Commit 967cff12 by Sal

Merge branch 'ogl-respawn-fix' into 'master'

Fix unnecessary texture reloads on respawn in opengl See merge request !251
parents 8e4171e2 dbf74484
......@@ -232,7 +232,7 @@ void ST_doPaletteStuff(void)
{
st_palette = palette;
if (rendermode != render_none)
if (rendermode == render_soft)
{
//V_SetPaletteLump(GetPalette()); // Reset the palette -- is this needed?
if (!splitscreen)
......@@ -392,7 +392,10 @@ static inline void ST_Stop(void)
if (st_stopped)
return;
V_SetPalette(0);
#ifdef HWRENDER
if (rendermode != render_opengl)
#endif
V_SetPalette(0);
st_stopped = true;
}
......
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