Network graphs for visual debugging
Graphs provide very interactive and understandable visualisation of network state. Helps with debugging and understanding how network games work.
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Code graph drawing functions
Show in graphs (over time):
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Time fudging percentage -
Latency/Round Trip Time jitter -
Latency -
Network speed -
Gamemiss/sysmiss -
Prediction accuracy -
Simulations frame time and how much tics your CPU can simulate
Draw in "Netplus Options" menu:
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Basic graph of latency -
How much control lag is reduced (you can control the slider or do it automatically) -
Max tics you can simulate until you start skipping frames.