src/d_clisrv.c
+++ b/src/d_clisrv.c
@@ -5468,6 +5468,9 @@ static void RunSimulations()
 
 			for (current = thlist[THINK_MOBJ].next; current != &thlist[THINK_MOBJ]; current = current->next)
 			{
+				if (P_IsProjectile(((mobj_t *)current)->type))
+					continue;
+
 				for (i = 0; i < numPlayers; i++)
 				{
 					if (P_AproxDistance(playerMos[i]->x - ((mobj_t *)current)->x, playerMos[i]->y - ((mobj_t *)current)->y) < minDistance)
-- 
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