diff --git a/src/d_player.h b/src/d_player.h index f1458f7fcbd0d88380c771ff891c73206cb2628b..80ebacc259db690f5e7f1d7422af4fbdecb65d92 100644 --- a/src/d_player.h +++ b/src/d_player.h @@ -150,6 +150,7 @@ typedef enum CR_SLIDING, CR_ZOOMTUBE, CR_DASHRING, + CR_TRAPBUBBLE, } carrytype_t; // carry /* diff --git a/src/deh_tables.c b/src/deh_tables.c index 6a5255e8ee7671a7e09a5d49956c34e0367481a9..58deb6cb86a97cb465b517c27ccc69c5b9ec16d3 100644 --- a/src/deh_tables.c +++ b/src/deh_tables.c @@ -4670,7 +4670,10 @@ struct int_const_s const INT_CONST[] = { // Carrying {"CR_NONE",CR_NONE}, + {"CR_SLIDING",CR_SLIDING}, {"CR_ZOOMTUBE",CR_ZOOMTUBE}, + {"CR_DASHRING",CR_DASHRING}, + {"CR_TRAPBUBBLE",CR_TRAPBUBBLE}, // Character flags (skinflags_t) {"SF_MACHINE",SF_MACHINE}, diff --git a/src/k_respawn.c b/src/k_respawn.c index 6fe2f989744154e56f52af3c6e5237578237207f..127dc7a3cfa94e0c2878a2e940e3e9bbc103ec80 100644 --- a/src/k_respawn.c +++ b/src/k_respawn.c @@ -724,7 +724,7 @@ static void K_DropDashWait(player_t *player) player->respawn.timer--; if (player->pflags & PF_FAULT) - return; + return; if (leveltime % 8 == 0) { @@ -871,6 +871,12 @@ static void K_HandleDropDash(player_t *player) { player->mo->colorized = false; } + // if player got trapped inside a bubble but lost its bubble object in a unintended way, remove no gravity flag + if (((P_MobjWasRemoved(player->mo->tracer) || player->mo->tracer == NULL || (!P_MobjWasRemoved(player->mo->tracer) && player->mo->tracer && player->mo->tracer->type != MT_BUBBLESHIELDTRAP)) && player->carry == CR_TRAPBUBBLE) && (player->mo->flags & MF_NOGRAVITY)) + { + player->mo->flags &= ~MF_NOGRAVITY; + player->carry = CR_NONE; + } } else { diff --git a/src/p_inter.c b/src/p_inter.c index 49cae6cab68bbce3be386a575c73bcf78410e9de..1c696327acf02b63cacdf2e63fafea48c388b6cb 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -642,6 +642,8 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck) P_SetTarget(&special->tracer, toucher); toucher->flags |= MF_NOGRAVITY; toucher->momz = (8*toucher->scale) * P_MobjFlip(toucher); + toucher->player->carry = CR_TRAPBUBBLE; + P_SetTarget(&toucher->tracer, special); //use tracer to acces the object // Snap to the unfortunate player and quit moving laterally, or we can end up quite far away special->momx = 0; diff --git a/src/p_mobj.c b/src/p_mobj.c index 896af74d673242825b282031bf18c74a1bbc405e..4fe37026ed1d81729b4ec03cd86b468452129fce 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -9339,7 +9339,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj) if (leveltime % 180 == 0) S_StartSound(mobj, sfx_s3kbfl); - if (mobj->tracer && !P_MobjWasRemoved(mobj->tracer) && mobj->tracer->player) + if (mobj->tracer && !P_MobjWasRemoved(mobj->tracer) && mobj->tracer->tracer == mobj && mobj->tracer->player && mobj->tracer->player->carry == CR_TRAPBUBBLE) { player_t *player = mobj->tracer->player; fixed_t destx, desty, curfz, destfz; @@ -9387,6 +9387,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj) { S_StartSound(mobj->tracer, sfx_s3k77); mobj->tracer->flags &= ~MF_NOGRAVITY; + mobj->tracer->player->carry = CR_NONE; P_KillMobj(mobj, mobj->tracer, mobj->tracer, DMG_NORMAL); break; } diff --git a/src/p_user.c b/src/p_user.c index ecff343eeec5469e345b20e4a36c06b086ed2709..0ba95a032cddcdf91db1a830bdea67e565c61236 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -418,7 +418,8 @@ void P_ResetPlayer(player_t *player) { //player->pflags &= ~(PF_); - player->carry = CR_NONE; + if (player->carry != CR_TRAPBUBBLE) + player->carry = CR_NONE; player->onconveyor = 0; //player->drift = player->driftcharge = 0;