From 9d2e9e24c39ef9d61b5706906f982f91e8fd8e8e Mon Sep 17 00:00:00 2001
From: ZTsukei <ztsukei@gmail.com>
Date: Mon, 15 Feb 2016 20:39:05 -0500
Subject: [PATCH] Fixing tabs

---
 src/d_player.h | 92 +++++++++++++++++++++++++-------------------------
 src/d_ticcmd.h |  4 +--
 src/dehacked.c | 16 ++++-----
 src/doomdef.h  | 10 +++---
 src/doomstat.h |  4 +--
 src/g_game.c   |  2 +-
 src/p_local.h  | 10 +++---
 src/p_saveg.c  | 12 +++----
 src/p_saveg.h  | 12 +++----
 9 files changed, 81 insertions(+), 81 deletions(-)

diff --git a/src/d_player.h b/src/d_player.h
index ba3acb1ce..e8bb8d5f4 100644
--- a/src/d_player.h
+++ b/src/d_player.h
@@ -227,17 +227,17 @@ typedef enum
 	pw_nocontrol,
 	pw_ingoop, // In goop
 
-    // /////////////// //
-    // SRB2kart Powers //       // SRB2kart 16/02/15  (TODO: Remove Riders powers we don't need.)
-    // /////////////// //
+	// /////////////// //
+	// SRB2kart Powers //		// SRB2kart 16/02/15  (TODO: Remove Riders powers we don't need.)
+	// /////////////// //
     
     // Riders
 	pw_boost,
 	pw_brake,
-	pw_exrun,           // Are you on your gear?
-	pw_exspeed,         // Extreme Gear speed
-	pw_airtank,         // Air points for your gear
-	pw_airstartpoint,   // More points = Less airtank points
+	pw_exrun,			// Are you on your gear?
+	pw_exspeed,			// Extreme Gear speed
+	pw_airtank,			// Air points for your gear
+	pw_airstartpoint,	// More points = Less airtank points
 	pw_bustable,
 	pw_ramp,
 	pw_rampspeed,
@@ -246,74 +246,74 @@ typedef enum
 	pw_rampheight2,
 	pw_rampangle,
 	pw_rampscore,
-	pw_jmpcharge,       // Hold the jump button to charge it first
+	pw_jmpcharge,		// Hold the jump button to charge it first
 
 	// Race
-	pw_drift,           // Drifting Left or Right, plus a bigger counter = sharper turn
-	pw_driftcharge,     // Charge your drift so you can release a burst of speed
-	pw_jmp,             // In Mario Kart, letting go of the jump button stops the drift
-	pw_positiondelay,   // Similar to P_PlayTauntSound's delay
+	pw_drift,			// Drifting Left or Right, plus a bigger counter = sharper turn
+	pw_driftcharge,		// Charge your drift so you can release a burst of speed
+	pw_jmp,				// In Mario Kart, letting go of the jump button stops the drift
+	pw_positiondelay,	// Similar to P_PlayTauntSound's delay
 	pw_oldposition,
 
 	// Kart
 	pw_kartitem,
-	pw_itemslot,        // If you have X item, and kartitem chose X too, save it.
+	pw_itemslot,		// If you have X item, and kartitem chose X too, save it.
 
-	pw_star,            // 1 = Star in inventory
+	pw_star,			// 1 = Star in inventory
 
-	pw_mushroom,        // Whether you are currently shroom boosting
+	pw_mushroom,		// Whether you are currently shroom boosting
 
-	pw_shroom,          // 1 = 1 Mushroom in inventory, 2 = 2 Mushrooms in inventory, 
-                        // 4 = 3 Mushrooms in inventory, 8 = Gold Shroom in inventory
-	pw_goldshroom,      // Timer for gold shroom usage
+	pw_shroom,			// 1 = 1 Mushroom in inventory, 2 = 2 Mushrooms in inventory, 
+						// 4 = 3 Mushrooms in inventory, 8 = Gold Shroom in inventory
+	pw_goldshroom,		// Timer for gold shroom usage
 
-	pw_megamushroom,    // 1 = mega shroom in inventory
+	pw_megamushroom,	// 1 = mega shroom in inventory
 
