diff --git a/src/p_spec.h b/src/p_spec.h
index 9a71f32efacb8a1211215a2bdbaa341beacf0939..824738188b680edc9f194193cf5aa2d84fa925be 100644
--- a/src/p_spec.h
+++ b/src/p_spec.h
@@ -394,7 +394,7 @@ typedef struct
 
 // SRB2kart - TODO: To satisfy Iceman's craving, I'll leave this here: 62914 : Is the number he wants friction to be.
 // Friction defines.
-#define ORIG_FRICTION          (0xE8 << (FRACBITS-8)) ///< Original value.
+#define ORIG_FRICTION          (62914) ///< Original value.
 #define ORIG_FRICTION_FACTOR   (8 << (FRACBITS-8))    ///< Original value.
 
 void T_Friction(friction_t *f);
diff --git a/src/p_user.c b/src/p_user.c
index a5417478ce56e058f3c5b3449f2bee3b41f76c21..c2709ac5a209bae342a3de2595108a4ff7153a93 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -3584,6 +3584,8 @@ void P_DoJump(player_t *player, boolean soundandstate)
 	fixed_t factor;
 	const fixed_t dist6 = FixedMul(FixedDiv(player->speed, player->mo->scale), player->actionspd)/20;
 
+	return;
+
 	if (player->pflags & PF_JUMPSTASIS)
 		return;