diff --git a/SRB2.cbp b/SRB2.cbp index 24c2d172d4ff9b7554478371d80470a06c56ddbb..74ec96c6eeb8b0ee22b6260e883bc2d421bc57ad 100644 --- a/SRB2.cbp +++ b/SRB2.cbp @@ -152,6 +152,8 @@ HW3SOUND for 3D hardware sound support <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> <Add directory="libs/gme/include" /> + <Add directory="libs/SDL2/include" /> + <Add directory="libs/SDL2_mixer/include" /> </Compiler> <Linker> <Add library="SDL2" /> @@ -167,6 +169,8 @@ HW3SOUND for 3D hardware sound support <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> <Add directory="libs/gme/win32" /> + <Add directory="libs/SDL2/lib/x86" /> + <Add directory="libs/SDL2_mixer/lib/x86" /> </Linker> </Target> <Target title="Release Mingw/SDL"> @@ -198,6 +202,8 @@ HW3SOUND for 3D hardware sound support <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> <Add directory="libs/gme/include" /> + <Add directory="libs/SDL2/include" /> + <Add directory="libs/SDL2_mixer/include" /> </Compiler> <Linker> <Add library="SDL2" /> @@ -213,6 +219,8 @@ HW3SOUND for 3D hardware sound support <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> <Add directory="libs/gme/win32" /> + <Add directory="libs/SDL2/lib/x86" /> + <Add directory="libs/SDL2_mixer/lib/x86" /> </Linker> </Target> <Target title="Debug Mingw/DirectX"> @@ -1487,6 +1495,8 @@ HW3SOUND for 3D hardware sound support <Unit filename="src/hu_stuff.h" /> <Unit filename="src/i_addrinfo.c"> <Option compilerVar="CC" /> + <Option compile="0" /> + <Option link="0" /> </Unit> <Unit filename="src/i_addrinfo.h" /> <Unit filename="src/i_joy.h" />