From 63a5bed7d8940c6c07daced31321ef99fddb42bd Mon Sep 17 00:00:00 2001 From: toaster <rollerorbital@gmail.com> Date: Thu, 27 Oct 2022 11:54:52 +0100 Subject: [PATCH] Adjust antigrief Instead of not running for server or admin, run for ALL players, but only avoid *kicking* local or admin players. Fixes a bug where having a non-interacting splitscreen player could take down your server. --- src/p_user.c | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 82e5fa3f7..5842aca8e 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -8523,11 +8523,6 @@ void P_PlayerThink(player_t *player) const tic_t griefval = cv_antigrief.value * TICRATE; const UINT8 n = player - players; - if (n != serverplayer -#ifndef DEVELOP - && !IsPlayerAdmin(n) -#endif - ) { if (player->grieftime > griefval) { @@ -8536,7 +8531,11 @@ void P_PlayerThink(player_t *player) if (server) { - if (player->griefstrikes > 2) + if ((player->griefstrikes > 2) +#ifndef DEVELOP + && !IsPlayerAdmin(n) +#endif + && !P_IsLocalPlayer(player)) // P_IsMachineLocalPlayer for DRRR { // Send kick XBOXSTATIC UINT8 buf[2]; -- GitLab