 	// Moved here because I don't want to break maps
-	pw_bananacam,       // Player turning timer
+	pw_bananacam,		// Player turning timer
 
-	pw_thunder,         // 1 = lightning in inventory
+	pw_thunder,			// 1 = lightning in inventory
 
-	pw_blueshell,       // 1 = Blue Shell in inventory
+	pw_blueshell,		// 1 = Blue Shell in inventory
 
-	pw_shell,           // 1 = shell being held, 2 = shell in inventory
-	pw_tripleshell,     // 1 = 1 shell circling, 2 = 2 shells circling, 
-                        // 4 = 3 shells circling, 8 = triple shells in inventory
+	pw_shell,			// 1 = shell being held, 2 = shell in inventory
+	pw_tripleshell,		// 1 = 1 shell circling, 2 = 2 shells circling, 
+						// 4 = 3 shells circling, 8 = triple shells in inventory
 
-	pw_redshell,        // 1 = redshell being held, 2 = redshell in inventory
-	pw_tripleredshell,  // 1 = 1 red shell circling, 2 = 2 red shells circling, 
-                        // 4 = 3 red shells circling, 8 = triple red shells in inventory
+	pw_redshell,		// 1 = redshell being held, 2 = redshell in inventory
+	pw_tripleredshell,	// 1 = 1 red shell circling, 2 = 2 red shells circling, 
+						// 4 = 3 red shells circling, 8 = triple red shells in inventory
 
-	pw_banana,          // 1 = banana being held, 2 = banana in inventory
-	pw_triplebanana,    // 1 = 1 banana following, 2 = 2 bananas following, 
-                        // 4 = 3 bananas following, 8 = triple bananas in inventory
+	pw_banana,			// 1 = banana being held, 2 = banana in inventory
+	pw_triplebanana,	// 1 = 1 banana following, 2 = 2 bananas following, 
+						// 4 = 3 bananas following, 8 = triple bananas in inventory
 
-	pw_fakeitem,        // 1 = fake being held, 2 = fake in inventory
+	pw_fakeitem,		// 1 = fake being held, 2 = fake in inventory
 
-	pw_bomb,            // 1 = bomb being held, 2 = bomb in inventory
+	pw_bomb,			// 1 = bomb being held, 2 = bomb in inventory
 
-	pw_shrink,          // > 0  = small, < 0 = big
-	pw_squished,        // Squashed timer
-	pw_boostcharge,     // Charge your engine at the start of the race for a boost
-	pw_fishing,         // Set up a timer that forces you to be in the air while respawning
+	pw_shrink,			// > 0  = small, < 0 = big
+	pw_squished,		// Squashed timer
+	pw_boostcharge,		// Charge your engine at the start of the race for a boost
+	pw_fishing,			// Set up a timer that forces you to be in the air while respawning
 	
 	// Misc
-	pw_psychic,         // Silver's floating power
+	pw_psychic,			// Silver's floating power
 
-	pw_waypoint,        // Waypoints. 'nuff said.
-	pw_introcam,        // Early joiners need this, or a new joiner's camera will randomly rotate
-	pw_sounds,          // We use this to avoid sounds being played every tic
+	pw_waypoint,		// Waypoints. 'nuff said.
+	pw_introcam,		// Early joiners need this, or a new joiner's camera will randomly rotate
+	pw_sounds,			// We use this to avoid sounds being played every tic
 
-	pw_boo,             // The initial boo, when used we decide who to swap with and 
+	pw_boo,				// The initial boo, when used we decide who to swap with and 
                         // if we will actually swap, 1 = have boo in inventory
-	pw_bootake,         // You are stealing an item from another player with boo, this is your timer
-	pw_boostolen,       // you are the player being stolen from, this is your timer
+	pw_bootake,			// You are stealing an item from another player with boo, this is your timer
+	pw_boostolen,		// you are the player being stolen from, this is your timer
 
 	pw_greenboo,
 	pw_kitchensink,
 
-	pw_pcd, // Past Checkpoint Distance
-	pw_ncd, // Next Chekpoint Distance
+	pw_pcd,				// Past Checkpoint Distance
+	pw_ncd,				// Next Chekpoint Distance
     
