From ba9ca32c5458ba52cece0006212e99fb5f6cc7e3 Mon Sep 17 00:00:00 2001
From: Sryder <sryder13@gmail.com>
Date: Sun, 5 Mar 2017 19:16:38 +0000
Subject: [PATCH] Fix the items being given as if having 1 more player than
 there should be

---
 src/k_kart.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/k_kart.c b/src/k_kart.c
index 9e740d860..430c57396 100644
--- a/src/k_kart.c
+++ b/src/k_kart.c
@@ -803,7 +803,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
 	if (ppos < 0) ppos = 0;
 
 #define SETITEMRESULT(pos, numplayers, itemnum) \
-	for (chance = K_KartItemOdds_Retro[numplayers][itemnum-1][pos]; chance; chance--) spawnchance[numchoices++] = itemnum
+	for (chance = K_KartItemOdds_Retro[numplayers-1][itemnum-1][pos]; chance; chance--) spawnchance[numchoices++] = itemnum
 
 	// Check the game type to differentiate odds.
 	//if (gametype == GT_RETRO)
-- 
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