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Network graphs for visual debugging

Graphs provide very interactive and understandable visualisation of network state. Helps with debugging and understanding how network games work.

  • Code graph drawing functions

Show in graphs (over time):

  • Time fudging percentage
  • Latency/Round Trip Time jitter
  • Latency
  • Network speed
  • Gamemiss/sysmiss
  • Prediction accuracy
  • Simulations frame time and how much tics your CPU can simulate

Draw in "Netplus Options" menu:

  • Basic graph of latency
  • How much control lag is reduced (you can control the slider or do it automatically)
  • Max tics you can simulate until you start skipping frames.