     
 	NUMPOWERS
diff --git a/src/d_ticcmd.h b/src/d_ticcmd.h
index 81125cf9c..1d1ffb2d2 100644
--- a/src/d_ticcmd.h
+++ b/src/d_ticcmd.h
@@ -41,8 +41,8 @@ typedef enum
 	BT_CUSTOM1    = 1<<13,
 	BT_CUSTOM2    = 1<<14,
 	BT_CUSTOM3    = 1<<15,
-    BT_FORWARD    = 1<<16, // SRB2kart 16/02/15
-    BT_BACKWARD   = 1<<17,
+	BT_FORWARD    = 1<<16,	// SRB2kart 16/02/15
+	BT_BACKWARD   = 1<<17,
 } buttoncode_t;
 
 // The data sampled per tick (single player)
diff --git a/src/dehacked.c b/src/dehacked.c
index 09f4d16b4..e7e25e12e 100644
--- a/src/dehacked.c
+++ b/src/dehacked.c
@@ -988,13 +988,13 @@ static const struct {
 	{"CHRISTMAS",TOL_XMAS},
 	{"WINTER",TOL_XMAS},
     
-    {"RETRO",TOL_RETROKART},        // SRB2kart 16/02/15
-    {"RETROKART",TOL_RETROKART},
-    {"MARIOKART",TOL_RETROKART},
+	{"RETRO",TOL_RETROKART},		// SRB2kart 16/02/15
+	{"RETROKART",TOL_RETROKART},
+	{"MARIOKART",TOL_RETROKART},
     
-    {"NEO",TOL_NEOKART},
-    {"NEOKART",TOL_NEOKART},
-    {"SONICKART",TOL_NEOKART},
+	{"NEO",TOL_NEOKART},
+	{"NEOKART",TOL_NEOKART},
+	{"SONICKART",TOL_NEOKART},
 
 	{NULL, 0}
 };
@@ -1193,7 +1193,7 @@ static void readlevelheader(MYFILE *f, INT32 num)
 				mapheaderinfo[num-1]->countdown = (INT16)i;
 			else if (fastcmp(word, "PALETTE"))
 				mapheaderinfo[num-1]->palette = (UINT16)i;
-            else if (fastcmp(word, "AUTOMAP"))                  // SRB2kart 16/02/15
+			else if (fastcmp(word, "AUTOMAP"))					// SRB2kart 16/02/15
 				mapheaderinfo[num-1]->automap = (UINT16)i;
 			else if (fastcmp(word, "NUMLAPS"))
 				mapheaderinfo[num-1]->numlaps = (UINT8)i;
@@ -2044,7 +2044,7 @@ static boolean GoodDataFileName(const char *s)
 	if (p <= s) return false; // too short
 	if (!fasticmp(p, tail)) return false; // doesn't end in .dat
 #ifdef DELFILE
-	if (fasticmp(s, "srb2kart.dat") && !disableundo) return false;  // SRB2kart 16/02/15
+	if (fasticmp(s, "srb2kart.dat") && !disableundo) return false;	// SRB2kart 16/02/15
 #else
 	if (fasticmp(s, "srb2kart.dat")) return false;
 #endif
diff --git a/src/doomdef.h b/src/doomdef.h
index 7c8d5b4ea..a0de27af8 100644
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -143,7 +143,7 @@ extern FILE *logstream;
 #define SUBVERSION 0 // more precise version number
 #define VERSIONSTRING "Trunk"
 #else
-#define VERSION    1602 // Game version                   // SRB2kart 16/02/15
+#define VERSION    1602 // Game version						// SRB2kart 16/02/15
 #define SUBVERSION 15   // more precise version number
 #define VERSIONSTRING "v16.02.15"
 // Hey! If you change this, add 1 to the MODVERSION below!
@@ -161,7 +161,7 @@ extern FILE *logstream;
 // The string used in the alert that pops up in the event of an update being available.
 // Please change to apply to your modification (we don't want everyone asking where your mod is on SRB2.org!).
 #define UPDATE_ALERT_STRING \
-"A new update is available for SRB2Kart.\n"\        // SRB2kart 16/02/15  (TODO: Put mod URL here)
+"A new update is available for SRB2Kart.\n"\		// SRB2kart 16/02/15  (TODO: Put mod URL here)
 "Please visit SRB2.org to download it.\n"\
 "\n"\
 "You are using version: %s\n"\
@@ -178,7 +178,7 @@ extern FILE *logstream;
 // The string used in the I_Error alert upon trying to host through command line parameters.
 // Generally less filled with newlines, since Windows gives you lots more room to work with.
 #define UPDATE_ALERT_STRING_CONSOLE \
-"A new update is available for SRB2Kart.\n"\        // SRB2kart 16/02/15  (TODO: Put mod URL here)
+"A new update is available for SRB2Kart.\n"\		// SRB2kart 16/02/15  (TODO: Put mod URL here)
 "Please visit SRB2.org to download it.\n"\
 "\n"\
 "You are using version: %s\n"\
@@ -197,7 +197,7 @@ extern FILE *logstream;
 // The Modification ID; must be obtained from Inuyasha ( http://mb.srb2.org/private.php?do=newpm&u=2604 ).
 // DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
 // "12" is the default mod ID for version 2.1
-#define MODID 9                                 // SRB2kart 16/02/15  (TODO: Check if this needs to be updated)
+#define MODID 9									// SRB2kart 16/02/15	(TODO: Check if this needs to be updated)
 
