Switching spectator viewpoint does not reset camera in interpolation
When switching spectator viewpoints, the camera should reset immediately to the target player. But, instead, the camera is interpolated to the new position.
When switching spectator viewpoints, the camera should reset immediately to the target player. But, instead, the camera is interpolated to the new position.
assigned to @ShaderWraith
mentioned in merge request !293 (merged)
closed with merge request !293 (merged)