From 5bd2a0df107b4b649812be5cfe6ee4fe0ba67f2f Mon Sep 17 00:00:00 2001 From: JugadorXEI <eugeniom9@gmail.com> Date: Sat, 18 Jan 2025 21:46:14 +0100 Subject: [PATCH] Expose K_DoIngameRespawn to Lua --- src/lua_baselib.c | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/src/lua_baselib.c b/src/lua_baselib.c index 6cc57f456..7a4ba6a43 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -4084,6 +4084,18 @@ static int lib_kDoFault(lua_State *L) return 0; } +static int lib_kDoIngameRespawn(lua_State *L) +{ + player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER)); + + INLEVEL + if (!player) + return LUA_ErrInvalid(L, "player_t"); + + K_DoIngameRespawn(player); + return 0; +} + static int lib_kGetFinishLineWaypoint(lua_State *L) { INLEVEL @@ -4683,6 +4695,7 @@ static luaL_Reg lib[] = { // k_respawn {"K_RespawnOffset", lib_kRespawnOffset}, {"K_DoFault", lib_kDoFault}, + {"K_DoIngameRespawn", lib_kDoIngameRespawn}, // k_waypoint {"K_GetFinishLineWaypoint", lib_kGetFinishLineWaypoint}, -- GitLab