 // The Modification Version, starting from 1. Do not follow your version string for this,
 // it's only for detection of the version the player is using so the MS can alert them of an update.
@@ -350,7 +350,7 @@ void CONS_Debug(INT32 debugflags, const char *fmt, ...) FUNCDEBUG;
 #define DEVMAPS "devmaps"
 #define DEVDATA "devdata"
 
-#define SAVEGAMENAME "srb2kartsav"  // SRB2kart 16/02/15
+#define SAVEGAMENAME "srb2kartsav"	// SRB2kart 16/02/15
 
 char savegamename[256];
 
diff --git a/src/doomstat.h b/src/doomstat.h
index c32ba4cc1..ce4c7731a 100644
--- a/src/doomstat.h
+++ b/src/doomstat.h
@@ -292,8 +292,8 @@ enum TypeOfLevel
 	TOL_ERZ3   = 0x0800, ///< ERZ3
 	TOL_XMAS   = 0x1000, ///< Christmas NiGHTS
     
-    TOL_RETROKART   = 0x2000, ///< SRB2kart 'Retro' mode    // SRB2kart 16/02/15
-    TOL_NEOKART     = 0x4000  ///< SRB2kart 'Neo' mode
+	TOL_RETROKART   = 0x2000, ///< SRB2kart 'Retro' mode	// SRB2kart 16/02/15
+	TOL_NEOKART     = 0x4000  ///< SRB2kart 'Neo' mode
 };
 
 // Gametypes
diff --git a/src/g_game.c b/src/g_game.c
index 2da702235..986411000 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -60,7 +60,7 @@ JoyType_t Joystick2;
 // 1024 bytes is plenty for a savegame
 #define SAVEGAMESIZE (1024)
 
-char gamedatafilename[64] = "srb2kart.dat"; // SRB2kart 16/02/15
+char gamedatafilename[64] = "srb2kart.dat";		// SRB2kart 16/02/15
 char timeattackfolder[64] = "main";
 char customversionstring[32] = "\0";
 
diff --git a/src/p_local.h b/src/p_local.h
index f2f2f5380..fa295ddc0 100644
--- a/src/p_local.h
+++ b/src/p_local.h
@@ -59,7 +59,7 @@
 #define mariomode (maptol & TOL_MARIO)
 #define twodlevel (maptol & TOL_2D)
 
-#define retrokart (maptol & TOL_RETROKART)  // SRB2kart 16/02/15
+#define retrokart (maptol & TOL_RETROKART)	// SRB2kart 16/02/15
 #define neokart   (maptol & TOL_NEOKART)
 
 //
@@ -363,10 +363,10 @@ void P_CheckPointLimit(void);
 void P_CheckSurvivors(void);
 boolean P_CheckRacers(void);
 
-void P_PlayBoardSound(mobj_t *source);                      // SRB2kart 16/02/15
-void P_LookForWaypoints(player_t *player);                  // "
-void P_Waypoint(mobj_t *source, mobj_t *enemy);             // "
-INT32  P_CheckPlayerAhead(player_t *player, INT32 tocheck); // "
+void P_PlayBoardSound(mobj_t *source);						// SRB2kart 16/02/15
+void P_LookForWaypoints(player_t *player);					// "
+void P_Waypoint(mobj_t *source, mobj_t *enemy);				// "
+INT32  P_CheckPlayerAhead(player_t *player, INT32 tocheck);	// "
 
 void P_ClearStarPost(INT32 postnum);
 void P_ResetStarposts(void);
diff --git a/src/p_saveg.c b/src/p_saveg.c
index 1c052fce1..3da92da82 100644
--- a/src/p_saveg.c
+++ b/src/p_saveg.c
@@ -94,7 +94,7 @@ static inline void P_UnArchivePlayer(void)
 	savedata.lives = READINT32(save_p);
 	savedata.continues = READINT32(save_p);
 
-    savedata.starpostwp = READUINT8(save_p);    // SRB2kart 16/02/15
+	savedata.starpostwp = READUINT8(save_p);    // SRB2kart 16/02/15
 	savedata.position = READUINT8(save_p);      // "
 
 	if (savedata.botcolor)
@@ -183,7 +183,7 @@ static inline void P_NetArchivePlayers(void)
 		WRITEUINT32(save_p, players[i].realtime);
 		WRITEUINT8(save_p, players[i].laps);
         
-        for (j = 0; j < (256); j++)                             // SRB2kart 16/02/15
+		for (j = 0; j < (256); j++)                             // SRB2kart 16/02/15
 			WRITEUINT32(save_p, players[i].checkpointtimes[j]); // "
 		WRITEINT32(save_p, players[i].playerahead);             // "
 
@@ -281,8 +281,8 @@ static inline void P_NetArchivePlayers(void)
 		WRITEUINT8(save_p, players[i].accelstart);
 		WRITEUINT8(save_p, players[i].acceleration);
 		WRITEFIXED(save_p, players[i].jumpfactor);
-        
-        WRITEINT32(save_p, players[i].position);    // SRB2kart 16/02/15
+
+		WRITEINT32(save_p, players[i].position);    // SRB2kart 16/02/15
 	}
 }
 
@@ -364,7 +364,7 @@ static inline void P_NetUnArchivePlayers(void)
 		players[i].realtime = READUINT32(save_p); // integer replacement for leveltime
 		players[i].laps = READUINT8(save_p); // Number of laps (optional)
 
-        for (j = 0; j < (256); j++)                             // SRB2kart 16/02/15
+		for (j = 0; j < (256); j++)                             // SRB2kart 16/02/15
 			players[i].checkpointtimes[j] = READUINT32(save_p); // "
 		players[i].playerahead = READINT32(save_p);             // "
 
@@ -454,7 +454,7 @@ static inline void P_NetUnArchivePlayers(void)
 		players[i].acceleration = READUINT8(save_p);
 		players[i].jumpfactor = READFIXED(save_p);
         
-        players[i].position = READINT32(save_p);
+		players[i].position = READINT32(save_p);
 	}
 }
 
diff --git a/src/p_saveg.h b/src/p_saveg.h
index b72968d80..090c2fff4 100644
--- a/src/p_saveg.h
+++ b/src/p_saveg.h
@@ -39,12 +39,12 @@ typedef struct
 	INT32 continues;
 	UINT16 emeralds;
     
-    INT32 starpostwp;       // SRB2kart 16/02/15
-	INT32 position;         // "
-	INT32 helddir;          // Held dir of controls; 1 = forward, 0 = none, -1 = backward
-	INT32 turning;          // "
-	INT32 newfloorz;        // "
-	INT32 lakitu;           // "
+	INT32 starpostwp;		// SRB2kart 16/02/15
+	INT32 position;			// "
+	INT32 helddir;			// Held dir of controls; 1 = forward, 0 = none, -1 = backward
+	INT32 turning;			// "
+	INT32 newfloorz;		// "
+	INT32 lakitu;			// "
     
 } savedata_t;
 
-- 
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